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This is a computer client for an original CCG game "Boomb.It!" (see www.shadem.ru). It allows to play the game without an opponent (AI developing), and it is able to play as p2p client over the Internet through the build-in jabber client.
Cognitive agent based social simulation toolkit (RBOT+MRS) / production system based on ACT-R (http://act-r.psy.cmu.edu) allows for modelling single actor cognitive experiments (RBOT) and multiple actors in a simulated (semiotic) world (RBOT + MRS).
a simple c/s framework software to play Reversi game also known as Othelo, with a well developed AI client, one could develop his/her own client too. Please refer to https://github.com/aijunbai/reversi.git for possible updates.
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Shadows will be a mmo with a very unique spell and crafting system. The IrrLicht graphics engine (http://irrlicht.sourceforge.net) shall be utilized to serve as a cross platform engine. I'm oping to create the feel of a graphical mud more than an mmo.
Little b is a Lisp-based language which allows scientists to build shareable, reusable mathematical models of complex systems based on shared parts. The initial focus is molecular and multicellular networks.
Project web page: http://www.littleb.org
JGenAlg is a java toolbox for working with metaheuristic procedures (Genetic Algorithms, Island model, Particle Swarm, Ant Swarm). JGenAlg have a GUI, a Client/Server architecture, work with threads and can be use under distributed enviroments.
GGPrayer is an AI capable of playing any game described in the GameDescriptionLanguage defined in http://games.stanford.edu/.It uses Java to communicate to the gameserver and Prolog for reasoning. Info: http://bruno-wp.blogspot.com/search/label/Software
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...~Victor
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[This is UniBurma - UniMM project workshop area. This project currently have two productions, UniBurma and UniMM. For more descriptive info about this project, please visit http://unimm.org/. You can browse lastest source from SVN trunk.]
A discretization algorithm based on the Minimum Description Length. Implemented as a filter according to the standards and interfaces of WEKA, the Java API for Machine Learning. More Info: http://bruno-wp.blogspot.com/search/label/Software
The Decision Tree Learning algorithm ID3 extended with pre-pruning for WEKA, the free open-source Java API for Machine Learning. It achieves better accuracy than WEKA's ID3, which lacks pre-pruning.Info: http://bruno-wp.blogspot.com/search/label/Softwar
WYMIWYG KnoBot is a content management system for the semantic web designed to promote the exchange of content with a P2P and reputation based system. The aim is to create a socio-topical space, a perspective dependent space of information and knowledge.
A Java port of LDC's Champollion sentence aligner (http://champollion.sourceforge.net). Intended audience is Natural Language researchers wishing to sentence-align parallel text. In the future, Akerblad will extend Champollion with such features as rule
BuddySpace is an enhanced Jabber client providing secure presence management, web services and instant messaging. It extends the 'buddy list' concept with enhanced and customisable visualisation of presence (incl. maps, logical layouts).
The Introspector enables the programming tools that deal with source code such as the compiler to communicate in a standard and neutral manner reducing the accidental cost of programming. http://github.com/h4ck3rm1k3/
A framework for building, deploying and managing well-described REST-ful Web services, including REST-ful Web Services realizations for RSS, XML Topic Maps, Structured Arguments, and Workflow.
Internet Text Radio,designed around freeTTS,connects to a text server and tunes to a channel.The server starts pumping text data for that channel to the client, which converts text to speech, playing back the text as audio,like an internet radio station.
KNN-WEKA provides a implementation of the K-nearest neighbour algorithm for Weka. Weka is a collection of machine learning algorithms for data mining tasks. For more information on Weka, see http://www.cs.waikato.ac.nz/ml/weka/.
Microwars is an application for visualization and judging of fighting programs. They have 2 types of units, tanks and guns. The goal is to destroy enemy program. This application was used on ITPW. For more details go to http://www.mimuw.edu.pl/~rrusin.
This is a project for the development of ChatterBots. It includes it's own programming language that is extremely simple, and currently has a text based client. A GTK version and a web based ChatBot are also in planning.
Performs summarization, categorization, key phrase generation,full text indexing and search,part of speech tagging,identification of place and human names in various document format. Latest code is available at http://www.twit88.com/
URBI: Universal Robotic Body Interface. URBI is a scripted command language used to control robots (AIBO, pioneer,...). It is a robot-independant API based on a client/server architecture. Liburbi C++/Java/Matlab are available here. Forum available at ht