VGGSfM: Visual Geometry Grounded Deep Structure From Motion
State-of-the-art (SoTA) text-to-video pre-trained model
Graph Neural Network Library for PyTorch
State-of-the-art diffusion models for image and audio generation
The data structure for multimodal data
Doom-based AI research platform for reinforcement learning
AI bridge enabling assistants to control and automate Unity Editor
Geometric deep learning extension library for PyTorch
Framework for building AI-powered interactive digital humans and agent
A Next-Generation Training Engine Built for Ultra-Large MoE Models
Learning agent trained in a diffusion world model
Unsupervised Learning for Image Registration
Simple and easily configurable grid world environments
Framework for building neural networks
Inference script for Oasis 500M
An Open Real-time Video-Language Interaction System
Open Source Differentiable Computer Vision Library
Build cross-modal and multimodal applications on the cloud
Multi-engine plugin to specify agents with reinforcement learning
Deep learning optimization library: makes distributed training easy
3D modeler, 3D game maker, 3D demo maker
Implementation of a U-net complete with efficient attention
Implementation of Make-A-Video, new SOTA text to video generator
Implementation of Video Diffusion Models