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The Open Source Probabilistic Networks Library is a tool for working with graphical models. It supports directed and undirected models, discrete and continuous variables, various inference and learning algorithms.
Tools/libraries: analytical and numerical mathematical methods in ODE, PDE, Vector Calculus, Linear Algebra, Probability and Statistics, Numerical Methods, FEM, DSP. The current file release libham1.0 is for Geometric Integration of Hamiltonian Systems w
Multi Agent based distributed application. The code can be processed over multiple common machines with fault-tolerance. It is designed to distributively run any Python's script, which can be applied to a given input data set.
Artificial Intelligence, 3D Graphics and Physics Framework
A C++ framework and applications for experimenting with artificial intelligence, 3D graphics and simulated physics. It's primary focus is to provide a testbed for simulated robotics using Ogre 3D and the Open Dynamics Engine.
Lightweight backpropagation neural network in C. Intended for programs that need a simple neural network and do not want needlessly complex neural network libraries. Includes example application that trains a network to recognize handwritten digits.
The Cross-platform A. I. Framework For Everyone's Incredibly Nerdy Enjoyment (Caffeine) project is an attempt to simplify the process of learning AI programming.
MPT is a toolbox that supplies cross-platform libraries
for real-time perception primitives, including face detection, eye detection,
blink detection, and color tracking.
Neural network libraries in many different languages compatible with each other, such that neural networks can be trained on one platform and utilised on another.
The Genetic Programming Engine project provides a framework for conducting experiments in Genetic Programming. The framework was designed with extensability in mind and allows for easy creation of new problems and operations.
smbi self modifying basic interperter Open source basic interpreter allowing self modifying code and interfacing with hardware for robotics use. A language that allow ows for the creation of artificial intelligence.
This is a prolog-like programming language based on the fuzzy logic. It includes the class-libraries for fuzzy logic, probability theory and method of resolution, all made in C++. Java releases possible in the future.
GameBots# is a client API written in C# for GameBots, a research-oriented platform for building artificially-intelligent autonomous agents for computer games.
neuralnetgen is intended to be a universal neural net generator that receives a neural net description (on Neural Net Description Language, also developed on this project) and generates ANSI Ccode of a library that implements it.
CLearSharp is a clean C#-implementation of Common Lisp. The big goals are ANSI standard compliance, interoperability with Java and integration with scripting environments. This project is meant to be a sibling to CLearJ, with sharing of implementation.
Voice XML Enabling Software (VXES) is an application that connects a VoiceXML Interpreter, a telephony platform, and MRCP servers that provide services for Automatic Speech Recognition and Text to Speech Synthesis. C++, Windows & Linux OS supported
An open architecture for simulating swarm intelligent systems. Includes pheromone diffusion model, agent motivation map and graph world topology with tokens. Simulations are configured using XML. Simulations are visualized using GLUT.
8. Mai 2005: We have discontinued SourceForge as a download place for our open source projects. You can now download these projects directly from the XLOG Technologies GmbH web site at http://www.xlog.ch/omonia.