Showing 4 open source projects for "board game source code"

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    Godot MCP

    Godot MCP

    MCP server for interfacing with Godot game engine

    Godot MCP is a Model Context Protocol server that enables AI assistants to directly interact with the Godot game engine, allowing programmatic control over game development workflows through natural language or agent-driven commands. It acts as a bridge between AI systems and the Godot editor, providing capabilities such as launching projects, running games in debug mode, and capturing runtime output for analysis. The tool is particularly valuable for AI-assisted game development, as it...
    Downloads: 0 This Week
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  • 2
    PC Workman HCK

    PC Workman HCK

    AI-powered PC monitoring that explains. Not shows numbers/spikes.

    Your PC says CPU 87%. PC Workman says why, since when, and what to do about it. Real-time system monitor with built-in offline AI. No cloud. Your data stays on your machine. What's inside: -hck_GPT: 82-intent AI assistant. -Ask it anything about your PC in Polish or English. -9-layer routing, learns your usage patterns over weeks. -TURBO mode: one click stops unnecessary services (Gaming/Work/Economy profiles), switches power plan, flushes RAM, freezes idle apps. -One click restores...
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    Downloads: 3 This Week
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  • 3
    WarriorJS

    WarriorJS

    JavaScript coding game where players program a warrior to win battles

    WarriorJS is an educational programming game designed to teach and challenge JavaScript skills through interactive gameplay. In the game, players control a warrior who must climb a tower filled with enemies, captives, and obstacles in pursuit of a legendary JavaScript Sword located at the top. Each floor of the tower presents a new challenge that requires players to write JavaScript code to instruct the warrior on how to move, fight enemies, rescue captives, and safely reach the stairs to...
    Downloads: 0 This Week
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  • 4
    vue-tetris

    vue-tetris

    Use Vue, Vuex to code Tetris

    vue-tetris is a browser-based implementation of the classic Tetris game built using the Vue.js framework, showcasing both game development concepts and modern frontend engineering practices. The project demonstrates how reactive state management and component-based architecture can be used to create interactive and dynamic applications. It includes core gameplay mechanics such as piece rotation, collision detection, line clearing, and score tracking, all implemented within a clean and...
    Downloads: 3 This Week
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