Lightweigh framework to create expert systems, written in Perl.
INFeReNCZy is an approach to Artificial Intelligence and Knowledge Base
Systems. With only a few simple perl modules, INFeReNCZy gives the
oportunity to develop and run rulesets.
pyBoids is a free/open-source project that implements (in Python/TKinter) Craig Reynold's famous boids algorithm. This algorithm intelligently simulates flocking, herding, swarming, and schooling behavior as found in nature.
"Nearly Intelligent Computer Operated Language Examiner" - NICOLE is a theory or experiment that if a computer is given enough combinations of how words, phrases and sentences are related to one another, it could talk back to you.
The goal is to build a Mobile Agents System which is flexible, easy to extend, secure and open.
A Mobile Agent is able to travel from one system to another while executing.
Domigene is a genetic algorithm API attempting to incorporate dominant and recessive genes. Supports modular evolution types, genetic programs, definable instruction sets, variation in population, chromosomes, mortality, mutation, fitness functions.
This is proof-of-concept type of project with not much to look at yet. I'm checking some ideas I find interesting about neural nets and genetic algorithms.
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Biobox is an alife program based (loosely) on soda constructor at www.sodaplay.com. The main differences being that it is 3d, and involves evolution (natural selection will provided by the user initially).
ALICE utilizes AIML (Artificial Intelligence Markup Language) to form responses to your questions and inputs. Unlike other commercial chat robot software costing thousands of dollars, ALICE is freely available under the terms of the GNU Public License
Exploration in Evolutionary Computing, implementing the Traveling Salesman Problem, solving it by creating random solutions and apply random solutions to the survivors of an evaluation/elimination process.
krmp3 is a car mp3 player which currently provides interaction through text to speech synthesis and a keypad. It allows Playlist managment, the ability to rip cd's as you drive and other administrative tasks.
The goal of the Rats and Mazes project is to build a simple genetic algorithm to find general solutions to random non-cyclic single path mazes. I believe that the solutions will tend towards either the right/left-hand rule.
Jacomma is a framework for developing network-aware reactive information agents, using the ICM agent communication infrastructure. It offers transparent ICM bindings for java, and includes a lightweight agent execution environment.
pRobot is something like Pokémon for computer scientists. Each player creates a computer program, a so-called pRobot. Then all the pRobots are thrown into a virtual arena, the war-ground. Within that arena they can walk, reproduce, and fight.
Fido is a library of Java classes that accept natural language (ie English) commands. The system
uses a database of hierarchial objects to determine what actions to take. Currently, Fido accepts
English command to control EJBs or Web Services
Copter! is a SimCopter clone written in C++. Copter! will feature much more than the original SimCopter, and will be very moddable through it's modular design. Mods will be released which allow the player to be a policeman, or other characters.
A C++ port (a redesign implementation actually) of the CLIPS expert system . This will be done along the lines of the Java port Jess, but full CLIPS backwards compatability will be maintained (even to the API level where possible).
An artificial life (a field in artificial intelligence) implementation using GNOME as its front end. It uses some principals of Cellular Automata. It's like "Conway's Game of Life' but with a totally different ruleset. It's a fun simulation - check it out
Netracer is a network game. The main server holds the track info and all the virtual cars. Clients connect to the server and instructs the server how to run their particular cars. The fastest cars around the lap wins.