Showing 60 open source projects for "artificial intelligence mini games in python"

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  • 1
    RL Games

    RL Games

    RL implementations

    rl_games is a high-performance reinforcement learning framework optimized for GPU-based training, particularly in environments like robotics and continuous control tasks. It supports advanced algorithms and is built with PyTorch.
    Downloads: 0 This Week
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  • 2
    PyTorch Geometric

    PyTorch Geometric

    Geometric deep learning extension library for PyTorch

    It consists of various methods for deep learning on graphs and other irregular structures, also known as geometric deep learning, from a variety of published papers. In addition, it consists of an easy-to-use mini-batch loader for many small and single giant graphs, a large number of common benchmark datasets (based on simple interfaces to create your own), and helpful transforms, both for learning on arbitrary graphs as well as on 3D meshes or point clouds. We have outsourced a lot of...
    Downloads: 0 This Week
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  • 3
    TextWorld

    TextWorld

    ​TextWorld is a sandbox learning environment for the training

    TextWorld is a learning environment designed to train reinforcement learning agents to play text-based games, where actions and observations are entirely in natural language. Developed by Microsoft Research, TextWorld focuses on language understanding, planning, and interaction in complex, narrative-driven environments. It generates games procedurally, enabling scalable testing of agents’ natural language processing and decision-making abilities.
    Downloads: 0 This Week
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  • 4
    Godot RL Agents

    Godot RL Agents

    An Open Source package that allows video game creators

    godot_rl_agents is a reinforcement learning integration for the Godot game engine. It allows AI agents to learn how to interact with and play Godot-based games using RL algorithms. The toolkit bridges Godot with Python-based RL libraries like Stable-Baselines3, making it possible to create complex and visually rich RL environments natively in Godot.
    Downloads: 0 This Week
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  • 5
    PettingZoo

    PettingZoo

    An API standard for multi-agent reinforcement learning environments

    PettingZoo is a standardized API and library for multi-agent reinforcement learning (MARL) environments. It provides a broad set of environments and tools to facilitate the development and evaluation of multi-agent algorithms.
    Downloads: 0 This Week
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  • 6
    PyG

    PyG

    Graph Neural Network Library for PyTorch

    PyG (PyTorch Geometric) is a library built upon PyTorch to easily write and train Graph Neural Networks (GNNs) for a wide range of applications related to structured data. It consists of various methods for deep learning on graphs and other irregular structures, also known as geometric deep learning, from a variety of published papers. In addition, it consists of easy-to-use mini-batch loaders for operating on many small and single giant graphs, multi GPU-support, DataPipe support,...
    Downloads: 0 This Week
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  • 7
    AndroidEnv

    AndroidEnv

    RL research on Android devices

    android_env is a reinforcement learning (RL) environment developed by Google DeepMind that enables agents to interact with Android applications directly as a learning environment. It provides a standardized API for training agents to perform tasks on Android apps, supporting tasks ranging from games to productivity apps, making it suitable for research in real-world RL settings.
    Downloads: 0 This Week
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  • 8
    ViZDoom

    ViZDoom

    Doom-based AI research platform for reinforcement learning

    ViZDoom allows developing AI bots that play Doom using only the visual information (the screen buffer). It is primarily intended for research in machine visual learning, and deep reinforcement learning, in particular. ViZDoom is based on ZDOOM, the most popular modern source-port of DOOM. This means compatibility with a huge range of tools and resources that can be used to create custom scenarios, availability of detailed documentation of the engine and tools and support of Doom community....
    Downloads: 2 This Week
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  • 9
    Diplomacy Cicero

    Diplomacy Cicero

    Code for Cicero, an AI agent that plays the game of Diplomacy

    The project is the codebase for an AI agent named Cicero developed by Facebook Research. It is designed to play the board game Diplomacy by combining open-domain natural language negotiation with strategic planning. The repository includes training code, model checkpoints, and infrastructure for both language modelling (via the ParlAI framework) and reinforcement learning for strategy agents. It supports two variants: Cicero (which handles full “press” negotiation) and Diplodocus (a variant...
    Downloads: 0 This Week
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  • 10
    HunyuanVideo-Foley

