Showing 17 open source projects for "visual basic game"

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  • 1
    LTX-2

    LTX-2

    Python inference and LoRA trainer package for the LTX-2 audio–video

    LTX-2 is a powerful, open-source toolkit developed by Lightricks that provides a modular, high-performance base for building real-time graphics and visual effects applications. It is architected to give developers low-level control over rendering pipelines, GPU resource management, shader orchestration, and cross-platform abstractions so they can craft visually compelling experiences without starting from scratch. Beyond basic rendering scaffolding, LTX-2 includes optimized math libraries, resource loaders, utilities for texture and buffer handling, and integration points for native event loops and input systems. ...
    Downloads: 43 This Week
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  • 2
    ViZDoom

    ViZDoom

    Doom-based AI research platform for reinforcement learning

    ViZDoom allows developing AI bots that play Doom using only the visual information (the screen buffer). It is primarily intended for research in machine visual learning, and deep reinforcement learning, in particular. ViZDoom is based on ZDOOM, the most popular modern source-port of DOOM. This means compatibility with a huge range of tools and resources that can be used to create custom scenarios, availability of detailed documentation of the engine and tools and support of Doom community. ...
    Downloads: 2 This Week
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  • 3
    zvt

    zvt

    Modular quant framework

    For practical trading, a complex algorithm is fragile, a complex algorithm building on a complex facility is more fragile, complex algorithm building on a complex facility by a complex team is more and more fragile. zvt wants to provide a simple facility for building a straightforward algorithm. Technologies come and technologies go, but market insight is forever. Your world is built by core concepts inside you, so it’s you. zvt world is built by core concepts inside the market, so it’s zvt....
    Downloads: 0 This Week
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  • 4
    Oasis

    Oasis

    Inference script for Oasis 500M

    Open-Oasis provides inference code and released weights for Oasis 500M, an interactive world model that generates gameplay frames conditioned on user keyboard input. Instead of rendering a pre-built game world, the system produces the next visual state via a diffusion-transformer approach, effectively “imagining” the world response to your actions in real time. The project focuses on enabling action-conditional frame generation so developers can experiment with interactive, model-generated environments rather than static video generation alone. ...
    Downloads: 0 This Week
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  • 5
    Procgen

    Procgen

    Procedurally-Generated Game-Like Gym-Environments

    Procgen (short for Procedural Generation Benchmark) is a suite of 16 procedurally generated, game-like reinforcement learning environments designed to evaluate generalization and sample efficiency in RL agents. Unlike fixed, deterministic environments, Procgen generates new levels (layouts, obstacles, visual variation) each episode, making it impossible for an agent to simply memorize trajectories. The environments are designed to run very quickly (thousands of steps per second on a single core) to facilitate large-scale experiments and make benchmarking efficient. ...
    Downloads: 0 This Week
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  • 6
    Google Research Football

    Google Research Football

    Check out the new game server

    Google Research Football is a reinforcement learning environment simulating soccer matches. It focuses on learning complex behaviors such as team collaboration and strategy formation in competitive settings.
    Downloads: 0 This Week
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  • 7
    NASH OS

    NASH OS

    Nash Operating System for Modern Ecommerce

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    Downloads: 1 This Week
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  • 8
    ...The software itself is designed to be very simple but yet loaded with incredible features that are targeted at solving your problems. Open Source files will be released this week (6/30/2016) and they will be in the full version of Visual Basic and converted version in CSharp C#.
    Downloads: 1 This Week
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  • 9

    physicsmata

    API for all possible cellular automata that work same at all angles

    ...You can create any function, or to get started try the visual function editor where each click changes if a column is sine/sigmoid/half/double/exp/etc or which of the 0, 1, or 2 columns to the left are its params. Every click changes the patterns of waves seen on the left, which run that function you visually built at each point.
    Downloads: 0 This Week
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  • 10
    SPINdle is a logic reasoner that can be used to compute the consequence of defeasible logic theories in an efficient manner. The current implementation covers both the basic defeasible logic and modal defeasible logic.
    Downloads: 2 This Week
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  • 11

    Bermuda Text-to-Speech

    This project includes basic NLP and DSP techniques for Text-to-Speech

    See TTS demo at: http://rslp.racai.ro/index.php?page=tts This is an entirely written in JAVA project which includes a set of tools and methods designed to enable Multilingual Text-to-Speech (TTS) synthesis. We currently support English and Romanian but we will soon train more models and make them available for download. If you want to read more about our other NLP and TTS tools check out http://nlptools.racai.ro.
    Downloads: 0 This Week
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  • 12
    Robogathers

    Robogathers

    A simple opensource 3d network game

    Robogathers is a 3d game, developed mainly for academic purposes to teach future software engineers with 3d graphic processing, mathematical modelling, networking and multithreading. In the far future we also want to use this project as a base for scientific research in fields of visual odometry, simultaneous localization and mapping and computer vision.
    Downloads: 0 This Week
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  • 13
    Fuzzy logic add-in for OpenOffice.org Calc. InrecoLAN FuzzyMath allows to perform ordinary arithmetic operations and use ordinary mathematical and financial functions with fuzzy numbers. Have any ideas how to improve this project - you are welcome!
    Downloads: 0 This Week
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  • 14
    A Checkers game implementation in Java that is optimized for AI's. It includes a basic GUI and a trainer for learning AI's. This started as a Checkers program for a Checkers AI contest in the Stanford EPGY 2008 summer AI course.
    Downloads: 0 This Week
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  • 15
    SimMetrics is a Similarity Metric Library, e.g. from edit distance's (Levenshtein, Gotoh, Jaro etc) to other metrics, (e.g Soundex, Chapman). Work provided by UK Sheffield University funded by (AKT) an IRC sponsored by EPSRC, grant number GR/N15764/01.
    Downloads: 0 This Week
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  • 16
    Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
    Downloads: 0 This Week
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  • 17
    This project aims to create a block oriented visual workbench for general purpose systems modelling and simulation. In the first milestone, we`ll build a simple GUI and the basic blocks to model neural network training and internetwork topologies.
    Downloads: 0 This Week
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