Showing 10 open source projects for "interactive simulations"

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  • 1
    Menagerie

    Menagerie

    A collection of high-quality models for the MuJoCo physics engine

    ...The collection spans a wide range of categories including robotic arms, humanoids, quadrupeds, mobile manipulators, drones, and biomechanical systems. Users can access models directly via the robot_descriptions Python package or by cloning the repository for use in interactive MuJoCo simulations.
    Downloads: 7 This Week
    Last Update:
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  • 2
    HY-World 1.5

    HY-World 1.5

    A Systematic Framework for Interactive World Modeling

    HY-WorldPlay is a Hunyuan AI project focusing on immersive multimodal content generation and interaction within virtual worlds or simulated environments. It aims to empower AI agents with the capability to both understand and generate multimedia content — including text, audio, image, and potentially 3D or game-world elements — enabling lifelike dialogue, environmental interpretations, and responsive world behavior. The platform targets use cases in digital entertainment, game worlds,...
    Downloads: 2 This Week
    Last Update:
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  • 3
    WorldGen

    WorldGen

    Generate Any 3D Scene in Seconds

    WorldGen is an AI model and library that can generate full 3D scenes in a matter of seconds from either text prompts or reference images. It is designed to create interactive environments suitable for games, simulations, robotics research, and virtual reality, rather than just static 3D assets. The core idea is that you describe a world in natural language and WorldGen produces a navigable 3D scene that you can freely explore in 360 degrees, with loop closure so that the space remains consistent as you move around. ...
    Downloads: 5 This Week
    Last Update:
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  • 4
    Materials Discovery: GNoME

    Materials Discovery: GNoME

    AI discovers 520000 stable inorganic crystal structures for research

    ...Using GNoME, DeepMind identified 381,000 new stable materials, later expanding the dataset to include over 520,000 materials within 1 meV/atom of the convex hull as of August 2024. The repository provides datasets, model definitions, and interactive Colabs for exploring these materials, computing decomposition energies, and visualizing chemical families. Additionally, it includes JAX-based implementations of GNoME and Nequip—the latter being used to train interatomic potentials for dynamic simulations.
    Downloads: 5 This Week
    Last Update:
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  • 5
    Diffusion for World Modeling

    Diffusion for World Modeling

    Learning agent trained in a diffusion world model

    Diffusion for World Modeling is an experimental reinforcement learning system that trains intelligent agents inside a simulated environment generated by a diffusion-based world model. The project introduces the idea of using diffusion models, commonly used for image generation, to simulate the dynamics of an environment and predict future states based on previous observations and actions. Instead of interacting directly with a real environment, the reinforcement learning agent learns within...
    Downloads: 0 This Week
    Last Update:
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  • 6
    Burn To The Brim

    Burn To The Brim

    Utility for efficiently grouping files and folders together

    **Burn To The Brim** is a highly efficient archiving utility designed to solve the classic subset-sum (bin packing) optimization challenge. It intelligently selects and groups files and directories (documents, high-fidelity media, or raw back-ups) to optimally fill recordable Blu-Rays, USB drives or custom-capacity storage drives. By recursively scanning your designated folders, BTTB matches item sizes to your media capacity, finding a near-perfect selection in milliseconds and an...
    Downloads: 2 This Week
    Last Update:
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  • 7
    Generative Agents

    Generative Agents

    Generative Agents: Interactive Simulacra of Human Behavior

    Generative Agents is the research implementation behind a simulation of computational agents that exhibit believable human-like behavior. It combines a Python-based agent simulation with a browser-accessible game environment representing a small virtual town. Agents operate through stored memories and language-model-driven behavior while moving and interacting inside the environment. Users can start new simulations, advance them by configurable time steps, and save their progress for later...
    Downloads: 0 This Week
    Last Update:
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  • 8
    neurojs

    neurojs

    A JavaScript deep learning and reinforcement learning library

    neurojs is a JavaScript framework designed to enable deep learning and reinforcement learning directly within web environments. The library provides a full machine learning framework implemented in JavaScript that can run inside browsers or Node.js environments. It focuses particularly on reinforcement learning algorithms, enabling developers to create intelligent agents that learn through interaction with simulated environments. The framework supports neural network architectures and...
    Downloads: 4 This Week
    Last Update:
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  • 9
    Agent.GUI

    Agent.GUI

    The Project moved to github https://github.com/EnFlexIT/AgentWorkbench

    The project has moved to github https://github.com/EnFlexIT/AgentWorkbench Agent.GUI is a simulation framework and toolkit based on the JADE framework. It provides functionalities for time aspects, agent-environment interaction, visualization and load balancing, Furthermore, the included application focuses the usability for end users.
    Downloads: 1 This Week
    Last Update:
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  • 10
    JavaGO is an Open Source Java library for the Game of GO (weiqi, baduk) analysis. Implements: base game classes, montecarlo simulations, SGF reader/writer, game variants, GTP, etc. Elegant interfaces/class design. Speed efficient w/small footprint. TDD.
    Downloads: 0 This Week
    Last Update:
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