Showing 156 open source projects for "c code"

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  • 1
    Downloads: 0 This Week
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  • 2
    OOPoker has moved to https://github.com/lvandeve/oopoker Get the latest version of the source code there. It has several bugfixes.
    Downloads: 0 This Week
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  • 3

    Open BEAGLE

    Evolutionary Computation Framework in C++

    Open BEAGLE is a C++ Evolutionary Computation (EC) framework. It provides an high-level software environment to do any kind of EC, with support for tree-based genetic programming; bit string, integer-valued vector, and real-valued vector genetic algorithms; and evolution strategy. The Open BEAGLE architecture follows strong principles of object oriented programming, where abstractions are represented by loosely coupled objects and where it is common and easy to reuse code. ...
    Downloads: 5 This Week
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  • 4

    Speedy Composer

    Speedy Composer – Artificial Neural Network Melody Composer.

    Thank you for your interest in Speedy Composer. Speedy Composer is an automated application for composing melodies for Speedy Net members. We recently made changes to the source code of Speedy Net, and converted it into the Python language and Django framework. Since Speedy Composer was originally written in PHP, it is not adapted to work with Speedy Net in its current form. So unfortunately we were forced to temporarily close the app Speedy Composer. But don't worry, we kept backups of all...
    Downloads: 0 This Week
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  • 5
    Compiler of a 0+ order rule system. From a ruleset using attribute value formalism a decision tree is build and java/C/C++ execution code will be generated.
    Downloads: 0 This Week
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  • 6
    Brainiac, Is C/C++ Libraries, Programs, And Python, And Lua Scripts For Neural Networking And Genetic Programming, In An Attempt To Create A "Glue-It-All-Together" Project, Striving Towards General Artificial Intelligence
    Downloads: 0 This Week
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  • 7
    Active Shape/Appearance Model Library (ASMLibrary/AAMLibrary) source code, which includes ASMBuilding/AAMBuilding as well as ASMFitting/AAMFitting algorithm. It is developped under OpenCV 1.0 for locating features in a face and face recognition.
    Downloads: 0 This Week
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  • 8
    Source code from the book "Artificial Intelligence for Computer Games: An Introduction" by John Funge.
    Downloads: 0 This Week
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  • 9
    `ABL' is a basic flexible abstract list library defined using C preprocessor. It allows you to define linked lists of arbitrary types very easily. You also can use it as stacks and queues. You can easily define complicated types like list of lists etc.
    Downloads: 0 This Week
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  • 10
    Device independend source code of Fuzzy logic expert system. Reads FCL (fuzzy control language). Sourcecode in C++. Example program is tested with Linux, should also work with Windows or other operating systems. Without a graphical user interface.
    Downloads: 0 This Week
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  • 11
    ExpertCoder is a toolkit for the .NET platform that supports the creation of code generators based on templates and expert systems. It is suitable for MDA projects. The UML-related libraries (UML, MOF and XMI) are now provided by the nUML project.
    Downloads: 0 This Week
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  • 12
    A high-level model of the cortex region of the brain in C. The code has been optimized to run on IBM CELL processor for high performance computation
    Downloads: 0 This Week
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  • 13
    This project provides some hyperheuristics, implemented as C libraries. A hyperheuristic can be used to handle any optimization problem, as long as you implement some simple specific code to interact with it. Some examples/applications are also provided.
    Downloads: 0 This Week
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  • 14
    The Introspector enables the programming tools that deal with source code such as the compiler to communicate in a standard and neutral manner reducing the accidental cost of programming. http://github.com/h4ck3rm1k3/
    Downloads: 0 This Week
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  • 15
    "Distributed breve" (distbreve) is an open-source software package to make the process of implementing asynchronous, parallelizable steve code running under the breve simulation environment easily distributable amongst as many compute nodes as possible.
    Downloads: 0 This Week
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  • 16
    MultiBoost is a C++ implementation of the multi-class AdaBoost algorithm. AdaBoost is a powerful meta-learning algorithm commonly used in machine learning. The code is well documented and easy to extend, especially for adding new weak learners.
    Downloads: 0 This Week
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  • 17
    Hippal is an integrating GUI-framework for a multimodular symbolic A.I.-system IPAL, which combines A.I. Planning, Inductive Program Synthesis, Analogical Reasoning and Learning. Hippal is client-/server-based and uses the Lili Lisp Interpreter as Centr
    Downloads: 1 This Week
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  • 18
    B.O.T.S (Bots Tactical Simulation) is a programming game, where players "code" the behaviour of their bot and watch them fight with others bots in a arena. It comes with a full environnement in Java/Swing, for coding, debugging, playing matchs, etc ...
    Downloads: 1 This Week
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  • 19
    neuralnetgen is intended to be a universal neural net generator that receives a neural net description (on Neural Net Description Language, also developed on this project) and generates ANSI C code of a library that implements it.
    Downloads: 0 This Week
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  • 20
    The Language Processing Agency provides agents and an agent-oriented infrastructure for developing language processors in .NET. Typical language processors are transformation tools, extraction tools, language interpreters, etc.
    Downloads: 0 This Week
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  • 21
    This project is an off-shoot of the EGADSS project. The nature of the changes made to the PD CLIPS code means a separate project would be best. This is an FOSS version of the PD CLIPS Engine to include such features as backwards chaining and more....
    Downloads: 0 This Week
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  • 22
    Network gaming environment for AI warriors. Offers an application server, a soccer game application, an observer module visualizing a match and a template code for the warriors development.
    Downloads: 1 This Week
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  • 23
    Emily is a friendly name for the Machine Learning Environment (MLE). This project is at an early stage of development, and no alpha code is yet available.
    Downloads: 0 This Week
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  • 24
    Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
    Downloads: 0 This Week
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  • 25
    Tourk is a framework for developing programming games, where two (or more) people write game playing code (like Deep Blue) and a controller puts the two against each other.
    Downloads: 0 This Week
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