Showing 93 open source projects for "java game"

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  • 1
    Robocode

    Robocode

    Robocode is a programming tank game for Java

    Robocode is a programming game, where the goal is to develop a robot battle tank to battle against other tanks with Java. The robot battles are running in real-time and on-screen. The motto of Robocode is: Build the best, destroy the rest!
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    Downloads: 672 This Week
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  • 2
    Dual Clip Translator
    Translation of Selected text or Clipboard contents powered by Google. HotKeys Paste/Change Text auto translated. View in Balloon/Window the result of translation, besides being sent to the clipboard. Screen Capture of Desktop/Game > OCR > Translated.
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    Downloads: 78 This Week
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  • 3
    chessPDFBrowser

    chessPDFBrowser

    Chess application whichs allows working with chess PDF books and PGNs.

    Chess application which allows working with PDFs and PGNs. You can work with the chess games of the PDF and edit their tree of variants. Graphical environment. Standard PGN TAGs. PGN comments. Ocr like (Fen string detection from chess board position images). Connection to Uci chess engines (like stockfish). Position analysis, full game analysis. You can now play games against uci engines. pdf2pgn command line command included. Detailed documentation. Multilanguage...
    Downloads: 56 This Week
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  • 4
    Project Malmo

    Project Malmo

    A platform for Artificial Intelligence experimentation on Minecraft

    ... is a sophisticated AI experimentation platform built on top of Minecraft, and designed to support fundamental research in artificial intelligence. The Project Malmo platform consists of a mod for the Java version, and code that helps artificial intelligence agents sense and act within the Minecraft environment. The two components can run on Windows, Linux, or Mac OS, and researchers can program their agents in any programming language they’re comfortable with.
    Downloads: 4 This Week
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  • 5
    The Teachingbox uses advanced machine learning techniques to relieve developers from the programming of hand-crafted sophisticated behaviors of autonomous agents (such as robots, game players etc...) In the current status we have implemented a well founded reinforcement learning core in Java with many popular usecases, environments, policies and learners. Obtaining the teachingbox: FOR USERS: If you want to download the latest releases, please visit: http://search.maven.org...
    Downloads: 0 This Week
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  • 6
    Panzer Combat II

    Panzer Combat II

    Computer-assisted miniature tank game.

    Panzer Combat II is a multi-player voice and webcam enabled computer-assisted distributed miniature wargame of World War II tank combat. Firing is done by placing a webcam behind the aiming unit. Distance to target is computed using computer vision. Action inside the tanks is performed on the computer screen while battlefield strategy is played on the miniature terrain. Both camps can use a different laptop or tablet, the game will interconnect. You can try it online : http
    Downloads: 1 This Week
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  • 7
    GGPServer is a web server based on Apache Tomcat that allows to play and watch matches between registered general game glaying (http://en.wikipedia.org/wiki/General_Game_Playing) programs.
    Downloads: 0 This Week
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  • 8

    smartblob

    tiny code, html webcam game or plug brain in each blob, java server

    You play a 2d blob that reshapes to grab bend bounce and swing on objects floating in midair (like a platformer game), except acrobaticly your view spins when your blob does. I'm planning a huge multiplayer world, some blobs played by people holding a bendable loop game controller (tape a 1 meter cut of thick extension cord into a loop) in front of webcam and bend it to bend your blob on screen, and other blobs controlled by AI. This is a game for general AI research in a fun way people can do...
    Downloads: 0 This Week
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  • 9

    physicsmata

    API for all possible cellular automata that work same at all angles

    Its strange how the "sorted pointers" normalizing makes just about any random function, as long as it connects the inputs to the outputs on some path, vibrate as some nonlinear shape of wave. This could be used as a game interface for evolvable musical instruments or fluid puzzle games. Physicsmata is similar in effect to SmoothLife but simpler and pure Java. The cellular automata API takes a function to run at each point. Its parameters are sums of screen brightness (n color dimensions...
    Downloads: 0 This Week
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  • 10

    FabulaBot

    Telegram bot that acts as a master for a game of 'Werewolf''

    In this project we create a Telegram bot that, once added in a group of players, acts as a master for a game of 'Werewolf'. Using Telegram's features as custom keyboards and private chats it recreates adequately the spirit of the real game. The project is written in Java.
    Downloads: 0 This Week
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  • 11
    Human AI Net

    Human AI Net

    a Human and Artificial Intelligence Network

    We are going to teach eachother how to build AI and new kinds of game objects in this network using intuitive dragAndDrop. Its going to be a space for experimenting with fun and useful tools in new ways. Version 0.8.0 has some advanced components that will be working soon. The plan is a massively multiplayer space where we design, evolve, and play with game objects and do AI research together which controls those game objects along with directly playing the games. The main data format is, from...
    Downloads: 0 This Week
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  • 12
    RuleRule

    RuleRule

    A puzzle game of rules acting upon rules. Create the desired pattern.

