Showing 26 open source projects for "ai game"

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  • 1
    KaTrain

    KaTrain

    Improve your Baduk skills by training with KataGo

    KaTrain is an advanced training and analysis tool for the board game Go that leverages the powerful KataGo AI engine to provide real-time feedback and in-depth game review capabilities. It is designed to help players of all skill levels improve by identifying mistakes, analyzing move efficiency, and offering alternative strategies based on AI evaluation. The application allows users to play against AI opponents with adjustable difficulty, including intentionally weakened versions of the engine that simulate human-like play styles. ...
    Downloads: 125 This Week
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  • 2
    Agent Sprite Forge

    Agent Sprite Forge

    Agent Skill for generating 2D sprite sheets and map, transparent PNG

    Agent Sprite Forge is an AI-powered asset generation toolkit designed to create 2D game sprites, transparent PNG frames, animated GIFs, and sprite sheets directly from text prompts. The project functions as an “agent skill” that can integrate with coding assistants and AI workflows to automate parts of the game asset creation pipeline. It focuses on generating production-friendly pixel art and animation assets that can be used in indie games, prototypes, and rapid iteration workflows. ...
    Downloads: 3 This Week
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  • 3
    Diplomacy Cicero

    Diplomacy Cicero

    Code for Cicero, an AI agent that plays the game of Diplomacy

    The project is the codebase for an AI agent named Cicero developed by Facebook Research. It is designed to play the board game Diplomacy by combining open-domain natural language negotiation with strategic planning. The repository includes training code, model checkpoints, and infrastructure for both language modelling (via the ParlAI framework) and reinforcement learning for strategy agents.
    Downloads: 1 This Week
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  • 4
    HY-World 1.5

    HY-World 1.5

    A Systematic Framework for Interactive World Modeling

    HY-WorldPlay is a Hunyuan AI project focusing on immersive multimodal content generation and interaction within virtual worlds or simulated environments. It aims to empower AI agents with the capability to both understand and generate multimedia content — including text, audio, image, and potentially 3D or game-world elements — enabling lifelike dialogue, environmental interpretations, and responsive world behavior.
    Downloads: 0 This Week
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  • 5
    MCP for Unity

    MCP for Unity

    AI bridge enabling assistants to control and automate Unity Editor

    ...It exposes Unity functionality as callable tools so that AI systems can understand and manipulate game development workflows programmatically. This approach allows developers to control Unity using natural language prompts and automated workflows rather than manual editor interaction. Unity MCP supports various AI assistants and development tools that implement MCP clients, enabling flexible integration with existing AI development environments.
    Downloads: 0 This Week
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  • 6
    JoyAI-VL-Interaction

    JoyAI-VL-Interaction

    An Open Real-time Video-Language Interaction System

    ...Its system includes inference, WebUI, ASR, TTS, and background-agent services running on vLLM-based infrastructure. It is useful for real-time monitoring, live commentary, cooking guidance, game calling, visual alerts, and other scenarios where an AI should respond at the right moment.
    Downloads: 0 This Week
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  • 7
    Godot RL Agents

    Godot RL Agents

    An Open Source package that allows video game creators

    godot_rl_agents is a reinforcement learning integration for the Godot game engine. It allows AI agents to learn how to interact with and play Godot-based games using RL algorithms. The toolkit bridges Godot with Python-based RL libraries like Stable-Baselines3, making it possible to create complex and visually rich RL environments natively in Godot.
    Downloads: 0 This Week
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  • 8
    Oasis

    Oasis

    Inference script for Oasis 500M

    Open-Oasis provides inference code and released weights for Oasis 500M, an interactive world model that generates gameplay frames conditioned on user keyboard input. Instead of rendering a pre-built game world, the system produces the next visual state via a diffusion-transformer approach, effectively “imagining” the world response to your actions in real time. The project focuses on enabling action-conditional frame generation so developers can experiment with interactive, model-generated...
    Downloads: 2 This Week
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  • 9
    DreamCraft3D

    DreamCraft3D

    Official implementation of DreamCraft3D

    DreamCraft3D is DeepSeek’s generative 3D modeling framework / model family that likely extends their earlier 3D efforts (e.g. Shap-E or Point-E style models) with more capability, control, or expression. The name suggests a “dream crafting” metaphor—users probably supply textual or image prompts and generate 3D assets (point clouds, meshes, scenes). The repository includes model code, inference scripts, sample prompts, and possibly dataset preparation pipelines. It may integrate rendering or...
    Downloads: 1 This Week
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  • 10
    Sunfish

    Sunfish

    Sunfish: a Python Chess Engine in 111 lines of code

    ...It implements classic chess engine techniques such as alpha-beta pruning and efficient board representation while maintaining readability and simplicity. The project is often used as an educational tool for understanding game AI, search algorithms, and evaluation functions without the complexity of larger engines. It includes a simple UCI-compatible interface, allowing it to be integrated with graphical chess interfaces or used in terminal-based gameplay. The codebase is intentionally minimal, making it ideal for experimentation, modification, and learning purposes.
    Downloads: 0 This Week
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  • 11
    PC Workman HCK

    PC Workman HCK

    AI-powered PC monitoring that explains. Not shows numbers/spikes.

