Showing 17 open source projects for "sdl-mixer"

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  • 1
    Dead Deer 3.14.88.2026

    Dead Deer 3.14.88.2026

    3D modeler, 3D game maker, 3D demo maker

    3D modeler, 3D game maker, 3D demo maker. to model and create games, demos. Scripting language allows you to code interactions in pseudo-C with the animation and synthesize your own rendering with own-made shaders. Import FBX, BLEND, GLTF, OBJ, 3DS, DAE, X, XML, STL, PCB, ASC, PLY, GSPLATS. Cross-platform project WINDOWS 32/64 /MACOSX 10.6/ 10.8+/APPLSilicon /LINUX/iOS/ANDROID/WINDOWS PHONE/GOOGLE VR/OPEN VR/OCULUS VR/WEBASM/UWP8/10/OPENXR, PIs (ARM32/64), RISCV Players and...
    Downloads: 32 This Week
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  • 2
    Spark - A generic physical simulator
    Spark is a physical simulation system. The primary purpose of this system is to provide a *generic* simulator for different kinds of simulations. In these simulations, agents can participate as external processes.
    Downloads: 0 This Week
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  • 3
    reacTIVision
    reacTIVision is a computer vision framework for the fast and robust tracking of markers attached on physical objects, and the creation of multi-touch surfaces. It was designed for the rapid development of table-based tangible user interfaces.
    Downloads: 45 This Week
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  • 4
    A broad collection of command-line-interface tools for performing machine learning operations. Each tool is a thin wrapper around functionality in a well-documented C++ class library. Waffles tools are designed to be simple, script-friendly, and to
    Downloads: 0 This Week
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  • 5
    BugBots is a cross-platform engine for experimenting in AI
    Downloads: 0 This Week
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  • 6
    A 2D tile-based cross-platform RPG engine. (moved to https://github.com/salviati/eversion)
    Downloads: 0 This Week
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  • 7
    This is the RoboCup Mixed Reality Project: a standard research and educational platform integrating cutting edge and low cost watch technology into a miniature multi-robot system which mixes reality and simulation.
    Downloads: 0 This Week
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  • 8
    A Java-port of nano-pond. This is a Java-based digital life incubator.
    Downloads: 0 This Week
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  • 9
    Source code from the book "Artificial Intelligence for Computer Games: An Introduction" by John Funge.
    Downloads: 2 This Week
    Last Update:
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  • 10
    Go-Mo-Cult is an implementation of the board game Gomoku (also known as "five in a row").
    Downloads: 0 This Week
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  • 11
    FOTAI is a game with robots shooting at each other. The player can't control directly the robots, he has to program their artificial intelligence. Actually possible to program in C and in Python.
    Downloads: 2 This Week
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  • 12
    Concurrent vision processing system; Toolkit for easy implementation of software concurrent vision processing sub-system. Aimed at robotic applications w/best effort realtime. System includes: capture,processing and displaying.
    Downloads: 0 This Week
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  • 13
    An isometric game with C++ and SDL. Your beings should survive fighting with other beings, reproducting to make a massive attack and eating. But sometimes you will have to eat some of your own live beings so that others could stay alive, well it's life.
    Downloads: 0 This Week
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  • 14
    This is a project for the development of ChatterBots. It includes it's own programming language that is extremely simple, and currently has a text based client. A GTK version and a web based ChatBot are also in planning.
    Downloads: 0 This Week
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  • 15
    The Pawn will make it possibly for you to tell the computer exactly what you would like it to do. Fiction. No its reality now. The highly customizable slackware will be the base for Pawn.
    Downloads: 0 This Week
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  • 16
    It's an implementation of the A* algorithm together with a grid processor which pre-processes 8-bit bpm graphic files using a variable resolution and an SDL user interface to test it.
    Downloads: 0 This Week
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  • 17
    An extensible framework for writing programs that involve evolutionary computation and physical simulations.
    Downloads: 0 This Week
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