    HunyuanVideo-Foley

    Multimodal Diffusion with Representation Alignment

    HunyuanVideo-Foley is a multimodal diffusion model from Tencent Hunyuan for high-fidelity Foley (sound effects) audio generation synchronized to video scenes. It is designed to generate audio that matches both visual content and textual semantic cues, for use in video production, film, advertising, games, etc. The model architecture aligns audio, video, and text representations to produce realistic synchronized soundtracks. Produces high-quality 48 kHz audio output suitable for professional...
    Downloads: 0 This Week
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  • 11
    nanochat

    nanochat

    The best ChatGPT that $100 can buy

    nanochat is a from-scratch, end-to-end “mini ChatGPT” that shows the entire path from raw text to a chatty web app in one small, dependency-lean codebase. The repository stitches together every stage of the lifecycle: tokenizer training, pretraining a Transformer on a large web corpus, mid-training on dialogue and multiple-choice tasks, supervised fine-tuning, optional reinforcement learning for alignment, and finally efficient inference with caching. Its north star is approachability and...
    Downloads: 4 This Week
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  • 12
    Audiogen Codec

    Audiogen Codec

    48khz stereo neural audio codec for general audio

    AGC (Audiogen Codec) is a convolutional autoencoder based on the DAC architecture, which holds SOTA. We found that training with EMA and adding a perceptual loss term with CLAP features improved performance. These codecs, being low compression, outperform Meta's EnCodec and DAC on general audio as validated from internal blind ELO games. We trained (relatively) very low compression codecs in the pursuit of solving a core issue regarding general music and audio generation, low acoustic...
    Downloads: 0 This Week
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  • 13
    WorldGen

    WorldGen

    Generate Any 3D Scene in Seconds

    WorldGen is an AI model and library that can generate full 3D scenes in a matter of seconds from either text prompts or reference images. It is designed to create interactive environments suitable for games, simulations, robotics research, and virtual reality, rather than just static 3D assets. The core idea is that you describe a world in natural language and WorldGen produces a navigable 3D scene that you can freely explore in 360 degrees, with loop closure so that the space remains...
    Downloads: 0 This Week
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  • 14
    The Arcade Learning Environment

    The Arcade Learning Environment

    The Arcade Learning Environment (ALE) -- a platform for AI research

    Arcade Learning Environment (ALE) is a widely used open-source framework that wraps hundreds of Atari 2600 games via an emulator and presents them as RL environments for AI agents. It decouples the game/emulation aspects from the agent interface, providing a clean API (C++, Python, Gymnasium) so researchers can focus on agent design rather than game plumbing. This environment suite has been central to many RL breakthroughs, including value-based agents, deep Q-nets, and general-agent...
    Downloads: 0 This Week
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  • 15

    Infinite Sides

    Infinite Craft but in Pyside6 and Python with local LLM

    Infinite Craft but in Pyside6 and Python with local LLM (llama2 & others) using Ollama that also lets you create your own crafting game based on any topic Customize the game any way you like in the settings.
    Downloads: 0 This Week
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  • 16
    SpeakLogPSU
    SpeakLogPSU can speak chat messages with an individual voice if the NPC or player was configured or with a default one. You will never miss if someone talks to you. Voice cloning can be accomplished with Coqui in less than five minutes without GPU. The result is archived and can be used the next time in game. Some TTS projects already started to add tag support to speak text with emotions or sing it. If a game designer has that in mind with a good chat log she can voiced her...
    Downloads: 0 This Week
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  • 17
    AlphaZero.jl

    AlphaZero.jl

    A generic, simple and fast implementation of Deepmind's AlphaZero

    Beyond its much publicized success in attaining superhuman level at games such as Chess and Go, DeepMind's AlphaZero algorithm illustrates a more general methodology of combining learning and search to explore large combinatorial spaces effectively. We believe that this methodology can have exciting applications in many different research areas. Because AlphaZero is resource-hungry, successful open-source implementations (such as Leela Zero) are written in low-level languages (such as C++)...
    Downloads: 18 This Week
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  • 18
    CleanRL

