Showing 120 open source projects for "strategy games source code"

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  • 1
    AirSim

    AirSim

    A simulator for drones, cars and more, built on Unreal Engine

    AirSim is an open-source, cross platform simulator for drones, cars and more vehicles, built on Unreal Engine with an experimental Unity release in the works. It supports software-in-the-loop simulation with popular flight controllers such as PX4 & ArduPilot and hardware-in-loop with PX4 for physically and visually realistic simulations. It is developed as an Unreal plugin that can simply be dropped into any Unreal environment. AirSim's development is oriented towards the goal of creating a...
    Downloads: 32 This Week
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  • 2
    RLCard

    RLCard

    Reinforcement Learning / AI Bots in Card (Poker) Games

    RLCard is a toolkit for reinforcement learning research on card games. It includes several popular card games and focuses on learning algorithms for imperfect information games like poker and blackjack.
    Downloads: 0 This Week
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  • 3
    Google Research Football

    Google Research Football

    Check out the new game server

    Google Research Football is a reinforcement learning environment simulating soccer matches. It focuses on learning complex behaviors such as team collaboration and strategy formation in competitive settings.
    Downloads: 0 This Week
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  • 4
    Machine Learning Financial Laboratory

    Machine Learning Financial Laboratory

    MlFinLab helps portfolio managers and traders

    MlFinLab is a comprehensive Python library designed to support the development of machine learning strategies in quantitative finance and algorithmic trading. The project provides a large collection of tools that implement techniques from academic research on financial machine learning. It covers the full lifecycle of developing data-driven trading strategies, including data preprocessing, feature engineering, labeling techniques, model training, and performance evaluation. Many of the...
    Downloads: 6 This Week
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  • 5
    Pioneers

    Pioneers

    Pioneers - The Settlers of Catan

    Pioneers is an emulation of the board game The Settlers of Catan, which can be played over the internet.
    Downloads: 12 This Week
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  • 6
    chatbot_chung
    chatbot chung is a keywords based probabilities algorythm simple entertainment chatbot with 3D talking openGL avatars written in freebasic. Can import aiml simple question/answer or question/random/answers or single star/ multi srai data saved from "AIML_chung" open source application . Online html5 javascript version with 44 languages multilingual auto detection available on the website (source included in the zip file). SORT gentext text generation algorythm option added (desktop version) .
    Downloads: 0 This Week
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  • 7
    Tiny

    Tiny

    Tiny Face Detector, CVPR 2017

    This repository implements the Tiny Face Detector (from Hu & Ramanan, CVPR 2017) in MATLAB (using MatConvNet). The method is designed to detect tiny faces (i.e. very small-scale faces) by combining multi-scale context modeling, foveal descriptors, and scale enumeration strategies. It provides training/testing scripts, a demo (tiny_face_detector.m), model loading, evaluation on WIDER FACE, and supporting utilities (e.g. cnn_widerface_eval.m). The code depends on MatConvNet, which must be...
    Downloads: 0 This Week
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  • 8
    Project Malmo

    Project Malmo

    A platform for Artificial Intelligence experimentation on Minecraft

    How can we develop artificial intelligence that learns to make sense of complex environments? That learns from others, including humans, how to interact with the world? That learns transferable skills throughout its existence, and applies them to solve new, challenging problems? Project Malmo sets out to address these core research challenges, addressing them by integrating (deep) reinforcement learning, cognitive science, and many ideas from artificial intelligence. The Malmo platform...
    Downloads: 0 This Week
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  • 9
    Tensorpack

    Tensorpack

    A Neural Net Training Interface on TensorFlow, with focus on speed

    Tensorpack is a neural network training interface based on TensorFlow v1. Uses TensorFlow in the efficient way with no extra overhead. On common CNNs, it runs training 1.2~5x faster than the equivalent Keras code. Your training can probably gets faster if written with Tensorpack. Scalable data-parallel multi-GPU / distributed training strategy is off-the-shelf to use. Squeeze the best data loading performance of Python with tensorpack.dataflow. Symbolic programming (e.g. tf.data) does not...
    Downloads: 0 This Week
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  • 10

    Asedio

    RTS game for learning Algorithm Design

    Downloads: 0 This Week
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  • 11
    Panzer Combat II

    Panzer Combat II

    Computer-assisted miniature tank game.

    Panzer Combat II is a multi-player voice and webcam enabled computer-assisted distributed miniature wargame of World War II tank combat. Firing is done by placing a webcam behind the aiming unit. Distance to target is computed using computer vision. Action inside the tanks is performed on the computer screen while battlefield strategy is played on the miniature terrain. Both camps can use a different laptop or tablet, the game will interconnect. You can try it online :...
    Downloads: 1 This Week
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  • 12
    jChecs is an open source Java chess program, designed to introduce the basics of computer chess programming concepts.
    Downloads: 0 This Week
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  • 13

    BWEM

    Fast and robust map analyser for Brood War.

