Showing 203 open source projects for "3d game open source"

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  • 1
    TenorSpace.js

    TenorSpace.js

    Neural network 3D visualization framework

    TensorSpace is a neural network 3D visualization framework built using TensorFlow.js, Three.js and Tween.js. TensorSpace provides Keras-like APIs to build deep learning layers, load pre-trained models, and generate a 3D visualization in the browser. From TensorSpace, it is intuitive to learn what the model structure is, how the model is trained and how the model predicts the results based on the intermediate information. After preprocessing the model, TensorSpace supports the visualization...
    Downloads: 0 This Week
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  • 2
    3D ResNets for Action Recognition

    3D ResNets for Action Recognition

    3D ResNets for Action Recognition (CVPR 2018)

    We uploaded the pretrained models described in this paper including ResNet-50 pretrained on the combined dataset with Kinetics-700 and Moments in Time. We significantly updated our scripts. If you want to use older versions to reproduce our CVPR2018 paper, you should use the scripts in the CVPR2018 branch.
    Downloads: 0 This Week
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  • 3
    VideoMan Library

    VideoMan Library

    C++ library for image acquisition and visualization

    Library for capturing video from cameras, 3d sensors, frame-grabbers, video files and image sequences. It can also display multiple images using OpenGL with different layouts. Easy integration with OpenCV, CUDA... Perfect for computer vision. Keywords: video capture, computer vision, machine vision, opencv, opengl, cameras, video input devices, firewire, usb, gige
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  • 4
    Five video classification methods

    Five video classification methods

    Code that accompanies my blog post outlining five video classification

    Classifying video presents unique challenges for machine learning models. As I’ve covered in my previous posts, video has the added (and interesting) property of temporal features in addition to the spatial features present in 2D images. While this additional information provides us more to work with, it also requires different network architectures and, often, adds larger memory and computational demands.We won’t use any optical flow images. This reduces model complexity, training time, and...
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    PanoramaServer

    Open Source Panorama Server for free virtual tour of 360 degrees views

    ... by the user is to have photos of equirectangular format (panorama) taken from 3D cameras common for on-site premises. These images can be referenced by the PanoramaServer to create virtual travels with 360 degrees view where viewers can navigate to different locations, view information, etc. If made available online to general public over the internet, can even share the link of your virtual trips. PanoramaServer is free as it is open source licensed.
    Downloads: 2 This Week
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  • 6
    UnrealCV

    UnrealCV

    Connecting Computer Vision to Unreal Engine

    UnrealCV is a project to help computer vision researchers build virtual worlds using Unreal Engine (UE). It extends UE with a plugin. UnrealCV can be used in two ways. The first one is using a compiled game binary with UnrealCV embedded. This is as simple as running a game, no knowledge of Unreal Engine is required. The second is installing the UnrealCV plugin into Unreal Engine and using the editor to build a new virtual world.
    Downloads: 0 This Week
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  • 7
    The Teachingbox uses advanced machine learning techniques to relieve developers from the programming of hand-crafted sophisticated behaviors of autonomous agents (such as robots, game players etc...) In the current status we have implemented a well founded reinforcement learning core in Java with many popular usecases, environments, policies and learners. Obtaining the teachingbox: FOR USERS: If you want to download the latest releases, please visit: http://search.maven.org...
    Downloads: 0 This Week
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  • 8
    Lip Reading

    Lip Reading

    Cross Audio-Visual Recognition using 3D Architectures

    The input pipeline must be prepared by the users. This code is aimed to provide the implementation for Coupled 3D Convolutional Neural Networks for audio-visual matching. Lip-reading can be a specific application for this work. Audio-visual recognition (AVR) has been considered as a solution for speech recognition tasks when the audio is corrupted, as well as a visual recognition method used for speaker verification in multi-speaker scenarios. The approach of AVR systems is to leverage...
    Downloads: 12 This Week
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  • 9
    PokemonGo-Bot

    PokemonGo-Bot

    The Pokemon Go Bot, baking with community

    ... behavior from movement to overall game play. Ability to add multiple coordinates to select between your favorite botting locations. Support self defined path / route. Advanced catch, evolve and transfer confuration using our PokemonOptimizer settings. Determine which pokeball to use. Rules to determine the use of Razz and Pinap Berries. Exchange, evolve and catch Pokemon base on pre-configured rules. Transfer Pokemon in bulk. Auto switch mode.
    Downloads: 9 This Week
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  • 10
    retina.js

    retina.js

    JavaScript helpers for rendering high-resolution image variants

    retina.js makes it easy to serve high-resolution images to devices with displays that support them. You can prepare images for as many levels of pixel density as you want and let retina.js dynamically serve the right image to the user. retina.js assumes you are using Apple's prescribed high-resolution modifiers (@2x, @3x, etc) to denote high-res image variants on your server. It also assumes that if you have prepared a variant for a given high-res environment, that you have also prepared...
    Downloads: 0 This Week
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  • 11
    Keras.js

    Keras.js

    Run Keras models in the browser, with GPU support using WebGL

    Run Keras models in the browser, with GPU support provided by WebGL 2. Models can be run in Node.js as well, but only in CPU mode. Because Keras abstracts away a number of frameworks as backends, the models can be trained in any backend, including TensorFlow, CNTK, etc. Check out the demos/ directory for real examples running Keras.js in VueJS. Library version compatibility, Keras 2.1.2.
    Downloads: 0 This Week
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  • 12
    Panzer Combat II

    Panzer Combat II

    Computer-assisted miniature tank game.