    Your PC says CPU 87%. PC Workman says why, since when, and what to do about it. Real-time system monitor with built-in offline AI. No cloud. Your data stays on your machine. What's inside: -hck_GPT: 82-intent AI assistant. -Ask it anything about your PC in Polish or English. -9-layer routing, learns your usage patterns over weeks. -TURBO mode: one click stops unnecessary services (Gaming/Work/Economy profiles), switches power plan, flushes RAM, freezes idle apps. -One click restores...
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    Downloads: 8 This Week
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  • 12
    AI-Aimbot

    AI-Aimbot

    CS2, Valorant, Fortnite, APEX, every game

    ...The project emphasizes that it is intended for educational purposes to illustrate potential vulnerabilities in game design and anti-cheat systems. Because the system relies solely on visual detection rather than reading game memory, it attempts to bypass certain traditional anti-cheat detection methods.
    Downloads: 7,567 This Week
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  • 13
    ChatArena

    ChatArena

    ChatArena (or Chat Arena) is a Multi-Agent Language Game Environments

    ChatArena is a library that provides multi-agent language game environments and facilitates research about autonomous LLM agents and their social interactions.
    Downloads: 1 This Week
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  • 14

    Infinite Sides

    Infinite Craft but in Pyside6 and Python with local LLM

    Infinite Craft but in Pyside6 and Python with local LLM (llama2 & others) using Ollama that also lets you create your own crafting game based on any topic Customize the game any way you like in the settings.
    Downloads: 0 This Week
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  • 15
    KoboldAI

    KoboldAI

    Your gateway to GPT writing

    This is a browser-based front-end for AI-assisted writing with multiple local & remote AI models. It offers the standard array of tools, including Memory, Author's Note, World Info, Save & Load, adjustable AI settings, formatting options, and the ability to import existing AI Dungeon adventures. You can also turn on Adventure mode and play the game like AI Dungeon Unleashed.
    Downloads: 88 This Week
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  • 16
    Video Pre-Training

    Video Pre-Training

    Learning to Act by Watching Unlabeled Online Videos

    The Video PreTraining (VPT) repository provides code and model artifacts for a project where agents learn to act by watching human gameplay videos—specifically, gameplay of Minecraft—using behavioral cloning. The idea is to learn general priors of control from large-scale, unlabeled video data, and then optionally fine-tune those priors for more goal-directed behavior via environment interaction. The repository contains demonstration models of different widths, fine-tuned variants (e.g. for...
    Downloads: 0 This Week
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  • 17
    RLCard

    RLCard

    Reinforcement Learning / AI Bots in Card (Poker) Games

    RLCard is a toolkit for reinforcement learning research on card games. It includes several popular card games and focuses on learning algorithms for imperfect information games like poker and blackjack.
    Downloads: 1 This Week
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  • 18
    DouZero

    DouZero

    [ICML 2021] DouZero: Mastering DouDizhu

    DouZero is a reinforcement learning-based AI for playing DouDizhu, a popular Chinese card game. It focuses on perfecting AI strategies for competitive play using value-based deep RL techniques.
    Downloads: 1 This Week
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  • 19
    SMAC

    SMAC

    SMAC: The StarCraft Multi-Agent Challenge

    SMAC (StarCraft II Multi-Agent Challenge) is a benchmark environment for cooperative multi-agent reinforcement learning (MARL), based on real-time strategy (RTS) game scenarios in StarCraft II. It allows researchers to test algorithms where multiple units (agents) must collaborate to win battles against built-in game AI opponents. SMAC provides a controlled testbed for studying decentralized execution and centralized training paradigms in MARL.
    Downloads: 2 This Week
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  • 20
    Project Malmo

    Project Malmo

    A platform for Artificial Intelligence experimentation on Minecraft

    How can we develop artificial intelligence that learns to make sense of complex environments? That learns from others, including humans, how to interact with the world? That learns transferable skills throughout its existence, and applies them to solve new, challenging problems? Project Malmo sets out to address these core research challenges, addressing them by integrating (deep) reinforcement learning, cognitive science, and many ideas from artificial intelligence. The Malmo platform...
    Downloads: 1 This Week
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  • 21
    Game Engine and AI framework for playing No Limit Holdem
    Downloads: 0 This Week
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  • 22

    Game of Turmites

    Conway's Game of Life and Turmites Combined!

    This really isn't a game. It's all very randomly generated, and there is no way for any user input. I'll consider putting some in later. I had been wanting to make the Game of Life for some time as well as make some kind of genetic algorithm based code. So, here is what I came up with. While this may just seem like simplify a graphical display of what boredom looks like... well, it really doesn't go much past that point. If you Don't know what Conway's game of life is: It's the...
    Downloads: 1 This Week
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  • 23
    An AI sandbox for learning game programming. It includes an integrated development environment, and functionality for rapid development of virtual characters.
    Downloads: 0 This Week
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  • 24
    This project gives you a simple 2D world for playing with Artificial Intelligent actors. It contains of a world with objects. And a simple game, pyRugby, demonstrating the use of this world. All built in Python, using pygame for visualization.
    Downloads: 0 This Week
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  • 25
    General purpose agents using reinforcement learning. Combines radial basis functions, temporal difference learning, planning, uncertainty estimations, and curiosity. Intended to be an out-of-the-box solution for roboticists and game developers.
    Downloads: 0 This Week
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