Showing 58 open source projects for "games linux"

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  • 1
    RL Games

    RL Games

    RL implementations

    rl_games is a high-performance reinforcement learning framework optimized for GPU-based training, particularly in environments like robotics and continuous control tasks. It supports advanced algorithms and is built with PyTorch.
    Downloads: 0 This Week
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  • 2
    LTX-2

    LTX-2

    Python inference and LoRA trainer package for the LTX-2 audio–video

    LTX-2 is a powerful, open-source toolkit developed by Lightricks that provides a modular, high-performance base for building real-time graphics and visual effects applications. It is architected to give developers low-level control over rendering pipelines, GPU resource management, shader orchestration, and cross-platform abstractions so they can craft visually compelling experiences without starting from scratch. Beyond basic rendering scaffolding, LTX-2 includes optimized math libraries,...
    Downloads: 59 This Week
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  • 3
    TextWorld

    TextWorld

    ​TextWorld is a sandbox learning environment for the training

    TextWorld is a learning environment designed to train reinforcement learning agents to play text-based games, where actions and observations are entirely in natural language. Developed by Microsoft Research, TextWorld focuses on language understanding, planning, and interaction in complex, narrative-driven environments. It generates games procedurally, enabling scalable testing of agents’ natural language processing and decision-making abilities.
    Downloads: 0 This Week
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  • 4
    Diplomacy Cicero

    Diplomacy Cicero

    Code for Cicero, an AI agent that plays the game of Diplomacy

    The project is the codebase for an AI agent named Cicero developed by Facebook Research. It is designed to play the board game Diplomacy by combining open-domain natural language negotiation with strategic planning. The repository includes training code, model checkpoints, and infrastructure for both language modelling (via the ParlAI framework) and reinforcement learning for strategy agents. It supports two variants: Cicero (which handles full “press” negotiation) and Diplodocus (a variant...
    Downloads: 2 This Week
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  • 5
    Atropos

    Atropos

    Language Model Reinforcement Learning Environments frameworks

    Atropos is a comprehensive open-source framework for reinforcement learning (RL) environments tailored specifically to work with large language models (LLMs). Designed as a scalable ecosystem of environment microservices, Atropos allows researchers and developers to collect, evaluate, and manage trajectories (sequences of actions and outcomes) generated by LLMs across a variety of tasks—from static dataset benchmarks to dynamic interactive games and real-world scenario environments. It...
    Downloads: 1 This Week
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  • 6
    Amazing-Python-Scripts

    Amazing-Python-Scripts

    Curated collection of Amazing Python scripts

    Amazing-Python-Scripts is a collaborative repository that collects a wide variety of Python scripts designed to demonstrate practical programming techniques and automation tasks. The project includes scripts ranging from beginner-level utilities to more advanced applications involving machine learning, data processing, and system automation. Its goal is to provide developers with useful coding examples that can solve everyday problems, automate repetitive tasks, or serve as learning...
    Downloads: 1 This Week
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  • 7
    AndroidEnv

    AndroidEnv

    RL research on Android devices

    android_env is a reinforcement learning (RL) environment developed by Google DeepMind that enables agents to interact with Android applications directly as a learning environment. It provides a standardized API for training agents to perform tasks on Android apps, supporting tasks ranging from games to productivity apps, making it suitable for research in real-world RL settings.
    Downloads: 5 This Week
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  • 8
    Agent Sprite Forge

    Agent Sprite Forge

    Agent Skill for generating 2D sprite sheets and map, transparent PNG

    Agent Sprite Forge is an AI-powered asset generation toolkit designed to create 2D game sprites, transparent PNG frames, animated GIFs, and sprite sheets directly from text prompts. The project functions as an “agent skill” that can integrate with coding assistants and AI workflows to automate parts of the game asset creation pipeline. It focuses on generating production-friendly pixel art and animation assets that can be used in indie games, prototypes, and rapid iteration workflows. The...
    Downloads: 7 This Week
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  • 9
    HY-World 1.5

