A Disk Scheduling Simulator tool. With an intuitive GUI interface and command line functionality. Built using both VC and VB. Currently supports SSTF,LOOK,CLOOK,SCAN and CSCAN algorithms. Rotational latency is also optionally supported.
Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.