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Talk Agent Project is creating a framework that allows developers to create inteligent agents which accept commands in natural language (English). Software agents are created by adding new ontologic knowledge and software components to the framework.
K is a C++ library featuring Genetic Programming, cryptography, 64 bits arithmetic, cross-platform macros and unicode conversion routines. It compiles on NewtonOS, Mac < X, Unix and Windows and it makes little use of C++ templates.
MLP is a library containing a framework for the development of Machine Learning algorithms as well as a set of standard ML algorithms ready to be used. It is similar in the spirit to the weka project, but it is written in C++.
FLPD is an automatic learning system based on fuzzy prototypes, composed of a C++ library for machine learning and fuzzy logic and an experimentation framework.
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nn-utility is a neural network library for C++ and Java. Its aim is to simplify the tedious programming of neural networks, while allowing programmers to have maximum flexibility in terms of defining functions and network topology.
Genetic Programmingframework written in Python. Takes advantage of python\'s compiler to make things simple. Includes basic genetic operations (rank/roulette selection,crossover,mutation,steady state,elitistm ...)
This projects aim is to create an easy to use system for computer perception and computer vision tasks.
It consists of three parts; a computer perception library (libCP), a processor based framework, and a graphical userinterface.
An ASCII MMORPG / World Simulation / Genetic Programming Project
This project was previously oriented towards creating an AI based Operating System.
However new visitors should refer to www.theasciiproject.com for information about what this project has developed into.
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This project aims a provide a framework that will allow AI (an other) developers to use a self contained environment for their little creations. There will be a GUI frontend and eventually distributed capabilities.
Computational modelling is a interdisciplinary field spanning many techniques and programming languages. AgenTools is a project dedicated to establishing increased modularity in scientific computing packages and a portal linking to other existing project
OntoCardio is an initiative to build ontologies for the legacy Cardio Database (Resource of bioinformation on cardiovascular diseases). SMI's Protege and its OWL plug-in has been adopted as the ontology construction and programmingframework.
Project to create a bot for Quake 2 using the FEAR AI Framework in C++. This is research based, and is meant to explore the use of fuzzy subsumption architectures for navigation in three dimensions.
CRaPI - Correct, Robust and Perfect API for simulated RoboCup - is a framework for development of teams in the RoboCup simulated league. The framework is event driven, not bound to any specific agent architecture and works with soccer server 9.x
The iON eToy is an interactive toy framework - a hand-held toy operating system, programmable game interface including a simple graphics and IO interface.
An attempt at developing an Artificial Inteligence software, based on the notion that inteligence is a set of conditional choices (in programming terms, it means a whole lot of if statements).
An artificial intelligance framework using partitial order planning for C++.
A set of classes that provide means for computer software to
do simple planning to achieve a goal. Here we use predicate logics
to tell the planner our current situation, out
A group of systems for building network-oriented intelligent agents, consisting an agent communications infrastructure, April - an agent construction programming language, Go! - a logic programming language and DialoX - an XML-based user interface engine
An object oriented framework for AI research in intelligent agents. Extensible to any information source. Graphics toolkit for visualization to view bots in real time. Extensible GUI to run bots and visualizations under common framework.
Tourk is a framework for developing programming games, where two (or more) people write game playing code (like Deep Blue) and a controller puts the two against each other.
PMDGP is an object oriented framework written in C++ for implementing genetic programming problems. Once a GP problem has been implemented using the framework, a GUI client and Server can be used do distribute the fitness evaluation.
An open source set of embedded software libraries in C, C++ and Assembler for robotics programming, targeting controllers using Motorola 68K/ColdFire & PowerPC micros. The initial target is the 68332-powered Mini RoboMind controller (www.robominds.com)
GenP Genetic Programming Library is a cross-platform library of genetic programming functions for generic application. Initially it's purpose is for machine learning in board games but should be applicable to any purpose.