Showing 39 open source projects for "computer games"

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  • 1
    AlphaZero.jl

    AlphaZero.jl

    A generic, simple and fast implementation of Deepmind's AlphaZero

    Beyond its much publicized success in attaining superhuman level at games such as Chess and Go, DeepMind's AlphaZero algorithm illustrates a more general methodology of combining learning and search to explore large combinatorial spaces effectively. We believe that this methodology can have exciting applications in many different research areas. Because AlphaZero is resource-hungry, successful open-source implementations (such as Leela Zero) are written in low-level languages (such as C++)...
    Downloads: 16 This Week
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  • 2
    AndroidEnv

    AndroidEnv

    RL research on Android devices

    android_env is a reinforcement learning (RL) environment developed by Google DeepMind that enables agents to interact with Android applications directly as a learning environment. It provides a standardized API for training agents to perform tasks on Android apps, supporting tasks ranging from games to productivity apps, making it suitable for research in real-world RL settings.
    Downloads: 0 This Week
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  • 3
    tic tac toe AI

    tic tac toe AI

    simplest AI programme of tic-tac-toe game

    This is a program of tic tac toe game it currently is the 1.0 version of this this is my program - an AI program which plays tic-tac-toe, it is an AI program which is given knowledge on the basis of my previous analysis and knowledge about playing tic-tac-toe. I have made it to be playable with players right now but I can make it for AI vs AI, AI vs player, player vs player as well. Using a settings option. I think this program has enough IQ to defeat a normal person. This is the update...
    Downloads: 0 This Week
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  • 4
    AI-Aimbot

    AI-Aimbot

    CS2, Valorant, Fortnite, APEX, every game

    AI-Aimbot is a computer vision project that demonstrates how artificial intelligence can be used to automatically identify and target opponents in video games. The system uses an object detection model based on the YOLOv5 architecture to detect human-shaped characters in gameplay screenshots or video frames. Once a target is identified, the program automatically adjusts the player’s aim toward the detected target, effectively automating the aiming process in first-person shooter games.
    Downloads: 897 This Week
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    AirSim

    AirSim

    A simulator for drones, cars and more, built on Unreal Engine

    AirSim is an open-source, cross platform simulator for drones, cars and more vehicles, built on Unreal Engine with an experimental Unity release in the works. It supports software-in-the-loop simulation with popular flight controllers such as PX4 & ArduPilot and hardware-in-loop with PX4 for physically and visually realistic simulations. It is developed as an Unreal plugin that can simply be dropped into any Unreal environment. AirSim's development is oriented towards the goal of creating a...
    Downloads: 53 This Week
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  • 6
    Pwnagotchi

    Pwnagotchi

    Deep Reinforcement learning instrumenting bettercap for WiFi pwning

    Pwnagotchi is an A2C-based “AI” powered by bettercap and running on a Raspberry Pi Zero W that learns from its surrounding WiFi environment in order to maximize the crackable WPA key material it captures (either through passive sniffing or by performing deauthentication and association attacks). This material is collected on disk as PCAP files containing any form of handshake supported by hashcat, including full and half WPA handshakes as well as PMKIDs. Instead of merely playing Super Mario...
    Downloads: 2 This Week
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  • 7
    DeepLearning

    DeepLearning

    Deep Learning (Flower Book) mathematical derivation

    ...At the same time, it also introduces deep learning techniques used by practitioners in the industry, including deep feedforward networks, regularization, optimization algorithms, convolutional networks, sequence modeling and practical methods, and investigates topics such as natural language processing, Applications in speech recognition, computer vision, online recommender systems, bioinformatics, and video games. Finally, the Deep Learning book provides research directions covering theoretical topics including linear factor models, autoencoders, representation learning, structured probabilistic models, etc.
    Downloads: 0 This Week
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  • 8

    PanoramaServer

    Open Source Panorama Server for free virtual tour of 360 degrees views

    Ideal for creating virtual tours of panoramic views for all sorts including property exhibition for brokers at real estate agencies/property agents, tour guide for indoor/outdoor venues, information to public/private facilities for curators, travel journal for tourist as log book, backdrop setting for storytelling, treasure hunt like games, big data mining for pattern through computer vision in artificial intelligence, etc. It is like creating your own Google Map Street View. All is required by the user is to have photos of equirectangular format (panorama) taken from 3D cameras common for on-site premises. These images can be referenced by the PanoramaServer to create virtual travels with 360 degrees view where viewers can navigate to different locations, view information, etc. ...
    Downloads: 0 This Week
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  • 9
    Panzer Combat II

    Panzer Combat II

    Computer-assisted miniature tank game.

