Showing 13 open source projects for "3d world builder"

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  • 1
    HY-World 1.5

    HY-World 1.5

    A Systematic Framework for Interactive World Modeling

    HY-WorldPlay is a Hunyuan AI project focusing on immersive multimodal content generation and interaction within virtual worlds or simulated environments. It aims to empower AI agents with the capability to both understand and generate multimedia content — including text, audio, image, and potentially 3D or game-world elements — enabling lifelike dialogue, environmental interpretations, and responsive world behavior. The platform targets use cases in digital entertainment, game worlds, training simulators, and interactive storytelling, where AI agents need to adapt to real-time user inputs and changes in environment state. It blends advanced reasoning with multimodal synthesis, enabling agents to describe scenes, generate context-appropriate responses, and contribute to narrative or gameplay flows. ...
    Downloads: 10 This Week
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  • 2
    SAM 3D Objects

    SAM 3D Objects

    Models for object and human mesh reconstruction

    SAM 3D Objects is a foundation model that reconstructs full 3D geometry, texture, and spatial layout of objects and scenes from a single image. Given one RGB image and object masks (for example, from the Segment Anything family), it can generate a textured 3D mesh for each object, including pose and approximate scene layout. The model is specifically designed to be robust in real-world images with clutter, occlusions, small objects, and unusual viewpoints, where many earlier 3D-from-image systems struggle. ...
    Downloads: 8 This Week
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  • 3
    HunyuanWorld-Voyager

    HunyuanWorld-Voyager

    RGBD video generation model conditioned on camera input

    HunyuanWorld-Voyager is a next-generation video diffusion framework developed by Tencent-Hunyuan for generating world-consistent 3D scene videos from a single input image. By leveraging user-defined camera paths, it enables immersive scene exploration and supports controllable video synthesis with high realism. The system jointly produces aligned RGB and depth video sequences, making it directly applicable to 3D reconstruction tasks. At its core, Voyager integrates a world-consistent video diffusion model with an efficient long-range world exploration engine powered by auto-regressive inference. ...
    Downloads: 21 This Week
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  • 4
    HunyuanWorld 1.0

    HunyuanWorld 1.0

    Generating Immersive, Explorable, and Interactive 3D Worlds

    HunyuanWorld-1.0 is an open-source, simulation-capable 3D world generation model developed by Tencent Hunyuan that creates immersive, explorable, and interactive 3D environments from text or image inputs. It combines the strengths of video-based diversity and 3D-based geometric consistency through a novel framework using panoramic world proxies and semantically layered 3D mesh representations.
    Downloads: 1 This Week
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  • 5
    CO3D (Common Objects in 3D)

    CO3D (Common Objects in 3D)

    Tooling for the Common Objects In 3D dataset

    CO3Dv2 (Common Objects in 3D, version 2) is a large-scale 3D computer vision dataset and toolkit from Facebook Research designed for training and evaluating category-level 3D reconstruction methods using real-world data. It builds upon the original CO3Dv1 dataset, expanding both scale and quality—featuring 2× more sequences and 4× more frames, with improved image fidelity, more accurate segmentation masks, and enhanced annotations for object-centric 3D reconstruction. ...
    Downloads: 0 This Week
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  • 6
    HunyuanWorld-Mirror

    HunyuanWorld-Mirror

    Fast and Universal 3D reconstruction model for versatile tasks

    ...Outputs can include point clouds, estimated camera parameters, and other 3D representations that plug into typical graphics workflows. The project sits within a broader family of Hunyuan models that explore world generation and 3D-consistent understanding, and this mirror variant makes the reconstruction stack easier to test. It’s attractive for rapid prototyping of scenes, environment scans, or reference assets when you need repeatable 3D results from ordinary media.
    Downloads: 0 This Week
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  • 7
    OSWorld

