Showing 198 open source projects for "genetic algorithm java"

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  • 1
    A discretization algorithm based on the Minimum Description Length. Implemented as a filter according to the standards and interfaces of WEKA, the Java API for Machine Learning. More Info: http://bruno-wp.blogspot.com/search/label/Software
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  • 2
    The Distributed Genetic Programming Framework is a scalable Java genetic programming environment. It comes with an optional specialization for evolving assembler-syntax algorithms. The evolution can be performed in parallel in any computer network.
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  • 3
    Wodka is the implementation of a genetic algorithm (GA) that can bread two dimensional structures that might be used as robots in sodarace competitions.
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  • 4
    Proposed is an algorithm that uses computer vision, combined with a modified Rubine classifier, to allow arbitrary N-sided polygons as accepted sketches in real-time.
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  • 5
    JGAL is a Java Genetic Algorithms Library.
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  • 6
    Random Forest classification implementation in Java based on Breiman's algorithm (2001). It assumes the data is in the form [ X_1, X_2, . . ., X_M, Y ] where Y \in {0, 1, . . ., C}. The user must define M, C, and m initially.
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  • 7
    RL HNFP is a neuro Fuzzy model which can automatic generate set of rule. So it can implement in domain although human don't have knowledge on it. This project implement that algorithm in Java so other people can use that for their application
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  • 8
    DrPangloss is a python implementation of a three operator genetic algorithm, complete with a java swing GUI for running the GA and visualising performance, generation by generation
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  • 9
    The project implements Dana Angluin's learning algorithm with intent to look into the possibility of computational learning of changing (shifting) information.
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  • 10
    The JefNET (Java Evolutionary Framework Network) Proj. consists of three subprojects: JEF, Dna, JXTAJef. Our intent is to provide a distributed genetic programming framework for the Java language, and a network in which classes can spontaneously evolve.
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  • 11
    KNN-WEKA provides a implementation of the K-nearest neighbour algorithm for Weka. Weka is a collection of machine learning algorithms for data mining tasks. For more information on Weka, see http://www.cs.waikato.ac.nz/ml/weka/.
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  • 12
    A Java implementation of the NEAT algorithm as created by Kenneth O Stanley. Also provides a toolkit for further experiments to be created and can provide both local and distributed learning environments.
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  • 13
    An implementation of the Compositional Pattern Producing Networks (CPPNs) and Neuro-Evolution of Augmenting Topologies (NEAT) proposed by Kenneth O. Stanley, based on the Genetic Art tool from Mattias Fagerlund.
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  • 14
    This project intends to create an indexing search engine, for knowledge management. The primary object is to apply an information retrieval core. And implement a knowledge data discovery theory such as data mining algorithm, text mining.
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  • 15
    musicomp is a program which most important element is an evolutionary algorithm which uses data mining methods as a fitness function to generate monophone melodies.
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  • 16
    Neural networks evolution (genetic algorithm) written in Java. Now neural networks try to playing Go, Tic-Tac-Toe.
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  • 17
    In imitative learning, an agent will attempt to match what is observed to their memory. By visualizing the incorrectly matches "scenes", this project will allow algorithm developers to gain a better understanding of what causes their algorithms to fail.
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  • 18
    This project's goal is to implement Artificial Inteligence algorithms and make them available for any platform but especially for mobile devices. The main objective is to allow the community to develop better and more inteligent mobile games.
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  • 19
    Project includes: JRIO (drawing package), Lang (Java interpreter written in Java), and Cirrus (genetic and evolutionary algorithms, with evolvable virtual machine). Planned modules for entropy and information studies during an evolutionary process.
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  • 20
    JMiner is a (not yet!) complete data mining and artificial intelligence solution written in Java. Support for neural networks, genetic algorithms/programming, decision trees, clustering, market basket analysis, link analysis, data cleansing, and others.
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  • 21
    A robust Genetic Algorithms Java Framework, whichs supports individuals exchange between islands through JMX. Including demos to solve the SAT and TSP problems.
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  • 22
    MAIF is developed in Java 5 (especially Generics) and aims at building AI algorithms, by concentrating onto the mapping of real-world problems, while abstracting from their inner working. It can be extended with new algorithms and problem representations.
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  • 23
    Genetic Algorithm implementation.
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  • 24
    Formicidae is the official simulator and visualizer for the Ant-Wars competitive programming site, written in Java and SISC. The site is hosted at www.ant-wars.net.
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  • 25
    ANJI (Another NEAT Java Implementation) Built on top of existing OpenSource projects, ANJI is an implementation of NEAT (Neuro-Evolution of Augmenting Topologies), an algorithm for evolving artificial neural networks.
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