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Aims to enable researcher to tap in to mobile computing capability
This is a software agent based computing program that will enable researchers and other users to tap in computing power of machine available by sharing work load on the fly with zero configuration on network & resources
A self organizing agent program that will understand network and its resource. where as the only job left to researcher is to split up jobs in several chunks of programs either parallel or sequential jobs and go issue the job (A visual Modeler or Scripting support need to...
A modular implementation of various algorithms and techniques of Machine Vision, and a 3D virtual environment for demonstration, a project for UCM (Universidad Complutense de Madrid).
Torch5 provides a matlab-like environment for state-of-the-art machine learning algorithms. It is easy to use and provides a very efficient implementation, thanks to a easy and fast scripting language (Lua) and a underlying C++ implementation.
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Chippy is a free and open source adventure game in development where the player controls an AI agent named "Chippy", a small robotic chip that takes control of enemy robots and uses their abilities to fight other robots and solve puzzles.
LabLOVE (Life On a Virtual Environment) is an evolutionary multi-agent simulation environment. It is fast, modular and extensible. Contains the reference implementation for the gridbrain algorithm.
BoomBot is a developer's framework for writing a bot connecting to the AIM network. It manages the network communication for the bots so that they can be easily written without worrying about AIM itself at all. Bots can be written in Objective-C or Lua.
Tick5 is a board game known as gomoku, omok, piskvorky or wuziqi. Tick5 has a built-in AI and also allows users to build their own AI with script language Lua. Tick5 runs cross-platform and has both GUI and textual version.
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CoPP is an object-oriented framework for developing algorithms for robot path planning. One of of the design goals is to make it easy to make comparisons between various path planning algorithms.
Robot Warfare is a real-time strategy game that gives the user an opportunity to manage and program a team of battling robots that autonomously face opposing teams in a network-enabled environment.
IRC bot based on the concept of (re-)loadable user-coded Lua modules, editable by anyone, which handle all the bot's functions. The project's main goal is to create a full written-language interface with no special predefined commands.