Showing 2 open source projects for "direct rendering manager"

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    dm_control

    dm_control

    DeepMind's software stack for physics-based simulation

    ...DeepMind's software stack for physics-based simulation and Reinforcement Learning environments, using MuJoCo physics. The MuJoCo Python bindings support three different OpenGL rendering backends: EGL (headless, hardware-accelerated), GLFW (windowed, hardware-accelerated), and OSMesa (purely software-based). At least one of these three backends must be available in order render through dm_control. Hardware rendering with a windowing system is supported via GLFW and GLEW. On Linux these can be installed using your distribution's package manager. ...
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  • 2
    Fast3R

    Fast3R

    Fast3R: Towards 3D Reconstruction of 1000+ Images in One Forward Pass

    Fast3R is Meta AI’s official CVPR 2025 release for “Towards 3D Reconstruction of 1000+ Images in One Forward Pass.” It represents a next-generation feedforward 3D reconstruction model capable of producing dense point clouds and camera poses for hundreds to thousands of images or video frames in a single inference pass—eliminating the need for slow, iterative structure-from-motion pipelines. Built on PyTorch Lightning and extending concepts from DUSt3R and Spann3r, Fast3R unifies multi-view...
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