Runtime extension of Proximus enabling Deployment on AMD Ryzen™ AI
...Originally designed for use with Windows 11 Pro, this runtime was further enhanced to work under Linux environments, allowing developers and researchers to fully utilize the AMD AI Engine across both platforms. This cross-platform support is a major innovation, enabling AI workload portability, integration into CI environments, and deployment into Linux-based research and production pipelines.
Lens is the light, efficient network simulator, written by Doug Rohde. LensOSX is a native MacOSX port of Lens that runs on MacOSX 10.5 or higher, created by Harm Brouwer, Daniel de Kok and Hartmut Fitz.
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GamesCrafters is an undergraduate research group at the University of California, Berkeley. GAMESMAN is our software for building text & X11 apps for finite, 2-person abstract perfect-information games (e.g., TicTacToe & chess). We've authored 40+ games
Soar is a general cognitive architecture for developing systems that exhibit intelligent behavior. Researchers all over the world, both from the fields of artificial intelligence and cognitive science, are using Soar for a variety of tasks.
This project contains both tools and data for Optical Flow evaluation purposes. It offers: many ground truth optical flow sequences; a tool for generating optical flow data from real sequences; implementations of some optical flow algorithms.
The Pawn will make it possibly for you to tell the computer exactly what you would like it to do. Fiction. No its reality now. The highly customizable slackware will be the base for Pawn.
A simulated Artificial Intelligence IRC script for use with Eggdrop with many options and features and high configurability, multi-language support, grammar checker, and now with theme support! Database support is up-coming.
With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.
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GameBots is a research-oriented platform for building artificially-intelligent autonomous agents for computer games. It provides interfaces to sensing and acting in computer game environments and benchmark implementations of agents.