Showing 433 open source projects for "games linux"

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  • 1
    Ruby SCREAMS, so lets give it a voice! The first step is to port the Snack Tcl/Tk API to Ruby. Then we can talk about games, speech recognition, AI, and a meaningful relationship with your computer!
    Downloads: 0 This Week
    Last Update:
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  • 2
    GameBots is a research-oriented platform for building artificially-intelligent autonomous agents for computer games. It provides interfaces to sensing and acting in computer game environments and benchmark implementations of agents.
    Downloads: 1 This Week
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  • 3
    Chloe - a chatterbot with charisma. Learns from experience, and speaks any language you teach her. Perhaps even useful, but surely entertaining.
    Downloads: 0 This Week
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  • 4
    "Netlands Project" is a <b>Graphical MUD engine</b>, it comes with a distributed world server, an advanced IA server, a Macromedia Flash MX client and a predefined world named WOARPS, full of ready to go adventures.
    Downloads: 0 This Week
    Last Update:
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  • 5
    It's a french project for create a better bot for half-life based on the HPB_bot. This project is open source and we make somes tutorials for any french can make is bots for is mod.
    Downloads: 0 This Week
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  • 6
    Tourk is a framework for developing programming games, where two (or more) people write game playing code (like Deep Blue) and a controller puts the two against each other.
    Downloads: 0 This Week
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  • 7
    Roleplaying game based on the dark fantasy world of drowtales.com. C# client connecting to a C++, Php and Mysql powered dedicated linux server. Main features are: real-time chat, fully custom avatars, multiple camera view, 3d background with 2d manga cha
    Downloads: 0 This Week
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  • 8
    TimeSnake is (will be) a real-time, network capable game engine, kept modular to facilitate portability. Emphasis on keeping frame rate high, for a level playing field in competitive gaming. Dragon Fly is the first game using TimeSnake, a 3D fantasy base
    Downloads: 0 This Week
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  • 9
    This project attempts to further the development of Java based bots in Unreal Tournament.
    Downloads: 0 This Week
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  • 10
    Fungus is a framework for distributed simulation by multi-agents. It uses a very modular architecture. A GUI is provided. In our model, everything is Agent. Even the environnement. You have an access to the communication's 'canals'.
    Downloads: 1 This Week
    Last Update:
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  • 11
    Zeeble Bug is a basic A-life program designed for lava-lamp style desktop viewing of a pond filled with "bugs". It employs a simple neural networks, genes, and varied water conditions to keep the pond a shifting and evolving entity.
    Downloads: 0 This Week
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  • 12
    Prolix is a "binary bot" chat interface and bot for various battle.net(tm) like services such as bnetd, fsgs, and possibly battle.net itself. Prolix offers a modular design allowing one to create and use custom controls, bots and displays.
    Downloads: 0 This Week
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  • 13
    This is an AI program which plays the classic minesweeper game automatically.
    Downloads: 0 This Week
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  • 14
    Jthello is an othello (reversi) clone written in Java. It is designed to run over a network and to implement/compare different computer player (A.I.)
    Downloads: 0 This Week
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  • 15
    JBotRace is a car racing simulator, in which the cars are driven by bots. The bots are small programs written in Java and it is your task to develop the best bot! JBotRace contains a complete GUI for viewing races and developing the bots.
    Downloads: 0 This Week
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  • 16
    In Hoverbots, robots with an artificial intelligence fight each other in a 3D environment. The AI is coded by the competitors in any language. Robots can create drones with up to the same functionality as the robot, or simply as bombs.
    Downloads: 0 This Week
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  • 17
    A cellular automata system that features game-theoretic interaction rules.
    Downloads: 0 This Week
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  • 18
    Virtual machine/emulator; "holding pen" for self-replicating programs written in custom RISC assembly-like language, evolving via random point mutations and periodic fitness-based cullings. Inspired (like Avida) by Thomas Ray's alife simulator, Tierra
    Downloads: 0 This Week
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  • 19
    It's a network oriented RPG, based on an open-ended artificial society simulation engine. Every character has an AI and acts autonomously; they born, live and die, mate, figth and form parties. The game runs by itself: players can control characters.
    Downloads: 0 This Week
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  • 20
    An interface to an artificially intelligent agent for playing Magic: The Gathering by Wizards of the Coast. And one or more agents for static or adaptive playing of the game against other artificial or human players.
    Downloads: 0 This Week
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  • 21
    Faile is a free chess program which plays a fairly strong game of chess (Expert strength or better). One of the main goals of Faile is to provide a full featured chess program with source code which is tidy, well documented, and easy to understand.
    Downloads: 8 This Week
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  • 22
    This is a city simulation engine based on DB/SQL with other components, don't know about the AI part yet, wish for some help about it.
    Downloads: 0 This Week
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  • 23
    The Twilight Minds Dynamic World Engine is the workhorse for a new way of dealing with plot and AI in MMORPGS and other CRPGS.
    Downloads: 0 This Week
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  • 24
    The CoSMiC Project aims at creating a distributed simulated environment for leisure, chat, play etc.
    Downloads: 1 This Week
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  • 25
    FreeRTS is a project of generic real time strategic game.
    Downloads: 0 This Week
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