    HY-World 1.5

    A Systematic Framework for Interactive World Modeling

    HY-WorldPlay is a Hunyuan AI project focusing on immersive multimodal content generation and interaction within virtual worlds or simulated environments. It aims to empower AI agents with the capability to both understand and generate multimedia content — including text, audio, image, and potentially 3D or game-world elements — enabling lifelike dialogue, environmental interpretations, and responsive world behavior. The platform targets use cases in digital entertainment, game worlds,...
    Downloads: 4 This Week
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  • 10
    UI-TARS

    UI-TARS

    UI-TARS-desktop version that can operate on your local personal device

    UI-TARS is an open-source multimodal “GUI agent” created by ByteDance: a model designed to perceive raw screenshots (or rendered UI frames), reason about what needs to be done, and then perform real interactions with graphical user interfaces (GUIs) — like clicking, typing, navigating menus — across desktop, browser, mobile, or game environments. Rather than relying on rigid, manually scripted UI automation, UI-TARS uses a unified vision-language model (VLM) that integrates perception,...
    Downloads: 5 This Week
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  • 11
    PettingZoo

    PettingZoo

    An API standard for multi-agent reinforcement learning environments

    PettingZoo is a standardized API and library for multi-agent reinforcement learning (MARL) environments. It provides a broad set of environments and tools to facilitate the development and evaluation of multi-agent algorithms.
    Downloads: 0 This Week
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  • 12
    NBA Sports Betting Machine Learning

    NBA Sports Betting Machine Learning

    NBA sports betting using machine learning

    NBA-Machine-Learning-Sports-Betting is an open-source Python project that applies machine learning techniques to predict outcomes of National Basketball Association games for analytical and betting-related research. The system gathers historical team statistics and game data spanning multiple seasons, beginning with the 2007–2008 NBA season and continuing through the present. Using this dataset, the project constructs matchup features that represent team performance trends and contextual...
    Downloads: 1 This Week
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  • 13
    HunyuanVideo-Foley

    HunyuanVideo-Foley

    Multimodal Diffusion with Representation Alignment

    HunyuanVideo-Foley is a multimodal diffusion model from Tencent Hunyuan for high-fidelity Foley (sound effects) audio generation synchronized to video scenes. It is designed to generate audio that matches both visual content and textual semantic cues, for use in video production, film, advertising, games, etc. The model architecture aligns audio, video, and text representations to produce realistic synchronized soundtracks. Produces high-quality 48 kHz audio output suitable for professional...
    Downloads: 1 This Week
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  • 14
    Fun Audio Chat

    Fun Audio Chat

    Large Audio Language Model built for natural interactions

    Fun Audio Chat is an interactive voice-first conversational AI platform designed to let users engage in natural spoken dialogue with large language models in real time, turning speech into context-aware responses while maintaining a smooth back-and-forth experience. It combines speech recognition, audio processing, and AI generation so users can speak simply and receive spoken replies, enabling applications such as virtual assistants, voice bots, and hands-free chat interfaces. The system...
    Downloads: 1 This Week
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  • 15
    Godot RL Agents

    Godot RL Agents

    An Open Source package that allows video game creators

    godot_rl_agents is a reinforcement learning integration for the Godot game engine. It allows AI agents to learn how to interact with and play Godot-based games using RL algorithms. The toolkit bridges Godot with Python-based RL libraries like Stable-Baselines3, making it possible to create complex and visually rich RL environments natively in Godot.
    Downloads: 0 This Week
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  • 16
    Audiogen Codec

    Audiogen Codec

    48khz stereo neural audio codec for general audio

    AGC (Audiogen Codec) is a convolutional autoencoder based on the DAC architecture, which holds SOTA. We found that training with EMA and adding a perceptual loss term with CLAP features improved performance. These codecs, being low compression, outperform Meta's EnCodec and DAC on general audio as validated from internal blind ELO games. We trained (relatively) very low compression codecs in the pursuit of solving a core issue regarding general music and audio generation, low acoustic...
    Downloads: 0 This Week
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  • 17
    Diffusion for World Modeling

