Showing 15 open source projects for "game system"

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  • 1
    Forge: Magic: The Gathering Rules Engine

    Forge: Magic: The Gathering Rules Engine

    An unofficial rules engine for the world's greatest card game

    ...Its architecture is highly extensible, enabling developers to script new cards, create custom sets, and modify gameplay mechanics through its API and scripting system. Forge includes tools for deck building, card searching, and automated gameplay assistance, making it accessible to both new players and experienced enthusiasts.
    Downloads: 19 This Week
    Last Update:
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  • 2
    Velocity server

    Velocity server

    The modern, next-generation Minecraft server proxy

    Velocity is a high-performance Minecraft proxy server developed by the PaperMC project that allows multiple Minecraft servers to be linked together into a single network. Acting as an intermediary between players and backend servers, Velocity manages player connections and routes them to different game servers within a network. This architecture allows large Minecraft communities to run multiple servers for different game modes while presenting them as a unified system to players. The software is designed with a focus on performance, scalability, and modern architecture, allowing it to handle thousands of simultaneous players efficiently. ...
    Downloads: 1 This Week
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  • 3
    PC_Workman_HCK

    PC_Workman_HCK

    AI-powered PC monitoring that explains. Not shows numbers/spikes.

    PC_Workman is what 680 hours of coding after warehouse shifts looks like. Built on a laptop hitting 94°C, this AI-powered monitoring tool does what Task Manager can't: it understands your system, not just measures it. Features: - Time travel monitoring - debug issues from hours ago - AI diagnostics with HCK_GPT - Custom fan curves with profiles - Floating always-on-top widget - 2D system map - Cross-GPU support (NVIDIA/AMD/Intel) Four complete rebuilds. 29 features killed....
    Downloads: 26 This Week
    Last Update:
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  • 4
    Dual Clip Translator
    Translation of Selected text or Clipboard contents powered by Google. HotKeys Paste/Change Text auto translated. View in Balloon/Window the result of translation, besides being sent to the clipboard. Screen Capture of Desktop/Game > OCR > Translated.
    Downloads: 30 This Week
    Last Update:
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  • 5
    Human AI Net

    Human AI Net

    a Human and Artificial Intelligence Network

    We are going to teach eachother how to build AI and new kinds of game objects in this network using intuitive dragAndDrop. Its going to be a space for experimenting with fun and useful tools in new ways. Version 0.8.0 has some advanced components that will be working soon. The plan is a massively multiplayer space where we design, evolve, and play with game objects and do AI research together which controls those game objects along with directly playing the games. ...
    Downloads: 0 This Week
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  • 6
    Traditional Malaysian board game. Similar to Mancala. Implement NeuralNetwork (NN) agent, Min-Max, and Random move. System is based on Adam Cofer's Mancala system (2003). Also using Neuroph 2.5b by Zoran Servarac for NN. All code under GPLv3.
    Downloads: 0 This Week
    Last Update:
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  • 7
    The RoboCup MSL Refbox is used for helping the referee to control a robotic soccer game (used by RoboCup Midsize league).
    Downloads: 0 This Week
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  • 8
    DGiovanni
    A multi-agent architecture for building interactive dramas. It uses the Jason's BDI engine, being the Jason's agent-oriented programming language utilized for performing the drama management and for authoring behaviors for the characters.
    Downloads: 0 This Week
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  • 9
    GeneThello (read jə-ˈne-ˈthe-lō), is an acronym for genetic othello, an othello (reversi) playing program which based on Genetic Algorithm (GA). In principle GeneThello consist of an othello program and a genetic algorithm system.
    Downloads: 0 This Week
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  • 10
    TOS is a multi-player soccer simulation game and a match simulation engine for on-line soccer management games. TOS can also be used as a tool for multi-agent AI research and education.
    Downloads: 0 This Week
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  • 11
    Java Settlers is a web-based version of the board game Settlers of Catan written in Java. This client-server system supports multiple simultaneous games between people and computer-controlled opponents. Initially created as an AI research project.
    Downloads: 1 This Week
    Last Update:
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  • 12
    BBalc is an open framework for the BloodBowl game. This library provides chess-computer like functions such as analysing the game and generating/proposing actions. The modular design allows users to extend existing analyse modules to fit their needs.
    Downloads: 0 This Week
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  • 13
    A multiplayer implementation of a famous German board game
    Downloads: 0 This Week
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  • 14
    Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
    Downloads: 0 This Week
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  • 15
    A cellular automata system that features game-theoretic interaction rules.
    Downloads: 0 This Week
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