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Atan is an interface to the RoboCup Soccer Server for the 2D simulation league. It should allow you to concentrate on the job of controlling your clients without having to worry about the communication syntax with SServer or creating the UDP connections.
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The QCSS is an initiative in the form of a cognitive problem.
The Quantum Consciousness Soccer Simulator or briefly QCSS is a revolutionary new, open source soccersimulation environment in which we can investigate a speculative hypothesis of a cognitive establishment of reality, for details see the manuscript at arXiv http://arxiv.org/abs/1211.2719 or visit our blog at http://qsoccer.wordpress.com/
RoboBeans is an interface to the "Robocup 2D SoccerSimulation Server" that allows developers to write Robocup teams\agents concentrating on behaviour and AI without having to worry about syntax of communication or network issues.
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JSoccerLab provides an advanced Integrated Development Environment (IDE) for RoboCup 3D SoccerSimulation developers. It helps developers to debug, and visualize what agents think. Also it is able to connect to 3D-Soccer Server as a monitor.
TOS is a multi-player soccersimulation game and a match simulation engine for on-line soccer management games. TOS can also be used as a tool for multi-agent AI research and education.
The aim of the project ist to build a soccer team for the RoboCup Simulation Leage ontop the JIAC Java-based Intelligent Agent Componentware. The key technology are
intelligent software agents.
This project contains the software used by the University of Toronto RoboCup team for controlling a team of robots to compete, against another such team, in a real time soccer environment.
This is RoboCup player. The player can be used with soccer server system (http://sserver.sourceforge.net). It can be used as a library for your custom player or can be programmed with build-in scripting language (very simple).
The RoboLog Soccer Library is a project to provide a library for RoboCup
Simulation League clients. RoboLog can be used as an interface from
Soccer Server to both C and Prolog.
The RoboCup competition is an international event in which teams of
autonomous robots play soccer against one another. This project
provides resources for the RoboCup F180, or small-sized league.
It also provides a mechanism through which teams can c