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The purpose of this program is to prove that given a finite number of Monkeys and a finite amount of time one monkey will be able to make more money off the stock market than any human being. Checkout our web site for an uncorrupted download.
Java Program of a machine which plays chess: it recognizes the chessboard, the position, the move of the opponent, and asks an external Chess Engine to reply to the opponent move. it is connected to a real robot which has an arm to manipulate the pieces.
This is a artificial life project.
the goal is to simulate the evolution of micro-organisms.
It uses neural networks to simulate the brain of each of those micro-organisms.
It's written in JAVA, and uses the Joone librarie
JEOPS is a Java based forward chaining RULE ENGINE.
This Rule Engine is used to power up the business process by rules in Java Application Servers, client applications, and Servlets.
This aim of this project is to provide an efficient LTAG Parser (Lexicalized Tree Adjoining Grammar) and some linguistic resources to the NALP community and other interested people. Please feel free to submit bug reports, feature requests, or any other co
Tired of spending hours of sleep tuning you Robocode Bot?
Your bot is full of constants that if wrong tuned would let to awfull performances?
BotOptimizer will help you tune the bot, allowing you to define also your optimization algorithm.
Cigol (logic, spelled backwards) is a deductive logic solver. It can be embedded inside a parent program or used from the command line. It has absolutely no relationship to Tom Mitchell's book on Machine Learning.
The Aikernel is an intelligence server and cell runtime environment that uses natural language processing and other pattern matching with Activators, Contexts, Concepts to allow multi tasking between installed cells.
A solution for Home automation, with HTTP access to manage Tini Board, X10 - I2C - LCD components.
You can add your own manager and exchange his services with other.
All manager are plug on a kernel (Servlet Java).
HmmSDK is a hidden Markov model (HMM) software development kit written in Java. It consists of core library of HMM functions (Forward-backward, Viterbi, and Baum-Welch algorithms) and toolkits for application development.
This is RoboCup player. The player can be used with soccer server system (http://sserver.sourceforge.net). It can be used as a library for your custom player or can be programmed with build-in scripting language (very simple).
SNARLI (Simple Neural ARchitecture LIbrary) is a Java package containing a back-prop layer class and classes for the Self-Organizing Map and Incremental Growing Grid. The back-prop class supports sigma-pi connections and back-prop-through-time.
Memento is a lightweight knowledge management system based on the theory of memes. Use it to store what you've learnt, then use its weblog-style publishing facility to share what you know.
MUD engine, enables interaction with text-only, XML clients. Has on-line/in-game world creation capability. WotC's OGL SRD and Java based, capable of scalable worlds across distributed servers. In short a next generation MMORPG engine.
Chameleon is a rule-based expert system to assist farmers in semi-arid areas to prevent bush encroachment.
It runs as a web-application on a Tomcat server with MySQL and is based on the Mandarax library for deduction rules and its front-end, Oryx.
A java based neural network framework. The Auratus network is built around an XML messaging system, allowing for a complete MVC design. Additionally, Auratus networks are constructed and at the node/edge level, allowing for advanced topologies.
HORUS is a system for knowledge acquisition, hypothesis generation, inference and learning. It is an interactive, internet environment accessible to a diverse community of users (public-access or membership basis) - see also UMKAILASH project for more.
Java Settlers of Catan is a Java version of the classic board game "Settlers of Catan". This game includes challenging computer AI players and supports multitouch inputs for gameplay on multitouch tables.
NeuroGrid could be thought of as a "Napster for Bookmarks." It allows the user to store data in a web-like fashion, allowing you to associate bookmarks (files/documents/whatever) with multiple keywords. See http://www.neurogrid.net
The Behavioral Layers Library is a framework for creating AI agents.
It is based on the idea of behavior decomposition. Simple behaviors are composed together to create more complex solutions. Layers can be hierarchical & used as actions in other layers