This is a base which stores knowledge in the form of nested sets
Hi, we are introducing you something new - ZZZ Knowledge Base. This is a base which stores knowledge in the form of nested sets, each set can contain a virtually unlimited number of elements and, in turn, each element can contain multiple elements. The access time from multiple ELEMENT NOT DEPEND ON THE NUMBER OF ITEMS IN IT AND PRACTICAL instantaneous!
The access to knowledge base is realized through a "server" to which you can connect an unlimited number of "clients" as one computer...
JavaRisk v2 is a strategic game roughly based on the board game Risk. The game features network support for multiplayer games, hot-seat sessions for playing with friends on one PC & a challenging Ai. We also provide an implementation of the original Risk
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This project aims to promote computer science. In the way of 'serious games', it will particularly help students to improve their computer skills. This project provides a framework to create space battles between AI.
GothWaG (Gothic WarGame) is a turn-based war game written in Java usable on the net. It will support: different races, armies, infantries, cavalries, monsters, warmachines and a good artificial intelligence for single match.
The central aim of OrkAPI is to be an interface to any kind of Ork-related data within Java. It also features a GUI that can assist in creating a move and inspecting the collected data. There are many points to extend OrkAPI with "Plugin" classes.
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JMill is the java-based game of "Nine Men's Morris".
This project is son of the greater parent SourceForge project "JGames", that realizes the real game environment...
JOthi is the java-based game of "Othello". This project is son of the greater parent SourceForge project "JGames", that realizes the real game environment: JOthi only defines the "Othello" game rules and its specific AI players.
JGames is a sort of "game development framework" that creates a solid general structure for all Board Games, Strategy Games and all these game, 2D and 3D, that can be specified defining its particular Rules.
Formicidae is the official simulator and visualizer for the Ant-Wars competitive programming site, written in Java and SISC. The site is hosted at www.ant-wars.net.
J2MEStrategicGameLib is a Java based library providing a lightweight algorithmic framework for developing intelligent zero-sum strategy games using the J2ME platform.
Java Settlers is a web-based version of the board game Settlers of Catan written in Java. This client-server system supports multiple simultaneous games between people and computer-controlled opponents. Initially created as an AI research project.
BBalc is an open framework for the BloodBowl game.
This library provides chess-computer like functions such as analysing the game and generating/proposing actions. The modular design allows users to extend existing analyse modules to fit their needs.
BoardWars is a teaching utility for computer science classes.
It runs as a server supporting multiple turnbased board games.
The games are played by supplying the AI code in java or c++.
BoardWars was funded by the University of Iowa
Anarchonomy is a Java application simulating AI agent based production, consumption, trade and force with a minimum of economic assumptions, letting users create and change their own rule and scenario sets.
Kalyp - a fantasy based roguelike game in Java, focusing on the artificial intelligence for the non-player characters and game design with a scripting language.
Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
An interface to an artificially intelligent agent for playing Magic: The Gathering by Wizards of the Coast. And one or more agents for static or adaptive playing of the game against other artificial or human players.
This project aim to provide a crowd movement simulation based on primitive human behaviours and emerging behaviours for research and educational purposes. The application (front-end) is generic and can be reused.