Showing 57 open source projects for "games"

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  • 1
    TextWorld

    TextWorld

    ​TextWorld is a sandbox learning environment for the training

    TextWorld is a learning environment designed to train reinforcement learning agents to play text-based games, where actions and observations are entirely in natural language. Developed by Microsoft Research, TextWorld focuses on language understanding, planning, and interaction in complex, narrative-driven environments. It generates games procedurally, enabling scalable testing of agents’ natural language processing and decision-making abilities.
    Downloads: 2 This Week
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  • 2
    Diplomacy Cicero

    Diplomacy Cicero

    Code for Cicero, an AI agent that plays the game of Diplomacy

    The project is the codebase for an AI agent named Cicero developed by Facebook Research. It is designed to play the board game Diplomacy by combining open-domain natural language negotiation with strategic planning. The repository includes training code, model checkpoints, and infrastructure for both language modelling (via the ParlAI framework) and reinforcement learning for strategy agents. It supports two variants: Cicero (which handles full “press” negotiation) and Diplodocus (a variant...
    Downloads: 2 This Week
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  • 3
    Chatterbox

    Chatterbox

    SoTA open-source TTS

    ...Licensed under MIT, Chatterbox has been benchmarked against leading closed-source systems like ElevenLabs and is consistently preferred in side-by-side evaluations. Whether you're working on memes, videos, games, or AI agents, Chatterbox brings your content to life. It's also the first open source TTS model to support emotion exaggeration control, a powerful feature that makes your voices stand out. Try it now on our Hugging Face Gradio app. If you like the model but need to scale or tune it for higher accuracy, check out our competitively priced TTS service (link). ...
    Downloads: 11 This Week
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  • 4
    RL Games

    RL Games

    RL implementations

    rl_games is a high-performance reinforcement learning framework optimized for GPU-based training, particularly in environments like robotics and continuous control tasks. It supports advanced algorithms and is built with PyTorch.
    Downloads: 2 This Week
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  • 5
    LTX-2

    LTX-2

    Python inference and LoRA trainer package for the LTX-2 audio–video

    ...Beyond basic rendering scaffolding, LTX-2 includes optimized math libraries, resource loaders, utilities for texture and buffer handling, and integration points for native event loops and input systems. The framework targets both interactive graphical applications and media-rich experiences, making it a solid foundation for games, creative tools, or visualization systems that demand both performance and flexibility. While being low-level, it also provides sensible defaults and helper abstractions that reduce boilerplate and help teams maintain clear, maintainable code.
    Downloads: 15 This Week
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  • 6
    HY-World 1.5

    HY-World 1.5

    A Systematic Framework for Interactive World Modeling

    HY-WorldPlay is a Hunyuan AI project focusing on immersive multimodal content generation and interaction within virtual worlds or simulated environments. It aims to empower AI agents with the capability to both understand and generate multimedia content — including text, audio, image, and potentially 3D or game-world elements — enabling lifelike dialogue, environmental interpretations, and responsive world behavior. The platform targets use cases in digital entertainment, game worlds,...
    Downloads: 11 This Week
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  • 7
    WorldGen

    WorldGen

    Generate Any 3D Scene in Seconds

    WorldGen is an AI model and library that can generate full 3D scenes in a matter of seconds from either text prompts or reference images. It is designed to create interactive environments suitable for games, simulations, robotics research, and virtual reality, rather than just static 3D assets. The core idea is that you describe a world in natural language and WorldGen produces a navigable 3D scene that you can freely explore in 360 degrees, with loop closure so that the space remains consistent as you move around. It supports a wide variety of scenes, including both indoor and outdoor settings, and can handle realistic as well as stylized or fantastical environments. ...
    Downloads: 6 This Week
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  • 8
    Atropos

    Atropos

    Language Model Reinforcement Learning Environments frameworks

    ...Designed as a scalable ecosystem of environment microservices, Atropos allows researchers and developers to collect, evaluate, and manage trajectories (sequences of actions and outcomes) generated by LLMs across a variety of tasks—from static dataset benchmarks to dynamic interactive games and real-world scenario environments. It provides foundational tooling for asynchronous RL loops where environment services communicate with trainers and inference engines, enabling complex workflow orchestration in distributed and parallel setups. This framework facilitates experimentation with RLHF (Reinforcement Learning from Human Feedback), RLAIF, or multi-turn training approaches by abstracting environment logic, scoring, and logging into reusable components.
    Downloads: 0 This Week
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  • 9
    AndroidEnv

