Leo is a project to provide an architecture for defining XML
specifications of grammars for different natural language parsing
systems and tools for using that architecture to permit sharing of
grammar resources across different systems.
This project aims to create a block oriented visual workbench for general purpose systems modelling and simulation.
In the first milestone, we`ll build a simple GUI and the basic blocks to model neural network training and internetwork topologies.
Contextual rule-based text normalization engine written in java, that can be used to implement stemming algorithms or phonetic normalizers. The project includes a french stemmer/phonetic normalizer, and a soundex implementation. Includes a Lucene Analyzer
This is a Java Email client for academic purpose. It will include the general email client features and other experimental techniques such as uncertain reasoning, HCI principles. This project is not supported now.
Put idle assets to work with competitive interest rates, borrow without selling, and trade with precision. All in one platform.
Geographic restrictions, eligibility, and terms apply.
An interface to an artificially intelligent agent for playing Magic: The Gathering by Wizards of the Coast. And one or more agents for static or adaptive playing of the game against other artificial or human players.
This project aims to build a full featured C++ (and possibly Python) library and associated tools which facilitate building Artificial Life simulations in a distributed environment.
This description is going to change and intent of the project will be refocused. This is Tierra-like artifical life program simulation system written in Java. I'm hoping to attract other developers to work on this little interesting project.
The goal is to build a Mobile Agents System which is flexible, easy to extend, secure and open.
A Mobile Agent is able to travel from one system to another while executing.
The goal of the Rats and Mazes project is to build a simple genetic algorithm to find general solutions to random non-cyclic single path mazes. I believe that the solutions will tend towards either the right/left-hand rule.
Jatobo (Java TOC Bot) is another Bot connecting to the ICQ and AIM networks via the TOC2 library. For that purpose it uses Jatoli (Java TOC Library) also included in this project. Feel free to use it for your projects.
AntHill is a Software Engineering project at the Warsaw University of Technology at the faculty of Computer Science. It simulates the behaviour of an anthill.
Java technology
This project is intended to become an advanced software tool which will allocate resources for projects described by Gantt charts and rules, it also will try to create plans and schedules, based on templates, rules and historical information.
This project will design and build the Godwhale, a personal companion based on artificial intelligence, as described in the books "Half Past Human" and "The Godwhale" THIS PROJECT MOVED TO GOOGLECODE.COM WHERE THE CVS SUPPORT DOESN'T SUCK. LOOK FOR
A graphical, interactive, multimedia-rich text reader integrated with computer text-to-speech whose level of focus, complexity, and detail is adjustable according to the user's needs. Suitable for users with learning disabilities: i.e. dyslexia.
GAZES - Genetic Algorithm Zombie Eradication Simulation Grid-based simulator for zombie scenario. The units will use genetic algorithm to determine their actions on a cycle by cycle basis. This is a school project, so is likely on hiatus for summer.
noMADS - NOt so simple Multiple Agents Demo System.
A group of 4 types of agents (each with its capabilities) cooperate while crossing a map and facing various kinds of problems. This project is a JADE-based java application resulting in an applet.
The Guiey project is an attempt to develop a system for graphical user interface scripting and testing in Java. Guiey will use a computer by seeing, typing, and clicking - just like a human user.
The goal of the CSPoker project is to develop Poker software and experiment with Artificial Intelligence for Poker. A Texas Hold'Em server written in Java and client software in JavaFX have already been developed.
This project is a simulation of the behavior of the human immonological system. It does not intend, in this very first moment, to be a complete simulation but it's going to try to simulate the most important part that is the adaptative response.
This project consists in tools programmed during the Master in Artificial Intelligence at UCLA, Venezuela. Este proyecto consiste en herramientas que programadas durante la Maestría de Inteligencia Artificial en la UCLA, Venezuela. 2006 - 2007