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AICrowd is a application for simulating a crowd of independent and autonomous agents in a complex world. This project aims to have educative purposes, showing basic AI techniques applied to the control of agents in games or other areas.
Leni is an experimental human language recognition and processing tool which is based on learning and therefore nearly independent on any particular spoken language.
The Guiey project is an attempt to develop a system for graphical user interface scripting and testing in Java. Guiey will use a computer by seeing, typing, and clicking - just like a human user.
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Framework for modelling of Natural General Intelligence. This project aims at creation of open source AGI (Artificial General Intelligence) through modelling of natural thinking. See http://roland.pri.ee/bakalaureusetoo/ for theoretical details.
This is a mirror site for downloads and forks. There is no documentation or issue tracking here. Please see the code issue tracking system on Bitbucket at https://bitbucket.org/taraathan/oojdrew
This is a MATLAB toolbox implementing Computer Vision and Pattern Recognition related algorithms. Check out http://cvprtoolbox.svn.sourceforge.net/svnroot/cvprtoolbox/. See also http://note.sonots.com/SciSoftware.html
This Project would create an automaton that could interact with humans or other automaton in the net. It is developed by creating a kernel and a plugin system tha add more capacity to interact with the enviroment that it is in.
Weka++ is a collection of machine learning and data mining algorithm implementations ported from Weka (http://www.cs.waikato.ac.nz/ml/weka/) from Java to C++, with enhancements for usability as embedded components.
This is a recommendation system built in ruby which is able to generate recommendations for user inputted data (a text file and a ratings matrix). It works on a hybrid model of collaborative filtering and content based filtering.
SKESD stands for "Structured Knowledge: Entry, Search and Display". The aim of the project is to create a cross between a Wiki and an AI knowledge representation system.
This project is an implementation of a computational framework that addresses general-interest low-level problems such as real-time synchronization, sound communication and spatial agent mobility.
aVolve is an evolutionary/genetic algorithm designed to evolve single-cell organisms in a micro ecosystem. It currently uses the JGAP Genetic algorithm, but does include a primitive genetic algorithm written in Python.