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IslandEv distributes a Genetic Algorithm (like <a href="/projects/jaga">JaGa</a>) across a network (see <a href="/projects/distrit">DistrIT</a>) using an island based coevolutionary model in which neighbouring islands swap migrating individuals every
This is a cross-platform framework for using Genetic Algorithms for solutions. Written in Java and uses convinient plug-in features for every phase in the genetic development, while maintaining an easy-to-use API for easy integration into applications.
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PAiN Mud codebase is a new MUD codebase written in Java. It provides general purpose persistence engine (PAiN DB) and ability of dynamic code reloading.
A flexible Japanese to English language translation engine that allows multiple results be displayed according to all possible grammar ratings, i.e. a list of results will be displayed instead of only one. Please browse the CVS tree for actual project.
Neural network library for C++ applications in Windows and Linux.
Multi-Layer perceptron, radial-basis function networks and Hopfield networks are supported.
You can interface this with Matlab's Neural Network Toolbox using the Matlab Extensions Pack
An ASCII MMORPG / World Simulation / Genetic Programming Project
This project was previously oriented towards creating an AI based Operating System.
However new visitors should refer to www.theasciiproject.com for information about what this project has developed into.
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RuleWorks is a rules-based application development tool providing the convenience of cross-platform development combined with one of the most powerful high level rules-based languages and fastest inference engine.
ROUAGE (Robot Utilities Assembly Generic Entities)
Provides a coherent set of C++ classes usefull for robotic purposes.
Servos, steppers, IR sensors, controllers, voice logic modules ...
Network gaming environment for AI warriors. Offers an application server, a soccer game application, an observer module visualizing a match and a template code for the warriors development.
The PSU Mars Rover Software System is a collection of modules connected via shared memory space which allow the operation of various sub-systems to control the rover in all of its tasks; especially navigation.
The Web Chat Bot project is intended to create a common code base for web-based chat bots. Currently there's support for the chat.ru chat service, though support for other chat servers can be easily added by rewriting a quite simple communication module.
The OpenBorges project intends to provide an humble place to experiment, and debate, about what can be an open, distributed, adaptive and collaborative, semantic virtual library. Inspirations are: As we May Think, Library of Babel, and Weaving the web
openevo is a project started to find out about behaviour of evolutionary generated machine code. It implements a certain set of CPU instruction codes and a few interrupts for interaction with the runtime environment.
The purpose of this project is to engineer modular software and electronic components, from which it is possible to assemble an intelligent PC-based mobile robot suitable for home or office environments.
AsyncNN is a implementation of a neural network that allows individual neurons to run asyncronously. The network allows dynamic creation of new links AND neurons. This software will eventually provide a platform for exploring live training. Need feedback
OntoCardio is an initiative to build ontologies for the legacy Cardio Database (Resource of bioinformation on cardiovascular diseases). SMI's Protege and its OWL plug-in has been adopted as the ontology construction and programming framework.
Sprawler is the first OpenSource internet search engine software and service - built by the community, for the community. It will address the various reasons most search engines today still are far from being where they need to be.
The evocomp software models complex systems via novel mathematical and computational models informed by biological metaphors, with the aim of designing and controlling complex systems.