Showing 367 open source projects for "Agentic AI"

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  • 1
    Malware Analysis Network in Taiwan <Man in Taiwan, MiT> Welcome to contact us (TonTon@TWMAN.ORG) if you are interested in collaborating with us. This project is open source and distributed under the GNU General Public License version 3. Please feel free to add to or modify this source and propose changes or new converters. Developer & Copyrighted by : TonTon Hsien-De Huang Prompter: Jazz Yao-Tsung Wang, Figaro Chen-Ho Yang | Logo Desinger:Temaki Guo Community on...
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  • 2
    Hydroponic Automation Platform (HAPI)

    Hydroponic Automation Platform (HAPI)

    Technologies for automating food production on various scales

    The Hydroponic Automation Platform Initiative (HAPI) develops and provides hardware and software components for automating food production using hydroponic, aquaponics, and precision agriculture techniques. High-yield production in urban settings is one of the primary goals. Artifacts include hardware design (mainly Arduino-based), firmware, management software and reporting modules.
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  • 3
    A python framework for fuzzy inference computations
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  • 4
    Simple program for artificial neural network users. Right now the program can manipulate with Feed forward back propagation network.
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  • 5
    Game Engine and AI framework for playing No Limit Holdem
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  • 6

    PyRoboSim2D

    Python+Pygame robot simulator 2D

    2D robotic simulator in Python 2.x, tested in 2.6 and 2.7, under Win7(64) and Ubuntu 10.04 (Lucid). Needs the matching version of Pygame installed! (www.pygame.org) Download the .py file and two .bmp files: -->back2_800_600 for background -->any of the robo1.bmp through robo4.bmp for robot image (different colors). The map of the "room" can be changed by modifying the list of obstacles. Read more in ReadMe.txt and in the .py file comments.
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  • 7

    Game of Turmites

    Conway's Game of Life and Turmites Combined!

    This really isn't a game. It's all very randomly generated, and there is no way for any user input. I'll consider putting some in later. I had been wanting to make the Game of Life for some time as well as make some kind of genetic algorithm based code. So, here is what I came up with. While this may just seem like simplify a graphical display of what boredom looks like... well, it really doesn't go much past that point. If you Don't know what Conway's game of life is: It's the...
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  • 8
    Evoversum
    This project has been moved to https://bitbucket.org/pbazant/evoversum/src/master/ . Evoversum is a fast Darwinian evolution simulator. The program simulates a 2D world populated with "animals" which struggle for food, reproduce and may also eat each other. The subject of evolution is their behavior, which may become quite complex. There is an updated video tutorial at http://www.youtube.com/watch?v=nPkZvyVDWJU !
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  • 9
    minder

    minder

    Monitoring your infrastructure for free.

    This software presents a flexible and configurable proposal for monitoring and management of real and virtual HPC infrastructures, compatible with paradigm of cloud computing. We help you to answer: 1) What is the performance of my resources? 2) What equipment and resources do we have already? 3) What do we need to upgrade or repair? 4) What can we consolidate to reduce complexity or reduce energy use? 5) What resources would be better reused somewhere else? Status: PreAlpha, so...
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  • 10
    Open Exchange (OpEx)

    Open Exchange (OpEx)

    The open source Algorithmic Trading System

    OpEx is an application suite that includes the main building blocks of commercial electronic trading systems. All OpEx applications run on distributed system architectures.
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  • 11

    Auto File Selection

    Detect all the "important" files from your computer.

    The main aim of this project is to design and develop a mechanism that can find all the “important” files inside a computer.
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  • 12
    A software toolkit that implements the CoSy Architecture Schema for developing integrated intelligent robotic systems. The toolkit focuses on supporting on a space of information-processing architectures based on shared working memories.
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  • 13
    Implementation of Artificial Inteligence algorithms in python: - Ant Colony Optimization - Greed Algorithm
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  • 14
    This project provides a framework for testing and comparing different machine learning algorithms (particularly reinforcement learning methods) in different scenarios. Its intended area of application is in research and education.
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  • 15
    ReactiveAI is an attempt to create an artificial intelligence system that allows the involved entities to detect and respond to stimuli from other entities and the environment.
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  • 16
    Pythia is a natural language question answering system, which uses Speech Recognition and Text To Speech technologies to communicate with the user.
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  • 17
    openMCL (Monte Carlo Localization) implements probabilistic method to determine the position of a robot on a map.
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  • 18
    A Python-based Artificial Life project.
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  • 19
    Spyse is a software framework for building multi-agent systems. It allows Python developers to build distributed intelligent systems of multiple cooperative agents based on FIPA, OWL, SOA and many others. Spyse is designed for ease-of-use and fun.
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  • 20
    Definir un entorno (medio ambiente) y a micro-organismos (gunus) que vivan en el y se desarrollen es el objeto de este proyecto.
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  • 21
    PolyPlanet is an evolutionary playground inspired by Polyworld. It uses genetic algorithms to evolve the world and its inhabitants. Current inhabitants include PolyPlants, PolyTrees, and PolyDudes that have neural network brains which also evolve.
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  • 22
    A scientific enterprise to try to learn basic patterns using directed acyclic graphs.
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  • 23
    Springbots is a python application which takes a set of 2d physical structures built with nodes and movable springs and evolve them for specific tasks like walking, swimming and jumping using genetic algorithm.
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  • 24
    A Maya plug-in for importing Massive simulations.
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  • 25
    A Python class library of tools for learning agents, including reinforcement learning algorithms, function approximators, and vector quantizations algorithms. (Pronounced "plastic".)
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