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The Distributed Genetic Programming Framework is a scalable Java genetic programming environment. It comes with an optional specialization for evolving assembler-syntax algorithms. The evolution can be performed in parallel in any computer network.
PyLife is an implementation of the game of life algorithm featuring parallel programming. It uses MPI and python to achieve a consistent software architecture and reliably performance.
Wodka is the implementation of a geneticalgorithm (GA) that can bread two dimensional structures that might be used as robots in sodarace competitions.
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DrPangloss is a python implementation of a three operator geneticalgorithm, complete with a java swing GUI for running the GA and visualising performance, generation by generation
A Java implementation of the NEAT algorithm as created by Kenneth O Stanley. Also provides a toolkit for further experiments to be created and can provide both local and distributed learning environments.
musicomp is a program which most important element is an evolutionary algorithm which uses data mining methods as a fitness function to generate monophone melodies.
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EasyAI is a project to build classical AI program and method in Java language, such as resolution for logic, greedy search, geneticalgorithm, neural network and so on...
IslandEv distributes a GeneticAlgorithm (like <a href="/projects/jaga">JaGa</a>) across a network (see <a href="/projects/distrit">DistrIT</a>) using an island based coevolutionary model in which neighbouring islands swap migrating individuals every
Gazoo is a Java framework for genetic algorithms development. Gazoo provides the core of a geneticalgorithm, leaving to the user the implementation of specific-problem classes.
Solving the travelling salesman problem with genetic (evolutionary) algorithms. The distance calculations are based on geographical coordinates. The progress of the algorithm is visualized with a geo-map and some statistics.
GACS (GeneticAlgorithm Class Scheduler) aims to provide to academic institutions an efficient and automatic way to generate their time scheduling for the classes that will be imparted in an academic period.
Galileo is a library for developing custom distributed genetic algorithms developed in Python. It provides a robust set of objects that can be used directly or as the basis of derived objects. Its modularity makes it easy to extend the functionality. The
The Athlete is a virtual robot living in the ODE (Open Dynamics Engine)world. An evolution algorithm is implemented based on the DR-EA-M to optimize its performances. This involves a Geneticalgorithm, network of neurons and morphology. All is in java.
Java port and extension of MLC++ 2.0 by Kohavi et al. Currently contains ID3, C4.5, Naive (aka Simple) Bayes, and FSS and CHC (geneticalgorithm) wrappers for feature selection. WEKA 3 interfaces are in development.
ga2 is a simple C++ library providing the necessary base classes to implement a geneticalgorithm in C++. It is based loosely on Goldberg's canonical GA, but with many modifications, improvements and additional features. Essentially feature-complete, and
Domigene is a geneticalgorithm API attempting to incorporate dominant and recessive genes. Supports modular evolution types, genetic programs, definable instruction sets, variation in population, chromosomes, mortality, mutation, fitness functions.
aVolve is an evolutionary/geneticalgorithm designed to evolve single-cell organisms in a micro ecosystem. It currently uses the JGAP Geneticalgorithm, but does include a primitive geneticalgorithm written in Python.
A Visual Studio .NET C++ application can perform machine learning using geneticalgorithm, naive bayes, KNN, and Artificial Neural Networks (ANNs) read and processed from any standard ARFF.
GAZES - GeneticAlgorithm Zombie Eradication Simulation Grid-based simulator for zombie scenario. The units will use geneticalgorithm to determine their actions on a cycle by cycle basis. This is a school project, so is likely on hiatus for summer.