    Panzer Combat II is a multi-player voice and webcam enabled computer-assisted distributed miniature wargame of World War II tank combat. Firing is done by placing a webcam behind the aiming unit. Distance to target is computed using computer vision. Action inside the tanks is performed on the computer screen while battlefield strategy is played on the miniature terrain. Both camps can use a different laptop or tablet, the game will interconnect. You can try it online : http
    Downloads: 0 This Week
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  • 13
    GGPServer is a web server based on Apache Tomcat that allows to play and watch matches between registered general game glaying (http://en.wikipedia.org/wiki/General_Game_Playing) programs.
    Downloads: 0 This Week
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  • 14

    smartblob

    tiny code, html webcam game or plug brain in each blob, java server

    ... together. The physics and vision algorithm is half working in version 0.3.0. The gameplay is better experienced in 0.2 which is controlled with the mouse so you dont have enough freedom of movement compared to webcam. This small file contains its own source code including occamserver, a tiny general java server I built which I'll adjust to allow http streaming connections to stay open for faster ajax than a new web call each time. The reshaping and bouncing physics is by springs.
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  • 15
    LiveGMS is a PHP/MySQL driven gene editor for the game Creatures 3 / Docking Station. It provides a platform independent online editor with most features other binary genetics editors have.
    Downloads: 0 This Week
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  • 16

    physicsmata

    API for all possible cellular automata that work same at all angles

    Its strange how the "sorted pointers" normalizing makes just about any random function, as long as it connects the inputs to the outputs on some path, vibrate as some nonlinear shape of wave. This could be used as a game interface for evolvable musical instruments or fluid puzzle games. Physicsmata is similar in effect to SmoothLife but simpler and pure Java. The cellular automata API takes a function to run at each point. Its parameters are sums of screen brightness (n color dimensions...
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  • 17
    Human AI Net

    Human AI Net

    a Human and Artificial Intelligence Network

    We are going to teach eachother how to build AI and new kinds of game objects in this network using intuitive dragAndDrop. Its going to be a space for experimenting with fun and useful tools in new ways. Version 0.8.0 has some advanced components that will be working soon. The plan is a massively multiplayer space where we design, evolve, and play with game objects and do AI research together which controls those game objects along with directly playing the games. The main data format is, from...
    Downloads: 0 This Week
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  • 18

    Lerning Process Hypercube Neuron

    Visualization of lerning process of hypercube neuron with two inputs.

    Downloads: 0 This Week
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  • 19

    Automatic cell lineage reconstruction

    Automatic segmentation and tracking for 3D time-lapse microscopy

    From Amat et al., Nature Methods, 2014*: "The comprehensive reconstruction of cell lineages in complex multicellular organisms is a central goal of developmental biology. We present an open-source computational framework for segmentation and tracking of cell nuclei with high accuracy and speed. We demonstrate its (1) generality, by reconstructing cell lineages in four-dimensional, terabyte-sized image data of fruit-fly, zebrafish and mouse embryos, acquired with three different types...
    Downloads: 0 This Week
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  • 20
    Traditional Malaysian board game. Similar to Mancala. Implement NeuralNetwork (NN) agent, Min-Max, and Random move. System is based on Adam Cofer's Mancala system (2003). Also using Neuroph 2.5b by Zoran Servarac for NN. All code under GPLv3.
    Downloads: 0 This Week
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  • 21
    Noble Ape Simulation
    Simulates a biologically diverse tropical island, and the ape inhabitants cognitive processes. For MacOS X, iPad, Windows and Linux. Features a non-polygonal graphics engine and a command-line version
    Downloads: 0 This Week
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  • 22
    Java version of the game "Color Expansion". The main purpose is to develop a strong AI to compete against other AIs and to be fun and challenging for human players to play against.
    Downloads: 0 This Week
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  • 23

    Bermuda Text-to-Speech

    This project includes basic NLP and DSP techniques for Text-to-Speech

    See TTS demo at: http://rslp.racai.ro/index.php?page=tts This is an entirely written in JAVA project which includes a set of tools and methods designed to enable Multilingual Text-to-Speech (TTS) synthesis. We currently support English and Romanian but we will soon train more models and make them available for download. If you want to read more about our other NLP and TTS tools check out http://nlptools.racai.ro.
    Downloads: 0 This Week
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  • 24
    BlueBox A-Life

    BlueBox A-Life

    BlueBox is an alife open source game.

    BlueBox is an artificial life (alife) open source game. The goal is to raise a creature that is able to learn and evolve genetically. This project is inspired by the work of the game "Creatures" by Steve Grand.
    Downloads: 0 This Week
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  • 25
    EVO is a simulation platform for co-evolving the morphology and the behavior of 3D artificial agents in a complex environment. This project directly follows the original work of Karl Sims. It puts together complex creatures, a GA & Open Dynamics Engine.
    Downloads: 0 This Week
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