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Evomusic deals with automatic composition of music (midi-files) using evolutionary algorithms. Currently we are testing multiple approaches for doing this successfully, especially neural networks and/or algorithms based on simple music theory.
Java library devoted to handle Genetic Algorithms and Classifier Systems. It has been engineered to be used into agent based simulation models and to search bounded optimal solutions in wide solution spaces. It runs on distributed clusters.
The nlpFarm is a Natural Language Processing (NLP) resource where early research prototypes (Java) can evolve into robust and useful open source. Our farmstead collaborates under the OpenNLP initiative, in order to make NLP software publically available.
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Kandid generates images using genetic algorithms. In a simulated evolution surprising images can be found calculated with Lisp expressions, Textures, Iterated Function Systems, Linear Cellular Automata, Voroni diagrams, Lindenmayer Systems and POVray
GLD is a traffic flow simulator which can be used to evaluate the performance of AI
traffic light controller algorithms and colearning navigation algorithms for cars. It
is a discrete simulation which is designed to be easy to expand.
VKAS uses genetic programming methods to find out the relationship among a set of independent and dependent variable. It is a problem solver software which uses evolutionary computing methods.
When vkas is run, it creates a population of chromosomes at random. This population is then genetically modified and next population is generated. Each population is subjected to fitness calculation and if a suitable answer chromosome is found then vkas stops and the answer is printed. If a...
The Parameter Tuning Unity (PTU) aims to adapt the parameters of ever connected multi-agents system, or expert system with a plugged optimization heuristic likes the descent of gradient for instance.
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FramerD is a distributed semi-structured object database originally developed at MIT. It provides an internationalized Scheme-based scripting language, built-in text analysis tools, and special support for web scripting.
Convince Me is a Java application for generating and analyzing arguments. Convince Me uses a connectionist model, called ECHO, to provide feedback on the coherence of the arguments entered into the application.
Erc is an interpreted link-oriented language. Majic is a java-based interpreter for Erc, and Majicc is a c++ based compiler for Erc which uses the Majic libraries.
Algernon is a rule-based reasoning engine written in Java. It allows forward and backward chaining across Protege knowledge bases. In addition to traversing the KB, rules can call Java functions and LISP functions (from an embedded LISP interpreter)
The Generation5 Java Development Kit (JDK) enables users to create demonstration programs and applets for a wide variety of Artificial Intelligence and Artificial Life paradigms.
Agentbeats - A music generator experiment with the purpose of creating rhythms and melodies using artificial intelligence/life and connexionist paradigms.
J2MEStrategicGameLib is a Java based library providing a lightweight algorithmic framework for developing intelligent zero-sum strategy games using the J2ME platform.
It moves by itself inside networks like virus infection & plagues, it is being written to solve computer virus problem drastically and responsibly. It is legal, free and open for public domain to improve W3 ICT Security.
MEM Net - Mote EMulator Network.
This project will focus on:
1) MEM - Wireless Sensor Node (mote) emulator
2) MEM Net - network of emulated motes
So far, the only released package is visual-sim-slides.
More comming next !
Talk Agent Project is creating a framework that allows developers to create inteligent agents which accept commands in natural language (English). Software agents are created by adding new ontologic knowledge and software components to the framework.
uNLPBot is a chatter bot based on Natural Language Processing theory, able to parse small but representative subsets of english natural language and to produce english sentences compliant to english grammar and related to conversation threads.
Java Settlers is a web-based version of the board game Settlers of Catan written in Java. This client-server system supports multiple simultaneous games between people and computer-controlled opponents. Initially created as an AI research project.
This project investigates emerging agent societies undergoing evolutionary, individual, and social learning. The project involves an agent modeling environment, monitoring mechanisms, simulation engine and a distributed p2p platform. All this in Java.
BBalc is an open framework for the BloodBowl game.
This library provides chess-computer like functions such as analysing the game and generating/proposing actions. The modular design allows users to extend existing analyse modules to fit their needs.