Showing 19 open source projects for "java applet simple game source code"

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  • 1
    Next Generation Programming

    Next Generation Programming

    Compose Software Without Writing Any Programing Code

    "Next Generation Programming - Programming Without Coding Software" is a drag-drop wizard for creating simple or complex applications without writing any programming language code The Software is coded/designed with "Java Programming Language" for novice/expert programmers; Programmers can write softwares with visual tools : drag-drop components;visual editors... Programmers can use the software to compose of simple/complex applications : Database programs, circuit design, generate...
    Downloads: 0 This Week
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  • 2
    Project Malmo

    Project Malmo

    A platform for Artificial Intelligence experimentation on Minecraft

    How can we develop artificial intelligence that learns to make sense of complex environments? That learns from others, including humans, how to interact with the world? That learns transferable skills throughout its existence, and applies them to solve new, challenging problems? Project Malmo sets out to address these core research challenges, addressing them by integrating (deep) reinforcement learning, cognitive science, and many ideas from artificial intelligence. The Malmo platform...
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  • 3
    The Teachingbox uses advanced machine learning techniques to relieve developers from the programming of hand-crafted sophisticated behaviors of autonomous agents (such as robots, game players etc...) In the current status we have implemented a well founded reinforcement learning core in Java with many popular usecases, environments, policies and learners. Obtaining the teachingbox: FOR USERS: If you want to download the latest releases, please visit: http://search.maven.org/#search|ga|1|teachingbox FOR DEVELOPERS: 1) If you use Apache Maven, just add the following dependency to your pom.xml: <dependency> <groupId>org.sf.teachingbox</groupId> <artifactId>teachingbox-core</artifactId> <version>1.2.3</version> </dependency> 2) If you want to check out the most recent source-code: git clone https://git.code.sf.net/p/teachingbox/core teachingbox-core Documentation: https://sourceforge.net/p/teachingbox/documentation/HEAD/tree/trunk/manual/
    Downloads: 0 This Week
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  • 4

    smartblob

    tiny code, html webcam game or plug brain in each blob, java server

    ...The gameplay is better experienced in 0.2 which is controlled with the mouse so you dont have enough freedom of movement compared to webcam. This small file contains its own source code including occamserver, a tiny general java server I built which I'll adjust to allow http streaming connections to stay open for faster ajax than a new web call each time. The reshaping and bouncing physics is by springs.
    Downloads: 0 This Week
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  • 5
    ...This library is a basic implementation from the GeoHash algorithm written in the java can be applied to generate from the latitude and longitude a geohash code and reverse. The library is kept simple and have no dependencies to other libraries. For more information about the GeoHash algorithm go to (http://en.wikipedia.org/wiki/Geohash) Snapshot from source code are available at: https://github.com/astrapi69/jgeohash.git If you have suggestions or improvements of bugfixes please contribute back via github
    Downloads: 0 This Week
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  • 6
    Traditional Malaysian board game. Similar to Mancala. Implement NeuralNetwork (NN) agent, Min-Max, and Random move. System is based on Adam Cofer's Mancala system (2003). Also using Neuroph 2.5b by Zoran Servarac for NN. All code under GPLv3.
    Downloads: 0 This Week
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  • 7

    Reactor Breeder

    A Genetic Algorithm for Reactors in StarMade

    This software uses a genetic algorithm to "evolve" reactor designs for Schema's space-simulation game, Star-Made (http://star-made.org/). One of the more unique aspects of the game is that ship power management is not as simple as filling a cube with power generation blocks. This mechanism leads to difficulties in getting maximal power generation out of such reactors. This program rectifies this issue by using a self-organizing variant of brute force search. Much of the search space is...
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  • 8
    Audivolv

    Audivolv

    Artificial intelligence evolves musical instruments played with mouse

    Artificial Intelligence (AI) evolves musical instruments you play with the mouse from small blocks of Java code that operate on numbers, each block designed to keep all numbers in range -1 to 1 if they started in that range, and combinations of these evolved codes running 44100 times per second for high quality 44.1 khz audio. You can also write the Java code into its window. Uses Javassist internal compiler on the new Java code assembled by renaming variables to overlap eachother and...
    Downloads: 1 This Week
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  • 9
    DGiovanni
    A multi-agent architecture for building interactive dramas. It uses the Jason's BDI engine, being the Jason's agent-oriented programming language utilized for performing the drama management and for authoring behaviors for the characters.
    Downloads: 0 This Week
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  • 10
    Web-as-corpus tools in Java. * Simple Crawler (and also integration with Nutch and Heritrix) * HTML cleaner to remove boiler plate code * Language recognition * Corpus builder
    Downloads: 0 This Week
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  • 11
    Tank Arena X is a 2-D arcade game playable by a single or multiple players. It loads all the game data from simple text files, allowing for easy modifications and creation of new levels and mods. Also, can support AI tanks using its AI engine.
    Downloads: 0 This Week
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  • 12
    B.O.T.S (Bots Tactical Simulation) is a programming game, where players "code" the behaviour of their bot and watch them fight with others bots in a arena. It comes with a full environnement in Java/Swing, for coding, debugging, playing matchs, etc ...
    Downloads: 0 This Week
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  • 13
    This package contains code for the game of EasyGo, a modified version of the original game of go. This package provides a simple API so that the users can code and test their own players. Thus one can not only play, but also program their own players.
    Downloads: 0 This Week
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  • 14
    This Projects purpose is to provide a simple Engine to play a basic 2 player Strategy Boardgame. This engine allows you to write computer agents to experiment with AI techniques (minimax, alpha-beta Pruning, neural networks ...)
    Downloads: 0 This Week
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  • 15
    Shootball is a game played by software. The intent of the game itself is to provide to programmers a simple, yet challenging, game for which they can write AI (bot) players in Java.
    Downloads: 0 This Week
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  • 16
    Network gaming environment for AI warriors. Offers an application server, a soccer game application, an observer module visualizing a match and a template code for the warriors development.
    Downloads: 0 This Week
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  • 17
    Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
    Downloads: 0 This Week
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  • 18
    noMADS - NOt so simple Multiple Agents Demo System. A group of 4 types of agents (each with its capabilities) cooperate while crossing a map and facing various kinds of problems. This project is a JADE-based java application resulting in an applet.
    Downloads: 0 This Week
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  • 19
    It's a Cat and Dog game,we develop the Inner AI strategy for the Dog and we also code the strategy of the cat in order to simulate the user. Furthermore we use Artificial Neural Network to build the experiment
    Downloads: 0 This Week
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