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Fast Artificial Neural Network Library is a free open source neural network library, which implements multilayer artificial neural networks in C with support for both fully connected and sparsely connected networks. Cross-platform execution in both fixed and floating point are supported. It includes a framework for easy handling of training data sets. It is easy to use, versatile, well documented, and fast. Bindings to more than 15 programming languages are available. An easy to read...
The Movinator is a movie database application. It manages information about movies plus ratings assigned to movies by movie critics. Based on these ratings and user ratings, the application can also make movie recommendations.
Febrl (Freely Extensible Biomedical Record Linkage) does data standardisation (segmentation and cleaning) and probabilistic record linkage ("fuzzy" matching) of one or more files or data sources which do not share a unique record key or identifier.
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You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
Artificial Intelligence program - keyword based chat, personal voice in/out, animated 3D character, natural language recognition and translation, neural network based strong AI, personality, tone recognition
SenseRank Sys:
- builds the dictionaries (multidim matrices) of words’ values;
- for the set utterance in certain language builds a figure in multidimensional space (in the matrix space) of values (visual schema), which is topological view of sense
The Freeway Traffic Smoothing Neural Network program uses a neural network to smooth freeway traffic by sensing average freeway traffic speeds at various points along a freeway and adjusting the settings of variable speed limit signs accordingly.
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We experiment with Evolution of Artifical Neural Networks, combining the two fields of Evolutionary Computation and ANNs. Our methods are applied to a variety of interesting problems. To learn more, click on "Home Page", "Mail", or "Files".
Robotic Manipulator Development and Simulation Environment in Python and Blender. IMPORTANT: Development moved to github. http://github.com/ajnsit/r2d3
FEAR is a development kit helping software engineers create advanced artificial intelligence in synthetic characters with simplicity and efficiency. The project includes reusable AI components, portable framework and interfaces to realtime 3D games.
Decision Analysis is an easily-extensible expert system to help users make decisions of all types.
Written entirely in Python, Decision Analysis, at this time, contains a general decsion module, which uses a weighted average technique to evaluate use
The Genetic Architecture Framework is intended to explore and experiment with artificial life techniques using a genetic base for the physical and neural networks for the brain, in a game based simulated world.
A robot wars variant.
A computer game in which robots are governed by a simple assembly language. Various arenas running on different hosts can be connected over the internet, so that robots blundering into transporters can be sent from machine to machi
This project is dead and is hear for historical purposes, see http://sf.net/projects/zedbot. Bob is a humanoid robot whos body was created by Newberg High School in Oregon and software written by Ryan Miglavs and Brandon Philips of Sherwood High School.
Sayz Me is a text-to-speech application for Windows. Text can be typed in or read from clipboard. Words are highlighted when spoken. Select voice, adjust reading speed, voice pitch, font and color. Simple and easy to use.
jrgp is a strong-typed Genetic Programming system, which features a graphical interface (gool) to setup and run GP-problems and a tool (fs-d) that greatly simplifies the definition of a GP-problem.
In Hoverbots, robots with an artificial intelligence fight each other in a 3D environment. The AI is coded by the competitors in any language. Robots can create drones with up to the same functionality as the robot, or simply as bombs.
pyBoids is a free/open-source project that implements (in Python/TKinter) Craig Reynold's famous boids algorithm. This algorithm intelligently simulates flocking, herding, swarming, and schooling behavior as found in nature.
Copter! is a SimCopter clone written in C++. Copter! will feature much more than the original SimCopter, and will be very moddable through it's modular design. Mods will be released which allow the player to be a policeman, or other characters.