    Panzer Combat II is a multi-player voice and webcam enabled computer-assisted distributed miniature wargame of World War II tank combat. Firing is done by placing a webcam behind the aiming unit. Distance to target is computed using computer vision. Action inside the tanks is performed on the computer screen while battlefield strategy is played on the miniature terrain. Both camps can use a different laptop or tablet, the game will interconnect. You can try it online :...
    Downloads: 1 This Week
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  • 10
    jChecs is an open source Java chess program, designed to introduce the basics of computer chess programming concepts.
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    Downloads: 2 This Week
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  • 11
    BagaturChess

    BagaturChess

    Java Chess Engine

    This is UCI Chess Engine writen in Java. Since version 1.4 (inclusive) the project was moved to https://github.com/bagaturchess/Bagatur
    Downloads: 0 This Week
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  • 12

    Adaptive Difficulty Chinese Chess

    A Chinese chess game including an adaptive computer opponent.

    This project is an application of POSM algorithm on Chinese chess computer player. A computer player is implemented, which will adapt to the its opponent by adjusting its playing strength accordingly.
    Downloads: 0 This Week
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  • 13

    CoffeeMud For AI

    CoffeeMudForAI is plaform to design AI in

    CoffeeMudForAI is part of the Mud AI platform project. A MUD(multi user dungeon) is text base environment. Think World of Warcraft(or any other massively multiplayer online game) but text based. AI or artificial intelligence is the field that is interested in the creation of non-organic intelligence. Mud AI platform goals 1. To provide a platform for AI research that has robotic-like sensory limitations but doesn't actually require robotics. 2. To provide a platform for undergraduate...
    Downloads: 2 This Week
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  • 14
    GeneThello (read jə-ˈne-ˈthe-lō), is an acronym for genetic othello, an othello (reversi) playing program which based on Genetic Algorithm (GA). In principle GeneThello consist of an othello program and a genetic algorithm system.
    Downloads: 0 This Week
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  • 15
    Artificial life simulation where computer programs (virtual organisms or VOs for short) compete on a grid for computer time. May the most intelligent VO win!
    Downloads: 0 This Week
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  • 16
    A Haskell implementation of the Three Man morris game together with an AI for playing against the Computer. Command line based, needs Haskell interpreter.
    Downloads: 0 This Week
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  • 17
    Mini Gosix is a small program that allows you to play Gosix board game (by Pierre Canuel) against a computer opponent. There are selectable difficulty levels and GUI. Program is written in OCaml using TK widgets.
    Downloads: 0 This Week
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  • 18
    A Proper Empire: Terra Incognita is a modding project for the computer game Empire: Total War. APE:TI extensively modifies most of the gameplay aspects of the original games.
    Downloads: 2 This Week
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  • 19
    This project aims to promote computer science. In the way of 'serious games', it will particularly help students to improve their computer skills. This project provides a framework to create space battles between AI.
    Downloads: 0 This Week
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  • 20
    A challenging AI designed for StarCraft Broodwar! You think you can beat the computer player? Think again... Dark AI is currently designed to present a challenge on money maps(such as Fastest Map)
    Downloads: 32 This Week
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  • 21
    Hpylos is an AI of Pylos, a board strategy game for two players. Written in Haskell, uses OpenGL and provides with couple algorithms. User interface allows playing a game against computer, observing two algorithms playing or two humans play.
    Downloads: 0 This Week
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  • 22
    MILT is designed to facilitate research in imitation learning through first-person computer games. Featuring strategic, tactical and reactive modules, it allows developers to work with their preferred games or take advantage of integrated Quake2 support.
    Downloads: 0 This Week
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  • 23
    Source code from the book "Artificial Intelligence for Computer Games: An Introduction" by John Funge.
    Downloads: 0 This Week
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  • 24
    Computer chess engine written using Qt4, which works under Knights, Jose, Arena and other chess board GUI games. Uses bitboard game representation and alpha beta brute-force search to analyse chess positions.
    Downloads: 0 This Week
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  • 25
    This is a computer client for an original CCG game "Boomb.It!" (see www.shadem.ru). It allows to play the game without an opponent (AI developing), and it is able to play as p2p client over the Internet through the build-in jabber client.
    Downloads: 0 This Week
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