    Diffusion for World Modeling

    Learning agent trained in a diffusion world model

    Diffusion for World Modeling is an experimental reinforcement learning system that trains intelligent agents inside a simulated environment generated by a diffusion-based world model. The project introduces the idea of using diffusion models, commonly used for image generation, to simulate the dynamics of an environment and predict future states based on previous observations and actions. Instead of interacting directly with a real environment, the reinforcement learning agent learns within...
    Downloads: 0 This Week
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  • 18
    WorldGen

    WorldGen

    Generate Any 3D Scene in Seconds

    WorldGen is an AI model and library that can generate full 3D scenes in a matter of seconds from either text prompts or reference images. It is designed to create interactive environments suitable for games, simulations, robotics research, and virtual reality, rather than just static 3D assets. The core idea is that you describe a world in natural language and WorldGen produces a navigable 3D scene that you can freely explore in 360 degrees, with loop closure so that the space remains...
    Downloads: 0 This Week
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  • 19
    Open Vision Agents by Stream

    Open Vision Agents by Stream

    Build Vision Agents quickly with any model or video provider

    Open Vision Agents by Stream is an open source framework from Stream for building real time, multimodal AI agents that watch, listen, and respond to live video streams. It focuses on combining video understanding models, such as YOLO and Roboflow based detectors, with real time large language models like OpenAI Realtime and Gemini Live to create interactive experiences. The framework uses Stream’s ultra low latency edge network so agents can join sessions quickly and maintain very low audio...
    Downloads: 0 This Week
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  • 20
    SpeakLogPSU
    SpeakLogPSU can speak chat messages with an individual voice if the NPC or player was configured or with a default one. You will never miss if someone talks to you. Voice cloning can be accomplished with Coqui in less than five minutes without GPU. The result is archived and can be used the next time in game. Some TTS projects already started to add tag support to speak text with emotions or sing it. If a game designer has that in mind with a good chat log she can voiced her...
    Downloads: 0 This Week
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  • 21
    AI-Aimbot

    AI-Aimbot

    CS2, Valorant, Fortnite, APEX, every game

    AI-Aimbot is a computer vision project that demonstrates how artificial intelligence can be used to automatically identify and target opponents in video games. The system uses an object detection model based on the YOLOv5 architecture to detect human-shaped characters in gameplay screenshots or video frames. Once a target is identified, the program automatically adjusts the player’s aim toward the detected target, effectively automating the aiming process in first-person shooter games. The...
    Downloads: 7,192 This Week
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  • 22

    Infinite Sides

    Infinite Craft but in Pyside6 and Python with local LLM

    Infinite Craft but in Pyside6 and Python with local LLM (llama2 & others) using Ollama that also lets you create your own crafting game based on any topic Customize the game any way you like in the settings.
    Downloads: 0 This Week
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  • 23
    CleanRL

    CleanRL

    High-quality single file implementation of Deep Reinforcement Learning

    CleanRL is a Deep Reinforcement Learning library that provides high-quality single-file implementation with research-friendly features. The implementation is clean and simple, yet we can scale it to run thousands of experiments using AWS Batch. CleanRL is not a modular library and therefore it is not meant to be imported. At the cost of duplicate code, we make all implementation details of a DRL algorithm variant easy to understand, so CleanRL comes with its own pros and cons. You should...
    Downloads: 0 This Week
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  • 24
    Gym

    Gym

    Toolkit for developing and comparing reinforcement learning algorithms

    Gym by OpenAI is a toolkit for developing and comparing reinforcement learning algorithms. It supports teaching agents, everything from walking to playing games like Pong or Pinball. Open source interface to reinforce learning tasks. The gym library provides an easy-to-use suite of reinforcement learning tasks. Gym provides the environment, you provide the algorithm. You can write your agent using your existing numerical computation library, such as TensorFlow or Theano. It makes no...
    Downloads: 0 This Week
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  • 25
    Talking Head Anime from a Single Image

    Talking Head Anime from a Single Image

    Demo for the "Talking Head Anime from a Single Image"

    Talking Head Anime from a Single Image is a machine learning project that demonstrates how neural networks can animate anime characters using only a single input image. The system generates animated facial expressions and movements by applying pose transformations to a static image of an anime character. The underlying model uses deep learning techniques to predict how different facial features and body parts should move based on pose parameters or input signals. This allows the software to...
    Downloads: 0 This Week
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