    RuleRule is a game which might be of interest to students and researchers of AI, machine learning and related areas. In this game, rules act and modify other rules (including themselves). The goal is to reach a desired condition (e.g. a checkerboard of red and yellow). Versions For a first test of the game mechanics in your browser, download the Javascript version, coded by Jan-Hendrik Vienup (December 2014, GPL) tested with Firefox, MSIE, Chrome, and Safari : RuleRule3.zip...
    Downloads: 0 This Week
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  • 13
    Traditional Malaysian board game. Similar to Mancala. Implement NeuralNetwork (NN) agent, Min-Max, and Random move. System is based on Adam Cofer's Mancala system (2003). Also using Neuroph 2.5b by Zoran Servarac for NN. All code under GPLv3.
    Downloads: 0 This Week
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  • 14
    Java version of the game "Color Expansion". The main purpose is to develop a strong AI to compete against other AIs and to be fun and challenging for human players to play against.
    Downloads: 0 This Week
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  • 15

    Bermuda Text-to-Speech

    This project includes basic NLP and DSP techniques for Text-to-Speech

    See TTS demo at: http://rslp.racai.ro/index.php?page=tts This is an entirely written in JAVA project which includes a set of tools and methods designed to enable Multilingual Text-to-Speech (TTS) synthesis. We currently support English and Romanian but we will soon train more models and make them available for download. If you want to read more about our other NLP and TTS tools check out http://nlptools.racai.ro.
    Downloads: 0 This Week
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  • 16
    BlueBox A-Life

    BlueBox A-Life

    BlueBox is an alife open source game.

    BlueBox is an artificial life (alife) open source game. The goal is to raise a creature that is able to learn and evolve genetically. This project is inspired by the work of the game "Creatures" by Steve Grand.
    Downloads: 0 This Week
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  • 17
    IWOR is a programming game which simulates a world in which robots controlled by programs can live, work, defend their tribe, and even produce clones of themselves!
    Downloads: 0 This Week
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  • 18
    Framework for creation of board games. Chess is built-in, Monopoly comes next. It addresses: 1) Players 2) Game authors 3) AI developers 4) Model-based developers. Developed by software professionals using EMF. New games are configured in few hours.
    Downloads: 0 This Week
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  • 19
    The Game is a 3-d version of the old 8-bit life game, with physics added.
    Downloads: 0 This Week
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  • 20

    AI Path

    AI Pathfinding Presentation

    Presentation of pathfinding algorithms Howto: 1. Create Map (manual or use Map -> Rapid Deployment) 2. Select start point 3. Select end point 4. Choose alg 5. Click Path -> Find
    Downloads: 0 This Week
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  • 21

    Reactor Breeder

    A Genetic Algorithm for Reactors in StarMade

    This software uses a genetic algorithm to "evolve" reactor designs for Schema's space-simulation game, Star-Made (http://star-made.org/). One of the more unique aspects of the game is that ship power management is not as simple as filling a cube with power generation blocks. This mechanism leads to difficulties in getting maximal power generation out of such reactors. This program rectifies this issue by using a self-organizing variant of brute force search. Much of the search space...
    Downloads: 0 This Week
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  • 22
    The RoboCup MSL Refbox is used for helping the referee to control a robotic soccer game (used by RoboCup Midsize league).
    Downloads: 0 This Week
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  • 23

    Aliza Gaming API

    An extensible development framework for roleplay games.

    AlizaGameAPI is a robust, open-source Java-based framework designed to streamline and enhance the development of 2D and 3D games. It offers a comprehensive set of tools, utilities, and libraries, empowering developers to create immersive and dynamic gaming experiences with ease. Key Features: Modular Architecture, Rich Graphics and UI Components, Comprehensive Game Logic and Character Management, Environment and World-Building Tools, Statistical and Mathematical Utilities, Enhanced Debugging...
    Downloads: 0 This Week
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  • 24
    The FAKE GAME tool uses natural evolution to evolve Data Mining models. It incorporates several preprocessing, optimization and visualization methods aimed to streamline the Knowledge Discovery process. Knowledge Extraction from data is being automated!
    Downloads: 0 This Week
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  • 25

    CoffeeMud For AI

    CoffeeMudForAI is plaform to design AI in

    CoffeeMudForAI is part of the Mud AI platform project. A MUD(multi user dungeon) is text base environment. Think World of Warcraft(or any other massively multiplayer online game) but text based. AI or artificial intelligence is the field that is interested in the creation of non-organic intelligence. Mud AI platform goals 1. To provide a platform for AI research that has robotic-like sensory limitations but doesn't actually require robotics. 2. To provide a platform for undergraduate...
    Downloads: 0 This Week
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