Showing 47 open source projects for "linux game iso"

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  • 1
    KaTrain

    KaTrain

    Improve your Baduk skills by training with KataGo

    KaTrain is an advanced training and analysis tool for the board game Go that leverages the powerful KataGo AI engine to provide real-time feedback and in-depth game review capabilities. It is designed to help players of all skill levels improve by identifying mistakes, analyzing move efficiency, and offering alternative strategies based on AI evaluation. The application allows users to play against AI opponents with adjustable difficulty, including intentionally weakened versions of the...
    Downloads: 45 This Week
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  • 2
    NBA Sports Betting Machine Learning

    NBA Sports Betting Machine Learning

    NBA sports betting using machine learning

    NBA-Machine-Learning-Sports-Betting is an open-source Python project that applies machine learning techniques to predict outcomes of National Basketball Association games for analytical and betting-related research. The system gathers historical team statistics and game data spanning multiple seasons, beginning with the 2007–2008 NBA season and continuing through the present. Using this dataset, the project constructs matchup features that represent team performance trends and contextual...
    Downloads: 3 This Week
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  • 3
    Diplomacy Cicero

    Diplomacy Cicero

    Code for Cicero, an AI agent that plays the game of Diplomacy

    The project is the codebase for an AI agent named Cicero developed by Facebook Research. It is designed to play the board game Diplomacy by combining open-domain natural language negotiation with strategic planning. The repository includes training code, model checkpoints, and infrastructure for both language modelling (via the ParlAI framework) and reinforcement learning for strategy agents. It supports two variants: Cicero (which handles full “press” negotiation) and Diplodocus (a variant...
    Downloads: 3 This Week
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  • 4
    GalTransl

    GalTransl

    Automated translation solution for visual novels

    GalTransl is an automated translation system specifically designed for visual novels, particularly those in the “galgame” genre, leveraging large language models to streamline and enhance the translation process. It integrates support for multiple advanced LLM providers such as GPT-4, Claude, DeepSeek, and other models, enabling high-quality, context-aware translations that go beyond traditional machine translation approaches. The platform is built to handle the unique structure of visual...
    Downloads: 3 This Week
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  • 5
    LLM Colosseum

    LLM Colosseum

    Benchmark LLMs by fighting in Street Fighter 3

    LLM-Colosseum is an experimental benchmarking framework designed to evaluate the capabilities of large language models through gameplay interactions rather than traditional text-based benchmarks. The system places language models inside the environment of the classic video game Street Fighter III, where they must interpret the game state and decide which actions to perform during combat. This setup creates a dynamic environment that tests reasoning, situational awareness, and decision-making...
    Downloads: 0 This Week
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  • 6
    Godot RL Agents

    Godot RL Agents

    An Open Source package that allows video game creators

    godot_rl_agents is a reinforcement learning integration for the Godot game engine. It allows AI agents to learn how to interact with and play Godot-based games using RL algorithms. The toolkit bridges Godot with Python-based RL libraries like Stable-Baselines3, making it possible to create complex and visually rich RL environments natively in Godot.
    Downloads: 0 This Week
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  • 7
    SHAP

    SHAP

    A game theoretic approach to explain the output of ml models

    SHAP (SHapley Additive exPlanations) is a game theoretic approach to explain the output of any machine learning model. It connects optimal credit allocation with local explanations using the classic Shapley values from game theory and their related extensions. While SHAP can explain the output of any machine learning model, we have developed a high-speed exact algorithm for tree ensemble methods. Fast C++ implementations are supported for XGBoost, LightGBM, CatBoost, scikit-learn and pyspark...
    Downloads: 1 This Week
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  • 8
    TextWorld

    TextWorld

    ​TextWorld is a sandbox learning environment for the training

    TextWorld is a learning environment designed to train reinforcement learning agents to play text-based games, where actions and observations are entirely in natural language. Developed by Microsoft Research, TextWorld focuses on language understanding, planning, and interaction in complex, narrative-driven environments. It generates games procedurally, enabling scalable testing of agents’ natural language processing and decision-making abilities.
    Downloads: 0 This Week
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  • 9
    UI-TARS

