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Multi Agent based distributed application. The code can be processed over multiple common machines with fault-tolerance. It is designed to distributively run any Python's script, which can be applied to a given input data set.
The Parameter Tuning Unity (PTU) aims to adapt the parameters of ever connected multi-agents system, or expert system with a plugged optimization heuristic likes the descent of gradient for instance.
Set of Java packages to apply Genetic Algorithms to any kind of problem. Various genetic operators are implemented and an example shows of how the system could be applied to digital circuit evolution.
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The Web Chat Bot project is intended to create a common code base for web-based chat bots. Currently there's support for the chat.ru chat service, though support for other chat servers can be easily added by rewriting a quite simple communication module.
ROUAGE (Robot Utilities Assembly Generic Entities)
Provides a coherent set of C++ classes usefull for robotic purposes.
Servos, steppers, IR sensors, controllers, voice logic modules ...
Modernizing the sentential and predicate logic programs, Bertie and Twootie, by cleaning up the code, rewritting the code to conform to the standard Pascal defination, and developing a graphical user interface for both X and MS Windows.
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Quake II Weapons Facotry (THE Team fortress for Quake II) meets Quake III Arena WFA. The engine is founded on Q2 GPL code, and uses the WFA media. Visit the main website for more details.
Decision Analysis is an easily-extensible expert system to help users make decisions of all types.
Written entirely in Python, Decision Analysis, at this time, contains a general decsion module, which uses a weighted average technique to evaluate use
Chameleon is a rule-based expert system to assist farmers in semi-arid areas to prevent bush encroachment.
It runs as a web-application on a Tomcat server with MySQL and is based on the Mandarax library for deduction rules and its front-end, Oryx.
Jaybird is java-language based, source & xml & codebyte class inter-converting tool.
You can write your Envolvable Code with it;
You can make your computer write program itself;
You can run program without compiling time;
You can manage source as data
Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
IGLU is a Java class library designed to facilitate sharing of code among Artificial Intelligence/Information Retrieval researchers to illustrate how various problems can be solved in Java. It is developed and maintained by the IGLU Research Group.
Gnubert will be a system to use the power of many computers across the internet to solve problems using evolutionary techniques. Any user may define a problem and the system will attempt to solve it.
Tourk is a framework for developing programming games, where two (or more) people write game playing code (like Deep Blue) and a controller puts the two against each other.
The Prolog Expert System Shell (PESS) is a software that generates ES using basically two components: Knowledge Base, used by the ES to guide its decisions making, and Inference Machine, cable of collection the rules and generating new facts.
Virtual machine/emulator; "holding pen" for self-replicating programs written in custom RISC assembly-like language, evolving via random point mutations and periodic fitness-based cullings. Inspired (like Avida) by Thomas Ray's alife simulator, Tierra
Faile is a free chess program which plays a fairly strong game of chess (Expert strength or better). One of the main goals of Faile is to provide a full featured chess program with sourcecode which is tidy, well documented, and easy to understand.