    CleanRL

    High-quality single file implementation of Deep Reinforcement Learning

    CleanRL is a Deep Reinforcement Learning library that provides high-quality single-file implementation with research-friendly features. The implementation is clean and simple, yet we can scale it to run thousands of experiments using AWS Batch. CleanRL is not a modular library and therefore it is not meant to be imported. At the cost of duplicate code, we make all implementation details of a DRL algorithm variant easy to understand, so CleanRL comes with its own pros and cons. You should...
    Downloads: 0 This Week
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  • 19
    DALL·E Mini

    DALL·E Mini

    Generate images from a text prompt

    DALL·E Mini, generate images from a text prompt. Craiyon/DALL·E mini is an attempt at reproducing those results with an open-source model. The model is trained by looking at millions of images from the internet with their associated captions. Over time, it learns how to draw an image from a text prompt. Some concepts are learned from memory as they may have seen similar images. However, it can also learn how to create unique images that don't exist, such as "the Eiffel tower is landing on...
    Downloads: 8 This Week
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  • 20
    Bullet Physics SDK

    Bullet Physics SDK

    Real-time collision detection and multi-physics simulation for VR

    This is the official C++ source code repository of the Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc. We are developing a new differentiable simulator for robotics learning, called Tiny Differentiable Simulator, or TDS. The simulator allows for hybrid simulation with neural networks. It allows different automatic differentiation backends, for forward and reverse mode gradients. TDS can be trained...
    Downloads: 9 This Week
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  • 21
    Gym

    Gym

    Toolkit for developing and comparing reinforcement learning algorithms

    Gym by OpenAI is a toolkit for developing and comparing reinforcement learning algorithms. It supports teaching agents, everything from walking to playing games like Pong or Pinball. Open source interface to reinforce learning tasks. The gym library provides an easy-to-use suite of reinforcement learning tasks. Gym provides the environment, you provide the algorithm. You can write your agent using your existing numerical computation library, such as TensorFlow or Theano. It makes no...
    Downloads: 0 This Week
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  • 22
    min(DALL·E)

    min(DALL·E)

    min(DALL·E) is a fast, minimal port of DALL·E Mini to PyTorch

    This is a fast, minimal port of Boris Dayma's DALL·E Mini (with mega weights). It has been stripped down for inference and converted to PyTorch. The only third-party dependencies are numpy, requests, pillow and torch. The required models will be downloaded to models_root if they are not already there. Set the dtype to torch.float16 to save GPU memory. If you have an Ampere architecture GPU you can use torch.bfloat16. Set the device to either cuda or "cpu". Once everything has finished...
    Downloads: 0 This Week
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  • 23
    Fairseq

    Fairseq

    Facebook AI Research Sequence-to-Sequence Toolkit written in Python

    Fairseq(-py) is a sequence modeling toolkit that allows researchers and developers to train custom models for translation, summarization, language modeling and other text generation tasks. We provide reference implementations of various sequence modeling papers. Recent work by Microsoft and Google has shown that data parallel training can be made significantly more efficient by sharding the model parameters and optimizer state across data parallel workers. These ideas are encapsulated in the...
    Downloads: 0 This Week
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  • 24
    RLCard

    RLCard

    Reinforcement Learning / AI Bots in Card (Poker) Games

    RLCard is a toolkit for reinforcement learning research on card games. It includes several popular card games and focuses on learning algorithms for imperfect information games like poker and blackjack.
    Downloads: 0 This Week
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  • 25
    Google Research Football

    Google Research Football

    Check out the new game server

    Google Research Football is a reinforcement learning environment simulating soccer matches. It focuses on learning complex behaviors such as team collaboration and strategy formation in competitive settings.
    Downloads: 1 This Week
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