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A utility to extract data from RDBMSs and convert into .arff file format required by WEKA data mining tool set, both interactive wizard and batch working modes.
Spaxy is a POP3 proxy for email classification. It includes robust filters based on booleans operators. Queries can analyze multipart and encoded (qp/base64) messages. For SPAM detection on most platforms (QT) and clients.
A java based neural network framework. The Auratus network is built around an XML messaging system, allowing for a complete MVC design. Additionally, Auratus networks are constructed and at the node/edge level, allowing for advanced topologies.
Alife research platform to study the evolvability of different assembly-like computer languages. It's similar to Tierra and Avida but it's designed to be more general.
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The Pattern Recognition Analysis Project is a Java implementation of a basic multilayered backpropagation neural network, used in a color recognition and character recognition project, made for educational and experimental purposes.
Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
Grok is a library of natural language processing components, including support for parsing with categorial grammars and various preprocessing tasks such as part-of-speech tagging, sentence detection, and tokenization.
A DAML+OIL ontology editor with constraint propagation functionality to ensure that constraints applied to properties and restrictions are correctly propagated through an ontology, and datatype management functionality for manipulating custom datatypes.
Pattern recognition software package. It includes several classification and clustering algorithms. It can read data from a
set of images, an ASCII file or a JDBC connection. A small TCP data server with its corresponding JDBC driver is included.
This library defines classes for using genetic algorithms to do optimization in any C++ program using any representation and genetic operators. The distribution includes extensive documentation and many examples.
jrgp is a strong-typed Genetic Programming system, which features a graphical interface (gool) to setup and run GP-problems and a tool (fs-d) that greatly simplifies the definition of a GP-problem.
*** This page is no longer used by the Dasher project - please see http://www.inference.phy.cam.ac.uk/dasher/ *** Dasher is a data entry interface incorporating language modelling and driven by continuous two-dimensional gestures, e.g. a mouse, a stylus
Socker is a framework for development of teams in the simulated robocup. The framework supports different types of agent architectures and works with soccer server 8.x
UMDS is small, strong and expansible project. The model offers a uniform method of conceptual view of the diverse data as a sequence of bits and a uniform method of keeping and processing
this sequence on the external storage.
TimeSnake is (will be) a real-time, network capable game engine, kept modular to facilitate portability. Emphasis on keeping frame rate high, for a level playing field in competitive gaming. Dragon Fly is the first game using TimeSnake, a 3D fantasy base
Fungus is a framework for distributed simulation by multi-agents.
It uses a very modular architecture.
A GUI is provided.
In our model, everything is Agent. Even the environnement.
You have an access to the communication's 'canals'.
jSense aims to be a totally autonomous content filter that analyses pages with XML based filter definitions. Its proxy server base will ultimately have support for many protocols other than HTTP. It utilizes pure java and XML.
This proyect will be many things. It will be not only a software program; but also your assistant and maybe your friend. You should be able to speak with her, ask her for advice, or ask her to do your homework.It will be a powerful OS such as Linux but fr
This project aims to create a block oriented visual workbench for general purpose systems modelling and simulation.
In the first milestone, we`ll build a simple GUI and the basic blocks to model neural network training and internetwork topologies.
JBotRace is a car racing simulator, in which the cars are driven by bots. The bots are small programs written in Java and it is your task to develop the best bot! JBotRace contains a complete GUI for viewing races and developing the bots.
In Hoverbots, robots with an artificial intelligence fight each other in a 3D environment. The AI is coded by the competitors in any language. Robots can create drones with up to the same functionality as the robot, or simply as bombs.