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Meme is a multi-agent system. It aggregates literature information gathered from different sources into a viable format. It provides a visualization search and exports the literature information for users. It also integrates JADE and Nutch.
Breeze a multiple class model neural network development system. Network models include multi-threaded Backpropagation and Radial Basis Function Networks, for time series prediction.
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TOAST (Trust Organisational Agent System Testbed) is a simulation framework used to evaluate and compare different trust models for agents embedded in organisational systems.
Joone is a neural net framework written in Java(tm). It's composed by a core engine, a GUI editor and a distributed training environment and can be extended by writing new modules to implement new algorithms or architectures starting from base component
JOFS is a java project concerning the develop of an owl ontology to store meta informations about files and documents. It will provide a core to easily manage the ontology and an architecture to easily add to the core functionalities.
This is a complete artificial life framework written for Neverwinter Nights (NWN) available for Mac, Linux, and Windows. This provides modular, class-based response systems as well as preemption and automatic resumption of priority-based behaviors.
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The program system JCASim is a general-purpose system for simulating cellular automata in Java. It includes a stand-alone application and an applet for web presentations.
A Java library as a tool to interact with a Robocup Soccer Server. It enables to play soccer with an Artificial Intelligence multi-agent team based on intelligence and decision algorithms coded in JESS language.
Geeks Artificial Neural Network (G.A.N.N) is an open source project that started with the philosophy of being a new more advanced A.N.N that works as a platform for other applications. In other words, G.A.N.N should be considered as a "Black Box".
Cognitive agent based social simulation toolkit (RBOT+MRS) / production system based on ACT-R (http://act-r.psy.cmu.edu) allows for modelling single actor cognitive experiments (RBOT) and multiple actors in a simulated (semiotic) world (RBOT + MRS).
This project is to share my work in visual recognition of gestures. It shows how I have implemented person detection, color adaptation and tracking of the user's right-hand, gesture feature extraction, etc. using a single videocamera.
A Perl/Tk graphical expert system shell. Uses AI::ExpertSystem::Simple and a custom knowledge base language (with included syntax-highlighting editor). Allows extension functions to be quickly and easily written in Perl.
Device independend source code of Fuzzy logic expert system. Reads FCL (fuzzy control language). Sourcecode in C++. Example program is tested with Linux, should also work with Windows or other operating systems. Without a graphical user interface.
TACS (Trust Ant Colony System) is a Trust model for P2P, Ad-hoc and Wireless Sensor networks (also valid for multi-agent systems) based on the bio-inspired algorithm ACS (Ant Colony System).
MutationFinder is a biomedical natural language processing (NLP) system for extracting mentions of point mutations from free text. MutationFinder achieves high performance (99% precision, 81% recall on blind test data) as an information extraction system
eSpeak text-to-speech module for Asterisk. This provides the "espeak" dialplan application, which allows you to use the eSpeak TTS Engine as a speech synthesizer in Asterisk.
This is a mathematical/informatical/biologocal aproach to System-research. The aim is to write a progrramm that simulates a world with as many mathematical methods as possible at once.
Shadows will be a mmo with a very unique spell and crafting system. The IrrLicht graphics engine (http://irrlicht.sourceforge.net) shall be utilized to serve as a cross platform engine. I'm oping to create the feel of a graphical mud more than an mmo.