    Brood War Easy Map is a C++ library that analyses Brood War's maps and provides relevant information such as areas, choke points and base locations. It is built on top of the BWAPI library. It first aims at simplifying the development of bots for Brood War, but can be used for any task requiring high level map information. It can be used as a replacement for the BWTA2 add-on, as it performs faster and shows better robustness while providing similar information.
    Downloads: 0 This Week
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  • 14
    Universe

    Universe

    Software for measuring and training an AI's general intelligence

    Universe is a software platform for measuring and training an AI's general intelligence across the world's supply of games, websites and other applications. This is the universe open-source library, which provides a simple Gym interface to each Universe environment. Universe allows anyone to train and evaluate AI agents on an extremely wide range of real-time, complex environments. Universe makes it possible for any existing program to become an OpenAI Gym environment, without needing special access to the program's internals, source code, or APIs. ...
    Downloads: 1 This Week
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  • 15
    BagaturChess

    BagaturChess

    Java Chess Engine

    This is UCI Chess Engine writen in Java. Since version 1.4 (inclusive) the project was moved to https://github.com/bagaturchess/Bagatur
    Downloads: 2 This Week
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  • 16

    smartblob

    tiny code, html webcam game or plug brain in each blob, java server

    You play a 2d blob that reshapes to grab bend bounce and swing on objects floating in midair (like a platformer game), except acrobaticly your view spins when your blob does. I'm planning a huge multiplayer world, some blobs played by people holding a bendable loop game controller (tape a 1 meter cut of thick extension cord into a loop) in front of webcam and bend it to bend your blob on screen, and other blobs controlled by AI. This is a game for general AI research in a fun way people can...
    Downloads: 0 This Week
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  • 17
    Traditional Malaysian board game. Similar to Mancala. Implement NeuralNetwork (NN) agent, Min-Max, and Random move. System is based on Adam Cofer's Mancala system (2003). Also using Neuroph 2.5b by Zoran Servarac for NN. All code under GPLv3.
    Downloads: 0 This Week
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  • 18
    Robocup MSL is the mid sized league of robocup www.robocup.org. This site has been assembled to assist in sharing Robocup MSL resources for whichever teams wish to do so. Team Leaders please contact an admin to post your code.
    Downloads: 0 This Week
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  • 19
    Java Behaviour Trees is a Java framework for easily building and running generic behaviour trees. Here, "behaviour tree" refers to the technique used to control the behaviour of characters in video games. IMPORTANT NOTE: our source code has been moved to GitHub. You will find it at: https://github.com/gaia-ucm/jbt Note however that all the binary files will still be distributed here at SourceForge.
    Downloads: 0 This Week
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  • 20
    A 2D tile-based cross-platform RPG engine. (moved to https://github.com/salviati/eversion)
    Downloads: 0 This Week
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  • 21
    Clever Algorithms

    Clever Algorithms

    Clever Algorithms: Nature-Inspired Programming Recipes

    Clever Algorithms collects clear, cookbook-style descriptions of nature-inspired optimization and learning methods, organized so you can pick an algorithm and apply it quickly. Each entry follows a consistent template: motivation, strategy, pseudocode, parameter choices, variations, and references, making it easy to compare approaches. The catalog spans evolutionary algorithms, swarm intelligence, immune systems, simulated annealing, tabu search, and other metaheuristics, plus guidance on...
    Downloads: 0 This Week
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  • 22
    QtCritters

    QtCritters

    Simple Qt/C++ Project for learning simulation programming.

    QtCritters is a simple critter simulation in C++ using Qt, currently under development. The goal of this project is to simulate a simple ecology of various kinds of animals, and to make the source easy to understand and modify. Still very very alpha...
    Downloads: 0 This Week
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  • 23
    GamesCrafters is an undergraduate research group at the University of California, Berkeley. GAMESMAN is our software for building text & X11 apps for finite, 2-person abstract perfect-information games (e.g., TicTacToe & chess). We've authored 40+ games
    Downloads: 0 This Week
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  • 24
    JavaRisk v2 is a strategic game roughly based on the board game Risk. The game features network support for multiplayer games, hot-seat sessions for playing with friends on one PC & a challenging Ai. We also provide an implementation of the original Risk
    Downloads: 42 This Week
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  • 25
    Brainstormers Public Source Code Release
    The source code of the Brainstormers' RoboCup champion team 2005 has been made publicly available at the end of 2005. That source code release contains also a lot of our results in applying Reinforcement Learning in the simulated soccer domain.
    Downloads: 0 This Week
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