    UI-TARS

    UI-TARS-desktop version that can operate on your local personal device

    UI-TARS is an open-source multimodal “GUI agent” created by ByteDance: a model designed to perceive raw screenshots (or rendered UI frames), reason about what needs to be done, and then perform real interactions with graphical user interfaces (GUIs) — like clicking, typing, navigating menus — across desktop, browser, mobile, or game environments. Rather than relying on rigid, manually scripted UI automation, UI-TARS uses a unified vision-language model (VLM) that integrates perception,...
    Downloads: 1 This Week
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  • 10
    HY-World 1.5

    HY-World 1.5

    A Systematic Framework for Interactive World Modeling

    HY-WorldPlay is a Hunyuan AI project focusing on immersive multimodal content generation and interaction within virtual worlds or simulated environments. It aims to empower AI agents with the capability to both understand and generate multimedia content — including text, audio, image, and potentially 3D or game-world elements — enabling lifelike dialogue, environmental interpretations, and responsive world behavior. The platform targets use cases in digital entertainment, game worlds,...
    Downloads: 3 This Week
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  • 11
    Sunfish

    Sunfish

    Sunfish: a Python Chess Engine in 111 lines of code

    sunfish is a minimalist yet surprisingly strong chess engine written in Python, designed to demonstrate how powerful algorithms can be implemented in a highly compact codebase. Despite being only around a hundred lines of core logic, the engine achieves competitive performance, reaching ratings above 2000 on online platforms. It implements classic chess engine techniques such as alpha-beta pruning and efficient board representation while maintaining readability and simplicity. The project is...
    Downloads: 7 This Week
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  • 12
    Diffusion for World Modeling

    Diffusion for World Modeling

    Learning agent trained in a diffusion world model

    Diffusion for World Modeling is an experimental reinforcement learning system that trains intelligent agents inside a simulated environment generated by a diffusion-based world model. The project introduces the idea of using diffusion models, commonly used for image generation, to simulate the dynamics of an environment and predict future states based on previous observations and actions. Instead of interacting directly with a real environment, the reinforcement learning agent learns within...
    Downloads: 0 This Week
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  • 13
    DreamCraft3D

    DreamCraft3D

    Official implementation of DreamCraft3D

    DreamCraft3D is DeepSeek’s generative 3D modeling framework / model family that likely extends their earlier 3D efforts (e.g. Shap-E or Point-E style models) with more capability, control, or expression. The name suggests a “dream crafting” metaphor—users probably supply textual or image prompts and generate 3D assets (point clouds, meshes, scenes). The repository includes model code, inference scripts, sample prompts, and possibly dataset preparation pipelines. It may integrate rendering or...
    Downloads: 2 This Week
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  • 14
    MCP for Unity

    MCP for Unity

    AI bridge enabling assistants to control and automate Unity Editor

    Unity MCP is an open source integration that connects AI assistants with the Unity Editor through the Model Context Protocol (MCP). It acts as a bridge that allows language models and AI coding tools to interact directly with a Unity development environment using structured commands and tools. By linking an AI assistant to a running Unity project, the system enables automated operations such as managing project assets, modifying scenes, editing scripts, and performing other development tasks...
    Downloads: 2 This Week
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  • 15
    Oasis

    Oasis

    Inference script for Oasis 500M

    Open-Oasis provides inference code and released weights for Oasis 500M, an interactive world model that generates gameplay frames conditioned on user keyboard input. Instead of rendering a pre-built game world, the system produces the next visual state via a diffusion-transformer approach, effectively “imagining” the world response to your actions in real time. The project focuses on enabling action-conditional frame generation so developers can experiment with interactive, model-generated...
    Downloads: 0 This Week
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  • 16
    SpeakLogPSU
    SpeakLogPSU can speak chat messages with an individual voice if the NPC or player was configured or with a default one. You will never miss if someone talks to you. Voice cloning can be accomplished with Coqui in less than five minutes without GPU. The result is archived and can be used the next time in game. Some TTS projects already started to add tag support to speak text with emotions or sing it. If a game designer has that in mind with a good chat log she can voiced her...
    Downloads: 0 This Week
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  • 17
    Mice MX OS speech to text Voice Control

    Mice MX OS speech to text Voice Control

    Mice speech to text with MX Cinnamon OS ISO

    Note about this image This image contains a system based on Linux MX, which was created to improve accessibility within the Linux environment. The distribution uses the Cinnamon desktop interface, which is configured to be operated using voice commands and outputs. The user interface and the control of your own devices and home automation systems can be customized and extended. The voice control program MiceStTM.py was developed to enable easy adaptation to other languages. However, only...
    Downloads: 1 This Week
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  • 18