    AndroidEnv

    RL research on Android devices

    android_env is a reinforcement learning (RL) environment developed by Google DeepMind that enables agents to interact with Android applications directly as a learning environment. It provides a standardized API for training agents to perform tasks on Android apps, supporting tasks ranging from games to productivity apps, making it suitable for research in real-world RL settings.
    Downloads: 1 This Week
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  • 10
    PettingZoo

    PettingZoo

    An API standard for multi-agent reinforcement learning environments

    PettingZoo is a standardized API and library for multi-agent reinforcement learning (MARL) environments. It provides a broad set of environments and tools to facilitate the development and evaluation of multi-agent algorithms.
    Downloads: 0 This Week
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  • 11
    Open Vision Agents by Stream

    Open Vision Agents by Stream

    Build Vision Agents quickly with any model or video provider

    ...The project includes SDKs for React, Android, iOS, Flutter, React Native, and Unity, enabling integration into a wide variety of client environments such as mobile apps, web apps, and games.
    Downloads: 1 This Week
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  • 12
    Godot RL Agents

    Godot RL Agents

    An Open Source package that allows video game creators

    godot_rl_agents is a reinforcement learning integration for the Godot game engine. It allows AI agents to learn how to interact with and play Godot-based games using RL algorithms. The toolkit bridges Godot with Python-based RL libraries like Stable-Baselines3, making it possible to create complex and visually rich RL environments natively in Godot.
    Downloads: 0 This Week
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  • 13
    Audiogen Codec

    Audiogen Codec

    48khz stereo neural audio codec for general audio

    ...We found that training with EMA and adding a perceptual loss term with CLAP features improved performance. These codecs, being low compression, outperform Meta's EnCodec and DAC on general audio as validated from internal blind ELO games. We trained (relatively) very low compression codecs in the pursuit of solving a core issue regarding general music and audio generation, low acoustic quality, and audible artifacts, which hinder industry use for these models. Our hope is to encourage researchers to build hierarchical generative audio models that can efficiently use high sequence length representations without sacrificing semantic abilities.
    Downloads: 0 This Week
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  • 14
    UI-TARS

    UI-TARS

    UI-TARS-desktop version that can operate on your local personal device

    UI-TARS is an open-source multimodal “GUI agent” created by ByteDance: a model designed to perceive raw screenshots (or rendered UI frames), reason about what needs to be done, and then perform real interactions with graphical user interfaces (GUIs) — like clicking, typing, navigating menus — across desktop, browser, mobile, or game environments. Rather than relying on rigid, manually scripted UI automation, UI-TARS uses a unified vision-language model (VLM) that integrates perception,...
    Downloads: 1 This Week
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  • 15
    HunyuanVideo-Foley

    HunyuanVideo-Foley

    Multimodal Diffusion with Representation Alignment

    HunyuanVideo-Foley is a multimodal diffusion model from Tencent Hunyuan for high-fidelity Foley (sound effects) audio generation synchronized to video scenes. It is designed to generate audio that matches both visual content and textual semantic cues, for use in video production, film, advertising, games, etc. The model architecture aligns audio, video, and text representations to produce realistic synchronized soundtracks. Produces high-quality 48 kHz audio output suitable for professional use. Hybrid architecture combining multimodal transformer blocks and unimodal refinement blocks. Temporal alignment via frame-level synchronization modules (e.g. ...
    Downloads: 0 This Week
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  • 16

    Infinite Sides

    Infinite Craft but in Pyside6 and Python with local LLM

    Infinite Craft but in Pyside6 and Python with local LLM (llama2 & others) using Ollama that also lets you create your own crafting game based on any topic Customize the game any way you like in the settings.
    Downloads: 4 This Week
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  • 17
    SpeakLogPSU
    SpeakLogPSU can speak chat messages with an individual voice if the NPC or player was configured or with a default one. You will never miss if someone talks to you. Voice cloning can be accomplished with Coqui in less than five minutes without GPU. The result is archived and can be used the next time in game. Some TTS projects already started to add tag support to speak text with emotions or sing it. If a game designer has that in mind with a good chat log she can voiced her...
    Downloads: 0 This Week
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  • 18
    CleanRL

