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Fido is a library of Java classes that accept natural language (ie English) commands. The system
uses a database of hierarchial objects to determine what actions to take. Currently, Fido accepts
English command to control EJBs or Web Services
A C++ port (a redesign implementation actually) of the CLIPS expert system . This will be done along the lines of the Java port Jess, but full CLIPS backwards compatability will be maintained (even to the API level where possible).
Async message based communication system for different languages
Different implementations of a JSON based protocol for interchange of messages between different programming languages in a peer to peer fashion.
Currently Java and Javascript support, but more coming.
Jatobo (Java TOC Bot) is another Bot connecting to the ICQ and AIM networks via the TOC2 library. For that purpose it uses Jatoli (Java TOC Library) also included in this project. Feel free to use it for your projects.
AntHill is a Software Engineering project at the Warsaw University of Technology at the faculty of Computer Science. It simulates the behaviour of an anthill.
Java technology
GAZES - Genetic Algorithm Zombie Eradication Simulation Grid-based simulator for zombie scenario. The units will use genetic algorithm to determine their actions on a cycle by cycle basis. This is a school project, so is likely on hiatus for summer.
noMADS - NOt so simple Multiple Agents Demo System.
A group of 4 types of agents (each with its capabilities) cooperate while crossing a map and facing various kinds of problems. This project is a JADE-based java application resulting in an applet.
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Cinefile is a prototype of a category-based method of database exploration. It allows the user to identify abstract categories of films by providing examples of category members, learns to classify films as belonging or not belonging to those categories, and provides a graphical interface for exploring and comparing categories.
Cinefile is designed to work with data retrieved from the Internet Movie Database (imdb.com). This data is used for classification and is the subject of the...
A graphical, interactive, multimedia-rich text reader integrated with computer text-to-speech whose level of focus, complexity, and detail is adjustable according to the user's needs. Suitable for users with learning disabilities: i.e. dyslexia.
The goal of the CSPoker project is to develop Poker software and experiment with Artificial Intelligence for Poker. A Texas Hold'Em server written in Java and client software in JavaFX have already been developed.
This project will design and build the Godwhale, a personal companion based on artificial intelligence, as described in the books "Half Past Human" and "The Godwhale" THIS PROJECT MOVED TO GOOGLECODE.COM WHERE THE CVS SUPPORT DOESN'T SUCK. LOOK FOR
Metafrastes is a natural language processing system that can take an input query from the user and translate that internally in order to communicate with a knowledge base in the form of an ontology.
This project consists in tools programmed during the Master in Artificial Intelligence at UCLA, Venezuela. Este proyecto consiste en herramientas que programadas durante la Maestría de Inteligencia Artificial en la UCLA, Venezuela. 2006 - 2007
This project is intended to become an advanced software tool which will allocate resources for projects described by Gantt charts and rules, it also will try to create plans and schedules, based on templates, rules and historical information.
GASPAR implements an dialectical argumentation framework for instantiating the artificial intellect of a software agent. In this artilect, motivations are represented in mental faculties which argue why and how these motivations can be adopted.
Procedural content generation of deterministic and complex entities, with properties and other entities inside, defined by an editable XML file, along with a framework to simulate actions, compositions, and interactions of entities.
The Guiey project is an attempt to develop a system for graphical user interface scripting and testing in Java. Guiey will use a computer by seeing, typing, and clicking - just like a human user.