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EverCrack cryptanalysis engine. The goal is cryptanalysis of any class of cipher. The focus now is the kernel - cryptanalysis of unilateral monalpha substitution ciphers extremely quickly, and later, cryptanalysis of complex ciphers for the kernel.
This project demonstrates the use of a sniper gun (physics), and the behaviour of agents in a 3D world in case of a catastrophy like the assassination of a person.
The Zeus-Framework is a C++ framework using the paradigm of Cell Computing Model for Linux and Windows. Implements biological behaviours (cloning, genetic algorithmes, ect.). Used for grid computing, distribute systems etc.
CMS (CROSI Mapping System) is a structure matching system that capitalizes on the rich semantics of the OWL constructs found in source ontologies and on its modular architecture that allows the system to consult external linguistic resources.
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Project CodeRacers is a game geared for creative java programmers. It's main idea is that each player will create an own AI agent (the so-called "driver"). The user's driver then will compete against other players' drivers in a simulated car race.
A feedback-enhanced framework for routing in wireless sensor networks. Speeds up the process of implementing routing techniques. Enables piggybacking of routing information on data packets. Written for the Omnet++ simulator and the Mobility Framework.
The JMX Extension package provides the capability to manage selective Protégé OWL API remotely using the JMX library. This package allows distributed software components to retrieve, contribute, and reason about information in single OWL ontology.
Kally is a software agent embedded in OpenOffice. We have created a simple interface to allow agents powered by GLORIA (gloria.sourceforge.net) to act as help assistants for users of OpenOffice, the office suite.
The K.U.Leuven JCHR System is an integration of Constraint Handling Rules (CHR) and Java designed with three aims in mind: user-friendliness, flexibility and efficiency.
http://www.cs.kuleuven.be/~petervw/JCHR/
Software tool that emphasizes useful information, communication, and intent. Accomplish any conceivable computer task by transforming fuzzy abstract data-structures in a fractal vector graphics userinterface.
Prenzl!! is a desktop application and a screen saver running artistic cellular automata. The application is based on an Eclipse architecture and the rules can be in native. Our mission is to provide a viewer and an SDK for this kind of art, called CArt.
JMill is the java-based game of "Nine Men's Morris".
This project is son of the greater parent SourceForge project "JGames", that realizes the real game environment...
CAIR is an e-learning project that allow users and subjects management. You can associate pupils and teachers to subjects and works for this subjects. There are special functionalities for those subjects related to Robocup development.
TOS is a multi-player soccer simulation game and a match simulation engine for on-line soccer management games. TOS can also be used as a tool for multi-agent AI research and education.
JPA is platform independent, hybrid agent framework that enables users to use natural language to access applications such as email, file system, web services, database, and internet; all through a single userinterface.
This is a C++ Neural Network controller developed under Linux. This controller abstracts a reletionship between inputs and outputs. The data used are in text format. New neuron types are needed and a graphic interface. www.unipd.it/~akela2/project
A Prolog expert system supporting querying and extending the knowledge base from a command-line interface using a format oriented on natural language, with the aim of being maintainable by the domain expert (i.e. without requiring programming skills).
A modern and usable interface for the well known neuronal network simulator SNNS. The GUI acts as a client to serveral servers embedding SNNS and supports team work aspects.