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General purpose agents using reinforcement learning. Combines radial basis functions, temporal difference learning, planning, uncertainty estimations, and curiosity. Intended to be an out-of-the-box solution for roboticists and game developers.
Sakura is a Knowledge Navigator and User Interface for UNIX, which implements HyperMedia and its own windowing and packing system, both in the main program and in an extensive API for Tcl and other languages.
This library provides a network abstraction layer for heterogenous large scale modular systems. It supports clearly specified interface definitions for communication between modules, while maximizing module indendence and adaptability.
GoMad is a speech recognition system that allows you to control windows-based applications using your voice as input, instead of your mouse and keyboard.
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Multi Agent based distributed application. The code can be processed over multiple common machines with fault-tolerance. It is designed to distributively run any Python's script, which can be applied to a given input data set.
Robotic Manipulator Development and Simulation Environment in Python and Blender. IMPORTANT: Development moved to github. http://github.com/ajnsit/r2d3
Educational game framework supporting board games, strategy games, and other grid-based game boards. Currently uses Python/wxPython as the application language/library. C++ libs included to help create AI for the various games.
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FEAR is a development kit helping software engineers create advanced artificial intelligence in synthetic characters with simplicity and efficiency. The project includes reusable AI components, portable framework and interfaces to realtime 3D games.
A neural net module written in python. The aim of the project is to provide a large set of neural network types accessed by an API that is easy to use and powerful.
FramerD is a distributed semi-structured object database originally developed at MIT. It provides an internationalized Scheme-based scripting language, built-in text analysis tools, and special support for web scripting.
is a natural language understanding program written in Python. It includes an English language parser, an English dictionary tagged with parts of speech and including phrasal verbs and common first names, a spelling corrector, and an indexed file module
Mental is a neural network engine implemented in pure Python. Design goals are easy-to-read source code, completeness, and ease of use. Presently implements feed-forward, back-propagation networks. Intended primarily for instructional use.
roboteks - robot eksperymentalny. Nie uzywa gotowych odpowiedzi, próbuje analizowac pytanie uzytkownika i sam tworzyc odpowiedz adekwatna do zadanego pytania. przeznaczony dla polskich uzytkownikow
Zeus Grid is a Grid Computing environment usefull to run systems in heterogenous machines at same time. In this first step, it will only compile, run and collect application results and file storage.
RISO: distributed, heterogeneous Bayesian belief networks. Belief network: a probability model defined on an acyclic directed graph; distributed: nodes can be on different hosts; and heterogeneous: allowing different types of conditional distributions.
Net.py is a tool for learning about neural nets. Currently, it only allows the user to experiment with a Hopfield net. I am now extending it to cover the Kohonen net. I'd be pleased to receive suggestions and criticism.
MegaHAL is a 'conversation simulator' that learns as you talk to it. MegaHAL differs from conversation simulators such as Eliza in that it uses
a Markov Model to learn how to hold a conversation. It is possible to
teach MegaHAL to talk about new topic
A lightweight and fast implementation of Conway\'s Game of Life and related cellular automata.
It includes a pattern viewer running X Windows and
a Python module intended to help in designing complex patterns.