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Spyse is a software framework for building multi-agent systems. It allows Python developers to build distributed intelligent systems of multiple cooperative agents based on FIPA, OWL, SOA and many others. Spyse is designed for ease-of-use and fun.
CILib is a framework for developing Computational Intelligence software in swarm intelligence, evolutionary computing, neural networks, artificial immune systems, fuzzy logic and robotics.
This software is related to ST-Guide project, an initiative arisen at the Institute of Computing of State University of Campinas (IC-UNICAMP) to solve the practice guideline formalization and implementation problems.
Joone is a neural net framework written in Java(tm). It's composed by a core engine, a GUI editor and a distributed training environment and can be extended by writing new modules to implement new algorithms or architectures starting from base component
‘intelliworm’ is a prototype simulation of a Intelligent Species of a common earth worm,which inherits human like decision making capabilities through Neural Network intelligence representation,all developed by integrating .NET with Lisp and Yacc.
AKIRA aims to create a C++ development framework to build cognitive architectures and complex artificial intelligent agents.Features:KQML,Fuzzy Logic,Neural Net,Fuzzy Cognitive Maps and DIPRA (a distributed BDI - Belief Desire Intention goals model)
Blackboard implements a lightweight, portable tuple space suitable for multi-agent system and distributed component design. Supports implicit invocation via content-filtered asynchronous events, blocking call semantics, and shared memory messaging.
Self Organization of an adaptive learning framework for pervasive graph structures from grids, utilities to semantic governance. Business, performance and provisioning assurance are converged with EGA, ITIL, eTOM,SOX, HIPPA, CobiT and AC
An adaptive mini database learns algorithmic operations for data intensive algebraic computational methods within a pervasive computing graph. It also provides generic structures and algorithms as a data fabric.
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A framework for building, deploying and managing well-described REST-ful Web services, including REST-ful Web Services realizations for RSS, XML Topic Maps, Structured Arguments, and Workflow.
The CommGen platform is intended to be a simple, scalable integration platform
for small to medium problem sets. The architecture is simple, consisting of a
distributed kernel, distributed O/S, agent and application layer.
The Zeus-Framework is a C++ framework using the paradigm of Cell Computing Model for Linux and Windows. Implements biological behaviours (cloning, genetic algorithmes, ect.). Used for grid computing, distribute systems etc.
"Distributed breve" (distbreve) is an open-source software package to make the process of implementing asynchronous, parallelizable steve code running under the breve simulation environment easily distributable amongst as many compute nodes as possible.
Robot Warfare is a real-time strategy game that gives the user an opportunity to manage and program a team of battling robots that autonomously face opposing teams in a network-enabled environment.
MIC* comes with a new vision of multi-agent system engineering: The multi-agent system is devided explicitly into two dimensions: the deployment environment and the autonomous agents. MIC* is an algebraic model of a deployment environment (container of a
CAMA (Context-Aware Mobile Agents) is a middleware for supporting mobile agents coordination. It is based on Linda-style coordination and provides numerous extentions for interoperability and fault-tolerance. It supports portable platforms such as PDAs.
The DataTime Process Framework is intended to support the processing of time-based data in a modular, concurrent, distributed and extensible manner. C++, using YARP, ACE, Qt and MUSCLE on Linux, OSX, Windows and Solaris.
A java framework for developing meta-heuristics that supports the use of grids environments. The meta-heuristics planned to be realeased are GAs, VNS and NNs. The grid middleware that will be firstly explored is the OurGrid solution.
VKAS uses genetic programming methods to find out the relationship among a set of independent and dependent variable. It is a problem solver software which uses evolutionary computing methods.
When vkas is run, it creates a population of chromosomes at random. This population is then genetically modified and next population is generated. Each population is subjected to fitness calculation and if a suitable answer chromosome is found then vkas stops and the answer is printed. ...
Cluster Networks are a new style of neural simulation / neural network modeling, that models networks of neural populations ("clusters") that transform and transmit information using precisely-timed, graded bursts ("pulses" or "volleys") of firing.
Zeus Grid is a Grid Computing environment usefull to run systems in heterogenous machines at same time. In this first step, it will only compile, run and collect application results and file storage.
IslandEv distributes a Genetic Algorithm (like <a href="/projects/jaga">JaGa</a>) across a network (see <a href="/projects/distrit">DistrIT</a>) using an island based coevolutionary model in which neighbouring islands swap migrating individuals every
This project aims to build a full featured C++ (and possibly Python) library and associated tools which facilitate building Artificial Life simulations in a distributed environment.