Showing 5 open source projects for "source code computer"

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  • 1
    OculiX

    OculiX

    Visual Automation IDE — automate anything you see on screen

    OculiX is the evolution of SikuliX, actively maintained with the full agreement of its original creator RaiMan. Automate any desktop application using image recognition (OpenCV) and OCR (Tesseract + PaddleOCR). No access to source code or DOM required — if you can see it, you can automate it. Key features: - Guided step-by-step recorder with live code preview - Image recognition via OpenCV 4.10 - Dual OCR: Tesseract (built-in) + PaddleOCR (neural, high precision) - Local and remote automation via integrated VNC - SSH tunnels via embedded JSch - Cross-platform: Windows, macOS (Apple Silicon M1-M4), Linux - Scripting: Jython, JRuby, Java, PowerShell, AppleScript - Java 17 recommended (Java 8+ supported) - Full CI/CD with automated builds for all platforms Used worldwide for test automation, RPA, and visual regression testing. ...
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    Downloads: 132 This Week
    Last Update:
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  • 2
    React Native Voice

    React Native Voice

    React Native Voice Recognition library for iOS and Android

    A speech-to-text library for React Native. Manually or automatically link the NativeModule. Drag the Voice.xcodeproj from the @react-native-voice/voice/ios folder to the Libraries group on Xcode in your project. Click on your main project file (the one that represents the .xcodeproj) select Build Phases and drag the static library, lib.Voice.a, from the Libraries/Voice.xcodeproj/Products folder to Link Binary With Libraries. The plugin provides props for extra customization. Every time you...
    Downloads: 0 This Week
    Last Update:
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  • 3
    "Distributed breve" (distbreve) is an open-source software package to make the process of implementing asynchronous, parallelizable steve code running under the breve simulation environment easily distributable amongst as many compute nodes as possible.
    Downloads: 0 This Week
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  • 4
    GLipKit (GL Image Processing Kit) is a collection of image processing and computer vision algorithms performed on current programmable 3D graphics hardware for faster execution. The main focus is currently computational stereo.
    Downloads: 0 This Week
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  • 5
    Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
    Downloads: 1 This Week
    Last Update:
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