    Infinite Sides

    Infinite Craft but in Pyside6 and Python with local LLM

    Infinite Craft but in Pyside6 and Python with local LLM (llama2 & others) using Ollama that also lets you create your own crafting game based on any topic Customize the game any way you like in the settings.
    Downloads: 1 This Week
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  • 19
    BIG-bench

    BIG-bench

    Beyond the Imitation Game collaborative benchmark for measuring

    BIG-bench (Beyond the Imitation Game Benchmark) is a large, collaborative benchmark suite designed to probe the capabilities and limitations of large language models across hundreds of diverse tasks. Rather than focusing on a single metric or domain, it aggregates many hand-authored tasks that test reasoning, commonsense, math, linguistics, ethics, and creativity. Tasks are intentionally heterogeneous: some are multiple-choice with exact scoring, others are free-form generation judged by...
    Downloads: 0 This Week
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  • 20
    AI-Aimbot

    AI-Aimbot

    CS2, Valorant, Fortnite, APEX, every game

    AI-Aimbot is a computer vision project that demonstrates how artificial intelligence can be used to automatically identify and target opponents in video games. The system uses an object detection model based on the YOLOv5 architecture to detect human-shaped characters in gameplay screenshots or video frames. Once a target is identified, the program automatically adjusts the player’s aim toward the detected target, effectively automating the aiming process in first-person shooter games. The...
    Downloads: 650 This Week
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  • 21
    YYeTsBot

    YYeTsBot

    Renren Film and Television bot, fully connected to Renren resources

    Renren Film and Television bot, fully connected to all Renren Film and television resources without deletion of resources. The database of this site is permanently open source and free. You can directly send the name of the episode you want to watch, and you can choose to share the webpage or link (ed2k and magnet links). When searching for resources, it will be searched according to my predetermined priority (everyone video offline, subtitle man), of course, you can also use commands to...
    Downloads: 1 This Week
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  • 22
    Chameleon LLM

    Chameleon LLM

    Codes for "Chameleon: Plug-and-Play Compositional Reasoning

    Discover Chameleon, our cutting-edge compositional reasoning framework designed to enhance large language models (LLMs) and overcome their inherent limitations, such as outdated information and lack of precise reasoning. By integrating various tools such as vision models, web search engines, Python functions, and rule-based modules, Chameleon delivers more accurate, up-to-date, and precise responses, making it a game-changer in the natural language processing landscape. With GPT-4 at its...
    Downloads: 0 This Week
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  • 23
    FrankMocap

    FrankMocap

    A Strong and Easy-to-use Single View 3D Hand+Body Pose Estimator

    FrankMocap is a monocular 3D human capture system that estimates body, hand, and optionally face pose from a single RGB image or video. It regresses parametric human models (e.g., SMPL/SMPL-X) directly, producing temporally stable meshes and joint angles suitable for animation or analytics. The pipeline couples a robust 2D keypoint detector with 3D mesh regression networks and priors that keep results anatomically plausible. It can run frame-by-frame or with temporal smoothing, and includes...
    Downloads: 1 This Week
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  • 24
    KoboldAI

    KoboldAI

    Your gateway to GPT writing

    This is a browser-based front-end for AI-assisted writing with multiple local & remote AI models. It offers the standard array of tools, including Memory, Author's Note, World Info, Save & Load, adjustable AI settings, formatting options, and the ability to import existing AI Dungeon adventures. You can also turn on Adventure mode and play the game like AI Dungeon Unleashed. Stories can be played like a Novel, a text adventure game or used as a chatbot with an easy toggles to change...
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    Downloads: 152 This Week
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  • 25
    Video Pre-Training

    Video Pre-Training

    Learning to Act by Watching Unlabeled Online Videos

    The Video PreTraining (VPT) repository provides code and model artifacts for a project where agents learn to act by watching human gameplay videos—specifically, gameplay of Minecraft—using behavioral cloning. The idea is to learn general priors of control from large-scale, unlabeled video data, and then optionally fine-tune those priors for more goal-directed behavior via environment interaction. The repository contains demonstration models of different widths, fine-tuned variants (e.g. for...
    Downloads: 0 This Week
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