Showing 611 open source projects for "python games source code"

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  • 1
    Intel neon

    Intel neon

    Intel® Nervana™ reference deep learning framework

    neon is Intel's reference deep learning framework committed to best performance on all hardware. Designed for ease of use and extensibility. See the new features in our latest release. We want to highlight that neon v2.0.0+ has been optimized for much better performance on CPUs by enabling Intel Math Kernel Library (MKL). The DNN (Deep Neural Networks) component of MKL that is used by neon is provided free of charge and downloaded automatically as part of the neon installation. The gpu...
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  • 2
    Five video classification methods

    Five video classification methods

    Code that accompanies my blog post outlining five video classification

    Classifying video presents unique challenges for machine learning models. As I’ve covered in my previous posts, video has the added (and interesting) property of temporal features in addition to the spatial features present in 2D images. While this additional information provides us more to work with, it also requires different network architectures and, often, adds larger memory and computational demands.We won’t use any optical flow images. This reduces model complexity, training time, and...
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  • 3
    Seq2Seq Chatbot

    Seq2Seq Chatbot

    Chatbot in 200 lines of code using TensorLayer

    Seq2Seq Chatbot is an implementation of a sequence-to-sequence chatbot model using TensorLayer, demonstrating how to build conversational agents with minimal code.
    Downloads: 0 This Week
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  • 4
    auto_ml

    auto_ml

    Automated machine learning for analytics & production

    auto_ml is designed for production. Here's an example that includes serializing and loading the trained model, then getting predictions on single dictionaries, roughly the process you'd likely follow to deploy the trained model. Before you go any further, try running the code. Load up some data (either a DataFrame, or a list of dictionaries, where each dictionary is a row of data). Make a column_descriptions dictionary that tells us which attribute name in each row represents the value we’re...
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  • 5

    Chronological Cohesive Units

    The experimental source code for the paper

    The experimental source code for the paper, "A Novel Recommendation Approach Based on Chronological Cohesive Units in Content Consuming"
    Downloads: 0 This Week
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  • 6
    Machine Learning for OpenCV

    Machine Learning for OpenCV

    M. Beyeler (2017). Machine Learning for OpenCV

    M. Beyeler (2017). Machine Learning for OpenCV: Intelligent image processing with Python. Packt Publishing Ltd., ISBN 978-178398028-4.
    Downloads: 0 This Week
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  • 7
    Lip Reading

    Lip Reading

    Cross Audio-Visual Recognition using 3D Architectures

    The input pipeline must be prepared by the users. This code is aimed to provide the implementation for Coupled 3D Convolutional Neural Networks for audio-visual matching. Lip-reading can be a specific application for this work. Audio-visual recognition (AVR) has been considered as a solution for speech recognition tasks when the audio is corrupted, as well as a visual recognition method used for speaker verification in multi-speaker scenarios. The approach of AVR systems is to leverage the...
    Downloads: 2 This Week
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  • 8
    PokemonGo-Bot

    PokemonGo-Bot

    The Pokemon Go Bot, baking with community

    PokemonGo-Bot is a project created by the PokemonGoF team. Since no public API available for now, a patch to use HASH-Server was applied. PokemonGoF is not part of HASH-Server dev team and has no connection with it. Based on Python for botting on any operating system - Windows, macOS and Linux. Multi-bot supported. Able to edit bot if certain level has reached. Allow custom hash service provider, if any. GPS Location configuration. Search & spin Pokestops / Gyms. Diverse options for...
    Downloads: 4 This Week
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  • 9
    TensorFlow World

    TensorFlow World

    Simple and ready-to-use tutorials for TensorFlow

    This repository aims to provide simple and ready-to-use tutorials for TensorFlow. The explanations are present in the wiki associated with this repository. There are different motivations for this open source project. TensorFlow (as we write this document) is one of / the best deep learning frameworks available. The question that should be asked is why has this repository been created when there are so many other tutorials about TensorFlow available on the web? Deep Learning is in very high...
    Downloads: 0 This Week
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  • 10

    BWEM

    Fast and robust map analyser for Brood War.

    Brood War Easy Map is a C++ library that analyses Brood War's maps and provides relevant information such as areas, choke points and base locations. It is built on top of the BWAPI library. It first aims at simplifying the development of bots for Brood War, but can be used for any task requiring high level map information. It can be used as a replacement for the BWTA2 add-on, as it performs faster and shows better robustness while providing similar information.
    Downloads: 5 This Week
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  • 11
    Universe

    Universe

    Software for measuring and training an AI's general intelligence

    Universe is a software platform for measuring and training an AI's general intelligence across the world's supply of games, websites and other applications. This is the universe open-source library, which provides a simple Gym interface to each Universe environment. Universe allows anyone to train and evaluate AI agents on an extremely wide range of real-time, complex environments. Universe makes it possible for any existing program to become an OpenAI Gym environment, without needing special access to the program's internals, source code, or APIs. ...
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  • 12

    TEES

    Turku Event Extraction System

    Turku Event Extraction System (TEES) is a free and open source natural language processing system developed for the extraction of events and relations from biomedical text. It is written mostly in Python, and should work in generic Unix/Linux environments. Currently, the TEES source code repository still remains on GitHub at http://jbjorne.github.com/TEES/ where there is also a wiki with more information.
    Downloads: 0 This Week
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  • 13
    Linked List Artificial Developmental System (LLADS) provides a framework for carrying out experiments and undertake development of code in the areas of evolutionary computation and artificial development.
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  • 14
    Python Machine Learning book

