Showing 2 open source projects for "networking"

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    Monoio

    Monoio

    Rust async runtime based on io-uring

    ...Its design philosophy centers on a “thread-per-core” model where each core runs its own event loop, minimizing cross-thread synchronization needs, avoiding the overhead and complexity of task scheduling, and letting developers write efficient, low-overhead asynchronous networking or I/O code. Because tasks do not need to be Send or Sync and can make use of thread-local data safely, Monoio simplifies certain concurrency paradigms while delivering performance benefits for workloads like high-throughput network servers, proxies, or real-time services. The runtime includes abstractions for async sockets, readers/writers, TCP/UDP networking, and compatibility layers (macros, crates) to ease adoption.
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    Cake

    Cake

    Distributed LLM and StableDiffusion inference

    Cake is a compact, powerful toolkit that combines a flexible TCP/UDP proxy, port forwarding system, and connection manager designed for both development and penetration testing scenarios. It enables users to create complex networking flows where traffic can be proxied, relayed, and manipulated between endpoints — useful for debugging networked applications, inspecting protocols, or tunneling traffic through different hops. The tool is designed to work with multiple protocols and supports dynamic rule definitions so that incoming and outgoing connections can be routed, rewritten, or logged according to user-defined policies. ...
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