Showing 10 open source projects for "mingw gnu for linux"

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  • 1
    RuleRule

    RuleRule

    A puzzle game of rules acting upon rules. Create the desired pattern.

    RuleRule is a game which might be of interest to students and researchers of AI, machine learning and related areas. In this game, rules act and modify other rules (including themselves). The goal is to reach a desired condition (e.g. a checkerboard of red and yellow). Versions For a first test of the game mechanics in your browser, download the Javascript version, coded by Jan-Hendrik Vienup (December 2014, GPL) tested with Firefox, MSIE, Chrome, and Safari :...
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  • 2
    breve is a free, open-source 3D multi-agent simulation package designed for simulating decentralized systems and artificial life.
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  • 3
    1>Face Recognition on real-time based. 2>shirt -color recognition on image based.
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  • 4
    Implementation of a framework implementing various algorithms applying neural networks especially to digital signal processing. GNUstep is being used as the primary development environment.
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  • 5
    "Distributed breve" (distbreve) is an open-source software package to make the process of implementing asynchronous, parallelizable steve code running under the breve simulation environment easily distributable amongst as many compute nodes as possible.
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  • 6
    SCORE is a tool to facilitate manual coding of video sequences. SCORE is an easy-to-modify OS X tool. SCORE is designed to make the coding easier and enables an all-digital one-program coding workflow.
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  • 7
    A distributed capability manager for software modules and services. Components perform their specific tasks and may contribute information to an artificial intelligence engine, from which all components may benefit from the accumulated knowledge.
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  • 8
    SETI@home for Mac OS X. Now with style...
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  • 9
    ASM is the Santa Fe Institute "Artificial Stock Market" simulation model. This page is mainly aimed to the revision/updating of ASM using the Swarm Toolkit, which is provided by Swarm Development Group (http://www.swarm.org).
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  • 10
    Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
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