    Python Machine Learning book

    The book code repository and info resource

    What you can expect are 400 pages rich in useful material just about everything you need to know to get started with machine learning. From theory to the actual code that you can directly put into action! This is not yet just another "this is how scikit-learn works" book. I aim to explain all the underlying concepts, tell you everything you need to know in terms of best practices and caveats, and we will put those concepts into action mainly using NumPy, scikit-learn, and Theano. This is not...
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  • 15

    smartblob

    tiny code, html webcam game or plug brain in each blob, java server

    You play a 2d blob that reshapes to grab bend bounce and swing on objects floating in midair (like a platformer game), except acrobaticly your view spins when your blob does. I'm planning a huge multiplayer world, some blobs played by people holding a bendable loop game controller (tape a 1 meter cut of thick extension cord into a loop) in front of webcam and bend it to bend your blob on screen, and other blobs controlled by AI. This is a game for general AI research in a fun way people can...
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  • 16
    Convolution arithmetic

    Convolution arithmetic

    A technical report on convolution arithmetic in deep learning

    A technical report on convolution arithmetic in the context of deep learning. The code and the images of this tutorial are free to use as regulated by the licence and subject to proper attribution. The animations will be output to the gif directory. Individual animation steps will be output in PDF format to the pdf directory and in PNG format to the png directory. We introduce a guide to help deep learning practitioners understand and manipulate convolutional neural network architectures....
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  • 17
    Feed-forward neural network for python
    ffnet is a fast and easy-to-use feed-forward neural network training solution for python. Many nice features are implemented: arbitrary network connectivity, automatic data normalization, very efficient training tools, network export to fortran code. Now ffnet has also a GUI called ffnetui.
    Downloads: 1 This Week
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  • 18

    HYBRYD

    Library written in C with Python API for IPv6 networking

    This project is a rewritten of an initial project that I've called GLUE and created in 2005. I'm trying to readapt it for Python 2.7.3 and GCC 4.6.3 The library has to be build as a simple Python extension using >python setup.py install and allows to create different kind of servers, clients or hybryds (clients-servers) over (TCP/UDP) using the Ipv6 Protocol. The architecture of the code is based on brain architecture. Will put an IPv6 adress active available as soon as...
    Downloads: 1 This Week
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  • 19
    RoboComp
    RoboComp is a robotics framework providing a set of open-source, distributed, real-time robotic and artificial vision software components and the necessary tools to create and manage them.
    Downloads: 0 This Week
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  • 20

    LWPR

    Locally Weighted Projection Regression (LWPR)

    Locally Weighted Projection Regression (LWPR) is a fully incremental, online algorithm for non-linear function approximation in high dimensional spaces, capable of handling redundant and irrelevant input dimensions. At its core, it uses locally linear models, spanned by a small number of univariate regressions in selected directions in input space. A locally weighted variant of Partial Least Squares (PLS) is employed for doing the dimensionality reduction. Please cite: [1] Sethu...
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  • 21
    Traditional Malaysian board game. Similar to Mancala. Implement NeuralNetwork (NN) agent, Min-Max, and Random move. System is based on Adam Cofer's Mancala system (2003). Also using Neuroph 2.5b by Zoran Servarac for NN. All code under GPLv3.
    Downloads: 0 This Week
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  • 22
    Marsyas (Music Analysis, Retrieval and Synthesis for Audio Signals) is a framework for developing systems for audio processing. It provides an general architecture for connecting audio, soundfiles, signal processing blocks and machine learning. Source code at SF is outdated! Marsyas is now hosted at GitHub: https://github.com/marsyas/marsyas Downloads are now provided at Bintray: https://bintray.com/marsyas
    Downloads: 3 This Week
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  • 23
    Robocup MSL is the mid sized league of robocup www.robocup.org. This site has been assembled to assist in sharing Robocup MSL resources for whichever teams wish to do so. Team Leaders please contact an admin to post your code.
    Downloads: 0 This Week
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  • 24

    EducationalLCS

    eLCS - Educational Learning Classifier System

    Educational Learning Classifier System (eLCS) is a set of learning classifier system (LCS) educational demos designed to introduce students or researchers to the basics of a modern Michigan-style LCS algorithm. This eLCS package includes 5 different implementations of a basic LCS algorithm, as part of a 6 stage set of demos that will be paired with the first introductory LCS textbook. Each eLCS implementations (from demo 2 up to demo 6) progressively add major components of the entire...
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  • 25

    ProximityForest

    Efficient Approximate Nearest Neighbors for General Metric Spaces

    A proximity forest is a data structure that allows for efficient computation of approximate nearest neighbors of arbitrary data elements in a metric space. See: O'Hara and Draper, "Are You Using the Right Approximate Nearest Neighbor Algorithm?", WACV 2013 (best student paper award). One application of a ProximityForest is given in the following CVPR publication: Stephen O'Hara and Bruce A. Draper, "Scalable Action Recognition with a Subspace Forest," IEEE Conference on Computer...
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