    CleanRL

    High-quality single file implementation of Deep Reinforcement Learning

    CleanRL is a Deep Reinforcement Learning library that provides high-quality single-file implementation with research-friendly features. The implementation is clean and simple, yet we can scale it to run thousands of experiments using AWS Batch. CleanRL is not a modular library and therefore it is not meant to be imported. At the cost of duplicate code, we make all implementation details of a DRL algorithm variant easy to understand, so CleanRL comes with its own pros and cons. You should...
    Downloads: 1 This Week
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  • 19
    Gym

    Gym

    Toolkit for developing and comparing reinforcement learning algorithms

    Gym by OpenAI is a toolkit for developing and comparing reinforcement learning algorithms. It supports teaching agents, everything from walking to playing games like Pong or Pinball. Open source interface to reinforce learning tasks. The gym library provides an easy-to-use suite of reinforcement learning tasks. Gym provides the environment, you provide the algorithm. You can write your agent using your existing numerical computation library, such as TensorFlow or Theano. It makes no assumptions about the structure of your agent, and is compatible with any numerical computation library, such as TensorFlow or Theano. ...
    Downloads: 0 This Week
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  • 20
    RLCard

    RLCard

    Reinforcement Learning / AI Bots in Card (Poker) Games

    RLCard is a toolkit for reinforcement learning research on card games. It includes several popular card games and focuses on learning algorithms for imperfect information games like poker and blackjack.
    Downloads: 0 This Week
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  • 21
    Google Research Football

    Google Research Football

    Check out the new game server

    Google Research Football is a reinforcement learning environment simulating soccer matches. It focuses on learning complex behaviors such as team collaboration and strategy formation in competitive settings.
    Downloads: 2 This Week
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  • 22
    DeepLearning

    DeepLearning

    Deep Learning (Flower Book) mathematical derivation

    ...At the same time, it also introduces deep learning techniques used by practitioners in the industry, including deep feedforward networks, regularization, optimization algorithms, convolutional networks, sequence modeling and practical methods, and investigates topics such as natural language processing, Applications in speech recognition, computer vision, online recommender systems, bioinformatics, and video games. Finally, the Deep Learning book provides research directions covering theoretical topics including linear factor models, autoencoders, representation learning, structured probabilistic models, etc.
    Downloads: 2 This Week
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  • 23
    Project Malmo

    Project Malmo

    A platform for Artificial Intelligence experimentation on Minecraft

    How can we develop artificial intelligence that learns to make sense of complex environments? That learns from others, including humans, how to interact with the world? That learns transferable skills throughout its existence, and applies them to solve new, challenging problems? Project Malmo sets out to address these core research challenges, addressing them by integrating (deep) reinforcement learning, cognitive science, and many ideas from artificial intelligence. The Malmo platform...
    Downloads: 5 This Week
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  • 24
    Coach

    Coach

    Enables easy experimentation with state of the art algorithms

    ...With Coach, it is possible to model an agent by combining various building blocks, and training the agent on multiple environments. The available environments allow testing the agent in different fields such as robotics, autonomous driving, games and more. It exposes a set of easy-to-use APIs for experimenting with new RL algorithms and allows simple integration of new environments to solve. Coach collects statistics from the training process and supports advanced visualization techniques for debugging the agent being trained. Coach supports many state-of-the-art reinforcement learning algorithms, which are separated into three main classes - value optimization, policy optimization, and imitation learning. ...
    Downloads: 2 This Week
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  • 25
    Universe Starter Agent

    Universe Starter Agent

    A starter agent that can solve a number of universe environments

    ...Its purpose is to serve as a baseline or reference implementation so researchers or developers can see how to build agents that operate in real-time, visual environments (e.g., games, browser apps) via pixel observations and keyboard/mouse actions. Under the hood, this starter agent implements a version of the A3C (Asynchronous Advantage Actor-Critic) algorithm, adapted for the specific challenges of Universe environments (e.g., network latency, VNC streaming, asynchronous observations). The repo includes modules like train.py, worker.py, model.py, a3c.py, and envs.py to support training, parallel worker management, policy/critics, and environment wrappers.
    Downloads: 0 This Week
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