    OSWorld

    Benchmarking Multimodal Agents for Open-Ended Tasks

    OSWorld is an open-source synthetic world environment designed for embodied AI research and multi-agent learning. It provides a richly simulated 3D world where multiple agents can interact, perform tasks, and learn complex behaviors. OSWorld emphasizes multi-modal interaction, enabling agents to process visual, auditory, and symbolic data for grounded learning in a simulated world.
    Downloads: 0 This Week
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  • 8
    Mesh R-CNN

    Mesh R-CNN

    code for Mesh R-CNN, ICCV 2019

    Mesh R-CNN is a 3D reconstruction and object understanding framework developed by Facebook Research that extends Mask R-CNN into the 3D domain. Built on top of Detectron2 and PyTorch3D, Mesh R-CNN enables end-to-end 3D mesh prediction directly from single RGB images. The model learns to detect, segment, and reconstruct detailed 3D mesh representations of objects in natural images, bridging the gap between 2D perception and 3D understanding.
    Downloads: 0 This Week
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  • 9
    WorldGen

    WorldGen

    Generate Any 3D Scene in Seconds

    WorldGen is an AI model and library that can generate full 3D scenes in a matter of seconds from either text prompts or reference images. It is designed to create interactive environments suitable for games, simulations, robotics research, and virtual reality, rather than just static 3D assets. The core idea is that you describe a world in natural language and WorldGen produces a navigable 3D scene that you can freely explore in 360 degrees, with loop closure so that the space remains consistent as you move around. ...
    Downloads: 0 This Week
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  • 10
    Minigrid

    Minigrid

    Simple and easily configurable grid world environments

    Minigrid is a lightweight, minimalistic grid-world environment library for reinforcement learning (RL) research. It provides a suite of simple 2D grid-based tasks (e.g., navigating mazes, unlocking doors, carrying keys) where an agent moves in discrete steps and interacts with objects. The design emphasizes speed (agents can run thousands of steps per second), low dependency overhead, and high customizability — making it easy to define new maps, new tasks, or wrappers.
    Downloads: 0 This Week
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  • 11
    DocArray

    DocArray

    The data structure for multimodal data

    DocArray is a library for nested, unstructured, multimodal data in transit, including text, image, audio, video, 3D mesh, etc. It allows deep-learning engineers to efficiently process, embed, search, recommend, store, and transfer multimodal data with a Pythonic API. Door to multimodal world: super-expressive data structure for representing complicated/mixed/nested text, image, video, audio, 3D mesh data. The foundation data structure of Jina, CLIP-as-service, DALL·E Flow, DiscoArt etc. ...
    Downloads: 0 This Week
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  • 12
    Tracking Any Point (TAP)

    Tracking Any Point (TAP)

    DeepMind model for tracking arbitrary points across videos & robotics

    TAPNet is the official Google DeepMind repository for Tracking Any Point (TAP), bundling datasets, models, benchmarks, and demos for precise point tracking in videos. The project includes the TAP-Vid and TAPVid-3D benchmarks, which evaluate long-range tracking of arbitrary points in 2D and 3D across diverse real and synthetic videos. Its flagship models—TAPIR, BootsTAPIR, and the latest TAPNext—use matching plus temporal refinement or next-token style propagation to achieve state-of-the-art accuracy and speed on TAP-Vid. RoboTAP demonstrates how TAPIR-style tracks can drive real-world robot manipulation via efficient imitation, and ships with a dataset of annotated robotics videos. ...
    Downloads: 0 This Week
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  • 13
    PyG

    PyG

    Graph Neural Network Library for PyTorch

    PyG (PyTorch Geometric) is a library built upon PyTorch to easily write and train Graph Neural Networks (GNNs) for a wide range of applications related to structured data. It consists of various methods for deep learning on graphs and other irregular structures, also known as geometric deep learning, from a variety of published papers. In addition, it consists of easy-to-use mini-batch loaders for operating on many small and single giant graphs, multi GPU-support, DataPipe support,...
    Downloads: 1 This Week
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