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The Zeus-Framework is a C++ framework using the paradigm of Cell Computing Model for Linux and Windows. Implements biological behaviours (cloning, genetic algorithmes, ect.). Used for grid computing, distribute systems etc.
CMS (CROSI Mapping System) is a structure matching system that capitalizes on the rich semantics of the OWL constructs found in source ontologies and on its modular architecture that allows the system to consult external linguistic resources.
TOS is a multi-player soccer simulation game and a match simulation engine for on-line soccer management games. TOS can also be used as a tool for multi-agent AI research and education.
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We experiment with Evolution of Artifical Neural Networks, combining the two fields of Evolutionary Computation and ANNs. Our methods are applied to a variety of interesting problems. To learn more, click on "Home Page", "Mail", or "Files".
JavaSOM package is an implementation of self-organizing maps (SOM), based on neural networks, to Java2 programming language and utilization of XML based application languages for information exchange and visualization.
Zeus provides a graphical environment to build distributed agent systems. A rule engine, planner and visualisation tools are included. The released version contains some extensions for the DAML semantic web project, Web Services integration features, a
An AI simulation patterned on the design suggested in the book, 'Growing Artificial Societies' by J M Epstein & R Axtell I hope to use this s/w for some intermediate/advanced experiments into economic, social & political studies of mass psychology.
MPT is a toolbox that supplies cross-platform libraries
for real-time perception primitives, including face detection, eye detection,
blink detection, and color tracking.
AINet is a general purpose Artificial Intelligence software application and network. It learns from experience and user training to solve problems and interact with the environment. It runs in workstation and robotic applications.
The Genetic Programming Engine project provides a framework for conducting experiments in Genetic Programming. The framework was designed with extensability in mind and allows for easy creation of new problems and operations.
GameBots# is a client API written in C# for GameBots, a research-oriented platform for building artificially-intelligent autonomous agents for computer games.
Robotic Manipulator Development and Simulation Environment in Python and Blender. IMPORTANT: Development moved to github. http://github.com/ajnsit/r2d3
8. Mai 2005: We have discontinued SourceForge as a download place for our open source projects. You can now download these projects directly from the XLOG Technologies GmbH web site at http://www.xlog.ch/omonia.
SoFi (Solution Finder) is an extensible Java framework that facilitates rapid development of instructional applications to demonstrate common search and problem solving methods in the field of Artificial Intelligence.
FEAR is a development kit helping software engineers create advanced artificial intelligence in synthetic characters with simplicity and efficiency. The project includes reusable AI components, portable framework and interfaces to realtime 3D games.